Latest Comments by walther von stolzing
Some thoughts on Valve’s new Steam Play feature and what it means for Linux gaming
24 Aug 2018 at 2:03 pm UTC Likes: 3
24 Aug 2018 at 2:03 pm UTC Likes: 3
Quoting: lucifertdarkI see this as a good thing, recently a developer stated they couldn't port to Linux because, in their own words, they didn't have a Linux pc, well that excuse is now null & void thanks to Steam Play, there's absolutely NO excuse for Developers to ignore Linux any longer.I don't see how that would work -- without a Linux machine, they still can't test if the proton wrapper works properly or not.
Some thoughts on Valve’s new Steam Play feature and what it means for Linux gaming
24 Aug 2018 at 2:01 pm UTC Likes: 6
24 Aug 2018 at 2:01 pm UTC Likes: 6
Quoting: dubigrasuNaive question, what's with the name Proton? Must be some reason behind this name. Just curious.The idea must have come from Codeweavers (who are apparently helping Valve with this); they told Valve to 'cross-over the beams'. The beams from their proton packs, that is.
Fallout inspired 'ATOM RPG' just had a massive update including a new skill tree
23 Aug 2018 at 11:58 am UTC Likes: 3
23 Aug 2018 at 11:58 am UTC Likes: 3
What's going on in the picture with the crane & the statue? Is it a reference to the film 'Goodbye Lenin'?
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
22 Aug 2018 at 8:07 pm UTC
I'd like to think that a Linux user interested in playing DOOM (or Quake) would probably know that there's 'stuff' (chocolate-doom, the shareware levels for both DOOM & Quake 2, freedoom) in the core repos of pretty much every distro.
Though, then again, I might be overestimating the extent to which 'the average buyer' has a clue as to why it's better to play on source ports as opposed to dosbox.
22 Aug 2018 at 8:07 pm UTC
Quoting: GuestOh and while it's nice and all to have DOOM II, Ultimate DOOM and Quake on that list, some great source ports already natively support linux, presumably to use a source port this way would involve using a windows version of said source port.. But what would be the point in that? :pTo be honest, it seems to me that including those titles in the list has no point other than making it look a little longer.
I'd like to think that a Linux user interested in playing DOOM (or Quake) would probably know that there's 'stuff' (chocolate-doom, the shareware levels for both DOOM & Quake 2, freedoom) in the core repos of pretty much every distro.
Though, then again, I might be overestimating the extent to which 'the average buyer' has a clue as to why it's better to play on source ports as opposed to dosbox.
Set Phasers to fun! Stage 9 lets you explore the Enterprise-D from Star Trek The Next Generation on Linux
14 Aug 2018 at 3:31 pm UTC
Space Hippies [External Link]
Or this:
Abe Lincoln in Space [External Link]
14 Aug 2018 at 3:31 pm UTC
Quoting: slaapliedjeBut to be fair to DS9, a lot of weird things got into the Original Series of TrekYou mean, like this:
Space Hippies [External Link]
Or this:
Abe Lincoln in Space [External Link]
Set Phasers to fun! Stage 9 lets you explore the Enterprise-D from Star Trek The Next Generation on Linux
13 Aug 2018 at 3:30 pm UTC Likes: 2
13 Aug 2018 at 3:30 pm UTC Likes: 2
By the way, is the new PatStew series at all related to the next season of 'Discovery'? In the latter they're introducing time travel, so Captain Pike seems to be a regular character -- and if that is so, then Spock is certain to be introduced. (So much for 'a completely new direction', I guess; though I haven't watched Discovery at all yet.)
Set Phasers to fun! Stage 9 lets you explore the Enterprise-D from Star Trek The Next Generation on Linux
13 Aug 2018 at 1:22 pm UTC
13 Aug 2018 at 1:22 pm UTC
Nice... Can you go down inside the battle station, and detach the saucer part?
EXAPUNKS from Zachtronics is now out in Early Access
10 Aug 2018 at 1:56 pm UTC
10 Aug 2018 at 1:56 pm UTC
Quoting: SamsaiThe concepts are fairly easy to learn and at least with TIS-100 the architecture of the machine is so foreign, I think you will not have a massive skill gap between someone who knows programming and someone coming in with no prior experience.The puzzles really are *puzzles* first, and programming challenges second; Zach says as much in several (very interesting & fun) talks and interviews on youtube. To that, I'd add that in trying to solve the puzzle (how do I get this outcome, given these limitations) you get to figure out basic programming concepts *for yourself*, while thinking MECHANICALLY (like 'The Incredible Machine', but with numbers) about how 'things' come in, how they're pushed out, etc. I think this partly accounts for the appeal of the games -- to give a really simple example, in Shenzhen I/O, you need not have a prior understanding of the concept of a stack, before coming up with the idea of an expanse of RAM that works like a stack, as you're trying to capture the input of a wire and send it in the reverse order over another wire. Similarly for various datatypes, etc.
The Procession to Calvary is a point and click adventure made from Renaissance-era paintings
8 Aug 2018 at 12:08 pm UTC Likes: 2
8 Aug 2018 at 12:08 pm UTC Likes: 2
I was expecting this to be like the 'Bible Games' of old; but then it turned out to be a homage to Terry Gilliam. I'm definitely interested.
What are you playing this weekend?
28 Jul 2018 at 2:32 pm UTC
28 Jul 2018 at 2:32 pm UTC
Quoting: callciferMass Effect: Andromeda. I've been holding off on this due to horrendous first impressions from people whose opinion I respect, but out of sheer boredom (and longing for the original trilogy) I've decided to give it a shot. 4-5 hours in, the game is... ok, I guess. It doesn't have that Mass Effect soul but it's not completely horrible either.It's nowhere as bad as people made it out to be (and I'm saying this as one of the rioters in the aftermath of ME3); I'm glad it runs well under wine.
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