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Latest Comments by const
EmulationStation Desktop Edition 2.0 is out now
22 Mar 2023 at 1:47 pm UTC Likes: 3

Quoting: legluondunet
Quoting: Linuxer
Quoting: Cyril
Quoting: LinuxerAww there is no snap for it or a flatpak
An AppImage is not good for you I assume?
I installed it from the AUR on my side. :heart:
downloaded it now but it didnt open when clicking :shock: for some reason appimages never worked forme
Appimage are made to greatly facilitate Linux users desktop experience, how it is possible this do not work for you? Do you use an exotic Linux Distribution with minimal libraries installed? i just tested emulationstation-de appimage and it just work (after a little chmod +x command).
I'd highly advise to use appimagelauncher, should be in most distributions community repos and does a great job with handling appimages (semi installing them, creating shortcuts...)

MiLE HiGH TAXi out now blending Crazy Taxi with The Fifth Element
20 Mar 2023 at 3:23 pm UTC Likes: 1

Ugh,
this intitially seemed such a fun concept.
I've put a lot of hours into CrazyTaxi2, even though it's very simple indeed, it was a perfect 5-15 min high-concentration distraction. Watching that trailer of Mile High Taxi made me loose all interest. The paths seem so narrow and orthogonal in comparison with those flying physics and I don't like crashing into walls that much.

Paradox announce Cities: Skylines 2, plus a The Sims-like game and more
7 Mar 2023 at 10:27 pm UTC Likes: 1

There are three things I'd wish for with a City Skylines 2:
Optimizations to make it less resource eating and scale better with big constructs, maybe utilizing a different engine.
Really great working controls on my Steam Deck
More optimizations.

Valve doesn't need much to make a Steam Deck 2 a huge success
2 Mar 2023 at 1:03 pm UTC

Quoting: CatKillerI would say 2025/2026 for a Deck 2: a more consistent development target platform than the standard PC upgrade cadence, but not as long as a console generation.

Things I'd like in a Deck 2:
  • Get rid of the bezels. Have a bigger screen. If the performance is there to be able to have 1920×1200, make the screen big enough so that's at a feasible pixel density, otherwise stick with 1280×800.

  • Have a better quality screen. Whether it's OLED or simply IPS with a more comprehensive gamut, I don't really care. Use whichever is best for battery life.

  • Have a kickstand, or a prop solution that comes in the box, since external controller support is already good.

  • Kensington lock slot so that game devs use it to demo their games, meaning they're necessarily making sure that running on Linux is a first class concern.

  • Have much better L1/R1 shoulder buttons. These ones seem like an afterthought, aren't especially comfortable, and aren't especially consistent. PlayStation controllers do these much better.

  • Have a power LED that can go amber when the battery is low.

  • Have some means, either tactile or backlight, to find the supplemental buttons.

  • Any magical new-fangled battery tech that lets you fit more battery inside.

  • Bigger base storage in the entry-level tier. 256/512/1 TB, or even 512/1 TB/2 TB

  • Better haptics. They've done what they can with what's essentially an audio output, but dedicated controllers with motors do a much better job.
Completely agree. Especially the prop solution is important to me.
I'd also like to have the dual gyro NerdNest showed of with a prototype controller, recently. Seems like a perfect fit to get a Deck2 even more versatile.

Also, a lot can still be done in software. E.g. life with the 64GB model could be seriously improved if all data of microSD installed games was actually stored on the microSD. Add a fixed (configurable) size cache on the primary drive and move files on startup if necessary to ensure performance.
As storage will always be a problem, multiple microSD slots would also be really really nice.

Whatever they do, I hope Valve will release some games that show how to really target the Deck before releasing new hardware.

Ubuntu flavours to drop Flatpak by default and stick to Snaps
24 Feb 2023 at 1:40 pm UTC Likes: 1

Quoting: Tuxee
Quoting: furaxhornyxNot sure about all this, but would this mean that Canonical may want to get rid of PPAs as well, one day, because they don't have near-total control over it ? :huh:
They already have or actually won't have to since PPAs were never installed by default. It's precisely the same situation as here: You actively have to add PPAs and you actively have to add flatpak support. (Even Google doesn't actively prevent you from installing alternative stores on your Android phone - it just has to be an explicit decision by the user.)
I'd absolutely agree if Ubuntu just deactivated all flatpak repos by default. No issue with that. But the software needs to be there and when a user clicks a .flatpak or .flatpakref in their browser, it should work - maybe with a warning, yet without searching the internet for a solution.

