Latest Comments by orochi_kyo
Feral Interactive have no plans to put their Linux ports on GOG
18 Jun 2018 at 5:21 pm UTC Likes: 6
If DRM protection that doesnt affect legit users(as DENUVO) would bring more AAA games to Linux, be my guest, because people like you and the Steam Haters are making of Linux a less attractive platform for bigger publishers, and sometimes even indies get tired of these hipsters asking for GOG releases instead of supporting the game on Steam.
Enjoy what you have now, I hope there are more people putting their feet on the ground and support devs or porters who actually care about Linux buying those games on Steam, or if the case, Origin, Battle Net and other DRM stores. If the case is the contrary, well, start to install windows again, because no more Linux games when devs get tired of this NO-DRM bu11sh!t.
18 Jun 2018 at 5:21 pm UTC Likes: 6
Quoting: ShmerlAs expected. It makes their pro-DRM attitude quite clear, since in this case it was totally Feral's decision given that 2K have no objections to the DRM-free release.It so easy to come here and sound like a popular guy between these selfish human beings who thinks devs doesnt have the right to have a minimal protection of their intellectual property.
If DRM protection that doesnt affect legit users(as DENUVO) would bring more AAA games to Linux, be my guest, because people like you and the Steam Haters are making of Linux a less attractive platform for bigger publishers, and sometimes even indies get tired of these hipsters asking for GOG releases instead of supporting the game on Steam.
Enjoy what you have now, I hope there are more people putting their feet on the ground and support devs or porters who actually care about Linux buying those games on Steam, or if the case, Origin, Battle Net and other DRM stores. If the case is the contrary, well, start to install windows again, because no more Linux games when devs get tired of this NO-DRM bu11sh!t.
OpenGL to be deprecated in the next macOS release, could mean interesting things for Linux gaming
5 Jun 2018 at 7:48 pm UTC Likes: 3
The first thing is despite Sony having 70m of users with a PS4 at home, Linux keeps receiving more indie titles than PS4, you surely heard some indie games doing well on the sony platform but its not the case of every indie released there.
Even the fact that Cosmic Star Heroine had not hit PS4 or Vita, shows that the indie road isnt as easy or free of obstacles as you think, and Linux while it has a much smaller playerbase its an OS that let Devs to develop with freedom and actually this Linux playerbase put more attention on indies than the PS4 ones which cares mostly about AAA stuff.
Second, Apple hiring devs for some exclusive ports? LOL, I just cant read that without laughing, Apple is the most lazy company in the world, Apple is all about revenue by doing little effort. Its not that company of 15 years ago that developed not only software but hardware, now its a computer built company which take the best parts of the market, put it in a case with an apple with light and then just wait Apple drones to buy the most newest thing.
When Switch were announced I was guessing about why Apple didnt step first before nintendo, they already had the market, they just had to figure out the connection between the TV and the Ipad, the ipad already had the CPU/GPU power to run some AAA games (with dumbed down graphics as Switch does)but they didnt do it... Because giving support for AAA companies to develop games for your platform needs resources, and Metal is not enough and its Ios exclusive, so since APPLE is quite lazy, they preferred to stay in their comfort zone and keep receiving the profits from people who buy a 600$ Ipad to play angry birds.
5 Jun 2018 at 7:48 pm UTC Likes: 3
Quoting: elmapulQuoting: PsychojauApple and Microsoft are insane. They want to think about their platforms as gaming consoles. When you port a graphical application on PS4, you have 2 APIs : 1 high level and one low level specifically made to optimize the rendering for a specific hardware. Here, they don't have this excuse. The hardware is never the same, so you need some kind of "adaptable" APIs. Vulkan is the logical, pragmatic solution.10.000 donators isnt enough.
They are trying to steal as much freedom as they can, imprisoning their users / developers to squeeze out as much cash flood as possible for themselves and only them *mwahahaha*... in the multi-platform era : They are insane and dangerous !
