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Latest Comments by manus76
Sunday Section: What Was Your Biggest Linux Gaming Letdown So Far This Year?
1 Nov 2015 at 8:14 pm UTC Likes: 2

Not sure this counts as the game was originally released earlier for Windows, but 'we' got it this year:
Bioshock Infinite. Don't know I just can't get all the hype, maybe I don't understand it, maybe I can't immerse myself in the world completely, but it just feels like a bland, generic shooter. Entering one arena after another and shooting the baddies, then repeat ad infinitum.
Nice to have the game on linux, absolutely, but I think Bioshock 2 was better both in terms of game mechanics and its ability to produce great atmosphere.

CRYPTARK Is A Really Quite Good Sci-fi Roguelike Shooter In Early Access For Linux, Some Thoughts
11 Oct 2015 at 8:24 pm UTC

this actually looks pretty awesome...ever since Alien Breed games on the Amiga I've had a soft spot for this kind of top-down shooters.

Don't Count On Any EA Frostbite Powered Games On Linux
12 Sep 2015 at 4:50 pm UTC

I agree that it would be nice to have at least some of their game on linux, but in the long run I don't think it really matters that much. People who want to switch to linux will do it, other will always say 'Game X doesn't work on linux, therefore the platform is not viable for gaming'.
You can't play Bloodborne, Gran Turismo or Forza on Windows - doesn't make it a bad gaming platform, now does it?

The Stanley Parable Released For Linux, You Will Play It, You Won’t Play it
9 Sep 2015 at 5:31 pm UTC

have only one thing to say: frigging' high time! ;-)

Arma 3 Compared On SteamOS & Windows
8 Sep 2015 at 10:13 pm UTC

Quoting: maodzedunSorry, not going to happen. Good luck convincing a big Japanese company to port for Linux. They had a hard time getting convinced to port for Windows. That is why the first one is such a crappy port - they literally had never worked on a Windows game before. That is why they thought 720p was ok, 30fps was ok, low res-textures were ok etc. and that is why they really botched the keyboard/mouse controls and failed to add a remapping option.
Even if they managed to convince Namco and port the game, they'd still have to figure out how to make DSfix work in Linux. And I'm pretty sure Namco would not agree for them to implement a mod in their game. Japanese gaming companies are both stubborn and very mod unfriendly. It's that console mentality, I guess.
isn't the whole point of VP the idea that the team responsible for the original game doesn't have anything to do with the porting/wrapping effort? the only bit of convincing would be in asking the question 'guys could WE port it to linux, you get some money and we take all the risk (and maybe some money too)?' additionally if I remember correctly there are games ported to linux which do support mods, but of course this might be very case-specific.

Arma 3 Compared On SteamOS & Windows
8 Sep 2015 at 6:09 am UTC

This looks very good...now dear VP guys, any chance we gonna see some Dark Souls action on our linux rigs? Please...;-)

DiRT Showdown Released For Linux Thanks To Virtual Programming, Some Thoughts
18 Aug 2015 at 3:51 pm UTC Likes: 3

People should stop and realise where we are today when it comes to linux gaming - not very long ago there were practically a handful of games on 'our platform' and that was about it, unless you wanted to fool around with wine/VMs. Now we have basically thousands of games, and a significant number of major titles too.
RE Native/wrapper: this debate is irrelevant, people want to play their games, and many want to give steamos/linux a try. I'm pretty sure that around November they will be checking if their games run on the platform rather than engage in ideological discussions about advantages of one porting technique over another.

DiRT Showdown Confirmed For Linux By Virtual Programming, Pre-orders Open Up
31 Jul 2015 at 8:50 pm UTC Likes: 2

To be honest I think more people should support wrapper efforts for the simple reason that we will never see all halfway modern games having native linux ports.
If wrappers like VP continue improving to the point where having a working, stable port of a modern windows game doesn't mean a year or two of coding and debugging but is instead a relatively straightforward, and maybe semi-automated process, it would mean we could have majority of windows games on linux and this would make more people move to linux. And this in turn would make developers seriously think about making their new titles native...and so on.
When more people want to give SteamOS a try sometime later this year, they won't be asking if their favourite Steam games are emulated, wrapped or native or whatever. The games just should run. Such somewhat 'political' considerations regarding wrappers/native ports (or open source/proprietary) are completely irrelevant to an average person who wants to have fun playing games.

DiRT Showdown Confirmed For Linux By Virtual Programming, Pre-orders Open Up
31 Jul 2015 at 6:45 pm UTC Likes: 2

keep'em coming guys! although showdown seems to be all about special/gymkhana events which is not my cup of tea, it's good to see major titles being ported to 'our' platform. hoping we will see 'dirt rally' running on linux one day too ;-)