Ubuntu flavours to drop Flatpak by default and stick to Snaps
23 Feb 2023 at 6:00 pm UTC Likes: 2

Quoting: BlackBloodRumJust Canonical being Canonical to be honest. It's usual game for them.

Lest we forget:
Wayland vs Mir
Unity vs Gnome
Upstart etc and so on

Really this is nothing new. Canonical has always made a product and project while excluding the other distributions in the design process just to avoid adding code upstream and then thrown their teddy out the cot when people don't use it.

Nothing to see here folks, move along :grin:

Give it a few years, they'll have flatpak again.
I'm not hostile to that complany at all. In fact I'm thankful to that company, Ubuntu made me stay with Linux in the early 2000s, after several failed attempts with other distros. The first Ubuntu releases really were a lot more usable then anything I had tried before. My fascination for Linux made me look into game development. That made me cancel my PhD in molecular genetics and go for an entirely new career in IT and I'm still very happy with that decision.
Yet when I see them make another decision that shows they don't feel like agreeing to standards or being a part of the community, I will criticize that. They are still among the biggest distros and if they don't adhere to standards, they better have a good reason.
I don't see that reason here. For as long as I can think, Linux needed a way for 3rd partys to provide (e.g. closed source) applications directly to their users. Not to replace repos, but to make desktop linux a platform. Now here we finally are. No company can still say they can't provide software because of .deb, .rpm..., flatpak has proven it's worth. And now Canonical comes in and goes no, not with us. It's damn frustrating.

Ubuntu flavours to drop Flatpak by default and stick to Snaps
23 Feb 2023 at 3:47 pm UTC

Quoting: sprocketNow before people lose their cool over this, lets look at it from Canonical's perspective:

Canonical need to support their LTS versions of Ubuntu and the different flavors. That *includes* everything offered in the Snap store, since Snaps and the Snap store are officially supported.

Flatpaks are *not* officially supported, because Canonical doesn't run Flathub.

Flatpaks are not going away, they just aren't going to be officially supported (Use at your own risk sort of thing). Which is fine.

Ubuntu forks/spinoffs like Mint and Pop_OS will currently continue to support Flatpaks out of the box.

The flip side of the argument is that, if you don't want to be wrapped up in the Snap ecosystem, then Ubuntu and its flavors probably isn't going to be your Linux distro of choice anymore. Fortunately the Linux (and Ubuntu-based) ecosystem is rather large, and Ubuntu forks/spinoffs like Pop_OS and Mint are still a thing.
When discussing about these kind of things it's always the same vision Canonical doesn't share: Linux should develop into a platform, so it's *possible* to create software that will install and run on any Linux distribution if you know how to. But once again, no, Canonical works in the opposing direction. Śo, they don't want to support flathub? Fine, then don't add the repo, but the flatpak base software stack should be included on every desktop linux distro by default, there is no good argument against it.

1980s mystery adventure Unusual Findings added Linux support
22 Feb 2023 at 10:11 am UTC Likes: 4

Quoting: Guest
they "worked day and night to polish and release versions of Unusual Findings for macOS and Linux".
Wow, Unity must really suck if it takes 3 months of full-time work to export this relatively simple 2D game to a supported platform!
It's pretty much a gamble. Chances are everything works just right. Or in the middle of testing, there is weird misbehavior in code that you didn't write and have a really hard time debugging. You might then try to find your own mistake, if you made any, make a bug report on unity and hope they solve it or try to circumvent it by altering your code or data. This can be really really time consuming, especially if you never did it before. 3 months on full time though? Probably not, yet you need to add waiting periods and (re-)testing ^^
Gladly, Unity on Linux has become much more stable and having the native tooling is helping a lot. I remember trying to solve some issues before they started to port the editor to Linux and it was a real nightmare.

Godot Engine 4.0 gets a first Release Candidate
8 Feb 2023 at 9:17 pm UTC Likes: 3

We all waited so long for this. :D

February Humble Choice includes Fallout 76, Thronebreaker, Pathfinder
8 Feb 2023 at 12:00 pm UTC Likes: 2

Quoting: slaapliedjeFallout 76... the game failed so hard that they are now giving it away on Humble Bundle and PS4/5 at the same time.
Not that I'm particularly interested in the game, but it's from 2018. A lot of AAA games were on both Humble and PS+ at much younger age.