I hope Atari VCS will be a success (near 10000 donators ! ^^ ). I really do !
atari vcs made 2,512,524 until now, i dont know how they will end, but ouya made 9 millions in their campaing and their console was an disaster.
why would you develop for an platform with 10.000 users when you can develop for an platform like ps4 with 70 millions of users?
ouya focused on indie developers, but sony added suport for indie games on ps4 and a touchpad killing all the ouya apeal, even the developers who tried couldnt afford to make games for ouya.
even if everyone who purchased an atari vcs purchase your game, that is not enough to justify an port of an game that sell millions on other platforms
Quoting: [email protected]They did say 'legacy apps' will run though. So they are likely going to ship some version of OpenGL.It seems you give your logic too much credit, to the point you prefer to ignore what is really happening these days (or years) on gaming.
Just seems like they are making their stand and saying that eventually, it'll be entirely removed.
I wonder when they decided OpenGL is legacy though. There are many modern implementations.
The first thing is despite Sony having 70m of users with a PS4 at home, Linux keeps receiving more indie titles than PS4, you surely heard some indie games doing well on the sony platform but its not the case of every indie released there.
Even the fact that Cosmic Star Heroine had not hit PS4 or Vita, shows that the indie road isnt as easy or free of obstacles as you think, and Linux while it has a much smaller playerbase its an OS that let Devs to develop with freedom and actually this Linux playerbase put more attention on indies than the PS4 ones which cares mostly about AAA stuff.
Second, Apple hiring devs for some exclusive ports? LOL, I just cant read that without laughing, Apple is the most lazy company in the world, Apple is all about revenue by doing little effort. Its not that company of 15 years ago that developed not only software but hardware, now its a computer built company which take the best parts of the market, put it in a case with an apple with light and then just wait Apple drones to buy the most newest thing.
When Switch were announced I was guessing about why Apple didnt step first before nintendo, they already had the market, they just had to figure out the connection between the TV and the Ipad, the ipad already had the CPU/GPU power to run some AAA games (with dumbed down graphics as Switch does)but they didnt do it... Because giving support for AAA companies to develop games for your platform needs resources, and Metal is not enough and its Ios exclusive, so since APPLE is quite lazy, they preferred to stay in their comfort zone and keep receiving the profits from people who buy a 600$ Ipad to play angry birds.
The Linux Dev Lead at Feral Interactive is moving onto something new
19 May 2018 at 12:33 am UTC
So pretty sure Marc will not be popular around here even if he brings all the EA/Ubisoft/Squenix catalog to Linux...
19 May 2018 at 12:33 am UTC
Quoting: PompesdeskyPlease, please tell me he's joining Electronic Arts to make a day one Linux version of the Battlefield game coming this fall :whistle:No, people want DRM free stuff, to install it, play it for one hour, feel good about not using DRM sofware and then uninstalling it.
So pretty sure Marc will not be popular around here even if he brings all the EA/Ubisoft/Squenix catalog to Linux...
Retro-inspired arcade racer Slipstream to release May 21st, developed on Linux
19 May 2018 at 12:25 am UTC
19 May 2018 at 12:25 am UTC
Quoting: GuestNow that looks really retro! I like it, waiting for a DRM-free release.When DRM on games are more important than the game itself...
Campo Santo, developer of Firewatch has joined Valve
23 Apr 2018 at 10:21 pm UTC
Simple the DRM part of the Steam is optional, devs can release their games on Steam with an executable file that doesn need Steam to be working for running. Actually DRM attract many developers which want at least some protection from piracy.
Face it you bunch of hipsters, DEVS LIKES DRM, GOG will never be a standard.
I have copy many of my games from my backup harddisk to my new steam installation, steam recognizes the games so I dont have to download them again, much better than consoles and other systems who needs the game to be downloaded again because strong DRM.
Keep crying about DRM, I just here enjoying my LINUX STEAM games.
23 Apr 2018 at 10:21 pm UTC
Quoting: BOYSSSSSSigh, I get what you mean, you need the client to install or restore and Valve don't have an official position on what they will do if they close (although I remember they said there would be a way for steam users to play their games if that ever happened)Completely agree with you, these people want Linux going back to those days when there wasnt worthy games for the OS.
Then again you assume they are just evil and will make sure their users lose all their games, which would make no sense, GabeN would become the most hated person on the planet :D
Simple the DRM part of the Steam is optional, devs can release their games on Steam with an executable file that doesn need Steam to be working for running. Actually DRM attract many developers which want at least some protection from piracy.
Face it you bunch of hipsters, DEVS LIKES DRM, GOG will never be a standard.
I have copy many of my games from my backup harddisk to my new steam installation, steam recognizes the games so I dont have to download them again, much better than consoles and other systems who needs the game to be downloaded again because strong DRM.
Keep crying about DRM, I just here enjoying my LINUX STEAM games.
Campo Santo, developer of Firewatch has joined Valve
23 Apr 2018 at 10:09 pm UTC Likes: 1
I can see some DRM-FREE fanatics here, to the point that they don't buy LINUX games because they are only on Steam, ridiculous.
23 Apr 2018 at 10:09 pm UTC Likes: 1
Quoting: UltraAltesBrotThe one who behaves like a fanatic here is you. You cant stand on your argument, so you have to call someone else a fanatic.Quoting: Doc AngeloDon't even try to argue with fanatics, it won't lead anywhere.Quoting: MaelraneSteam itself is DRM.I don't think so. But maybe we have different definitions of what DRM means.
Albeit it's the only one I accept and can live with, it is, per definition, DRM.
The Steam client is the very same as GOG Galaxy or the GOG website. You can buy and download games. Valve has their own DRM implementation (part of Steamworks), but it's completely optional. As a developer or publisher, you don't have to use the DRM tools provided by Steam, or your own DRM. You can just not use any DRM and still have your game on Steam.
http://steam.wikia.com/wiki/List_of_DRM-free_games [External Link]
I can see some DRM-FREE fanatics here, to the point that they don't buy LINUX games because they are only on Steam, ridiculous.
Retro-inspired racer Horizon Chase Turbo announced with Linux support
17 Apr 2018 at 4:50 pm UTC
17 Apr 2018 at 4:50 pm UTC
For me it reminds me Top Gear, even when the car crashes against the rock, it seems crash animation on Top Gear 2.
Valve confirms their continued support for Linux gaming
4 Apr 2018 at 7:07 pm UTC
4 Apr 2018 at 7:07 pm UTC
Arstechnica itself is a joke site, when they spend articles ----sucking Microsoft and saying how Linux "sux". I can say they are the "fan site".
How much you want to be this article or valve response aren't going to be featured on that site?
How much you want to be this article or valve response aren't going to be featured on that site?
The developer of One Hour One Life on keeping games code & assets open and not launching on Steam
16 Mar 2018 at 5:48 pm UTC Likes: 1
16 Mar 2018 at 5:48 pm UTC Likes: 1
These extreme hipsters are annoying, I support open software and indie gaming, but if big companies opens a door to developers for publish their games, why not taking the chance?
Steam contrary to console platforms are not signing exclusive deals, you can release your game everywhere, GOG, your site, Itch, Steam, etc.
Its Steam, not stupid Monsanto or Bayer.
Steam contrary to console platforms are not signing exclusive deals, you can release your game everywhere, GOG, your site, Itch, Steam, etc.
Its Steam, not stupid Monsanto or Bayer.
Stellaris: Apocalypse is due soon & there's a new overview video up, also a note about Linux sales
16 Feb 2018 at 7:20 am UTC Likes: 5
DOnt get confused, Linux users arent hipsters, but some of the linux user base doesnt even want to use Steam because is "too mainstream". This is just plain dumb.
16 Feb 2018 at 7:20 am UTC Likes: 5
Quoting: Alm888Sorry, Paradox, but DRM-free or it didn't happen. I won't give Valve a cent.And then all of you ask why Linux is struggling to get a decent percentage enough for keep developers interested. These Linux hipsters are just...
DOnt get confused, Linux users arent hipsters, but some of the linux user base doesnt even want to use Steam because is "too mainstream". This is just plain dumb.
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