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Latest Comments by const
Unciv the open source remake of Civilization V is heading to Steam
9 Dec 2022 at 2:11 pm UTC

Quoting: pbWow, first time I heard of this, but it's not too surprising, since I pretty much stopped following open source game releases after the demise of happypenguin.org a.k.a. The Linux Game Tome. :sad:
Gosh, this site was once the center of our gaming world. Had entirely forgotten about it. :(

November's Steam Survey shows another uptick for Linux thanks to Steam Deck
5 Dec 2022 at 12:40 pm UTC Likes: 2

Quoting: pleasereadthemanualI would expect most people to just stop using the device over installing another operating system on it. It's just not something most people are comfortable with—even the more technical audience that the Steam Deck is aimed at. I think this opinion was misguided even assuming the Steam Deck was this massive failure it didn't end up being.

For a personal computer, ChromeOS or GNU/Linux make similar sense, though you at least know Google has your back with ChromeOS, but for professionals, there is a big gap because some software is not available—namely, Adobe/Affinity Suite. If OEMs like ASUS, Dell, Lenovo, HP, and Acer teamed up to work on WINE for a limited number of important creative software like Adobe, Affinity, Ableton Pro, Microsoft Office etc., that gap could be closed in a similar way (essentially what CrossOver does, but more successful). The problem is that the hardest thing to get working is often the DRM, not the actual functions of the software...so Adobe would be the hardest. And it also seems...unlikely to happen. But that's what it would take.
There is more to it. There are people dual booting the SteamDeck and it's pretty established SteamOS is simply the better experience. Most cited reason to use Windows anyway is because people are invested in GamePass, which is understandable. People using Windows on SteamDeck because they consider it a better option is a minority in a minority in a niche. There are certainly more people choosing SteamOS even though they use GamePass, which is why GamePass on SteamOS might still be possible. MS is that desperate to keep people in their service.
I think Valve this time proved excellent timing. The chip shortage made Sony and XBox press hard on getting consumers outside their hardware ecosystem. EGS is getting pushed back hard. The Deck profits from these developments and establishes an ecosystem this way. I hope Valve will add new SteamOS based hardware, soon to maintain the momentum.

November's Steam Survey shows another uptick for Linux thanks to Steam Deck
4 Dec 2022 at 4:59 pm UTC

Quoting: lvlark
Quoting: CatKillerHopefully the growth of Linux will continue to outpace the shipments of the Deck as more and more people get the opportunity to say, "wow, I had no idea Linux was this good."
For that, Valve does need to work on the Desktop Mode interaction. The on-screen keyboard isn't great, and the interface is too desktop-oriented to work well with the touchscreen. Another option would be an accessory keyboard/stand. Preferably one made/sold/promoted by Valve so that a) it's well integrated/supported and b) it's much more in your face that the Deck is very much usable as a regular computer.
I think KDE is working on their Desktop on small touchscreens out of their own interest (and Valve may still put some money in)
I really like touchpad typing, yet the keyboard could certainly be better. Wished valve would just make it OpenSource or at least documented and switchable.
SteamOS 3.4 is already heaps away from 3.3. I modded Trombone champ yesterday and KDE connect integration alone is a game changer for such things.

November's Steam Survey shows another uptick for Linux thanks to Steam Deck
4 Dec 2022 at 4:55 pm UTC Likes: 1

Quoting: mr-victory
Quoting: pleasereadthemanualMicrosoft mostly stopped its campaigning against Linux by the end of the 2000s?
They never stopped. They are doing their ... stuff behind the curtains.
See Munich... I can't believe no one was indicted for that.

November's Steam Survey shows another uptick for Linux thanks to Steam Deck
2 Dec 2022 at 6:46 pm UTC Likes: 5



Link to imgur [External Link]

I annotated the timeline with SteamDeck announcement and Release and added the trendlines shown, when filtering to the specific timeframes (always including the moments, so there's 1 month of overlap).
Wanted to add the Proton release, but there is no data pre-Proton, anyway :D
You can clearly see the spike in people trying out Linux after the announcement (+LTT coverage) that lost momentum early 2022. Next months will indeed be very interesting...

November's Steam Survey shows another uptick for Linux thanks to Steam Deck
2 Dec 2022 at 5:12 pm UTC Likes: 5

Quoting: SpykerThat's very good numbers. I'm looking forward for January numbers early next year, now the Deck starts shipping in Japan, that should be very interesting :)
Also - christmas is coming

Pixel-art open-world pirating adventure Arcane Waters is now in Early Access
22 Nov 2022 at 4:51 pm UTC

Did you test it on Deck? :)
Seems really interesting, but not if I need to sit at my Desk to play!

Godot Engine 4.0 gets a Movie Maker
17 Nov 2022 at 11:25 am UTC Likes: 1

Quoting: itscalledreality
Quoting: GuestThe github page shows over 5k open issues. I love this engine and everything that is going on with it, but I hope at some point they really focus on polishing bugs and issues before adding more features. The idea of a movie maker is really cool, but aren't there already tools for creating game trailers etc? I don't know why this would be at the top of the list.

One no brainer is to allow importing of resources, specifically sound files during run time. One use case example would be a music or beat game or in game custom music folder to load and play music at run time. Or a custom level editor where you can pick the music per level or import custom music. The point is, this has been an issue for a long time and a few google searches will show multiple open/closed issues and forum postings on it.

This is just an example of many requests that in my opinion make a lot of sense. A movie maker was honestly something that I would never have guessed if someone asked me to write a top 10 list of features needed.
I don’t understand why this wouldn’t be possible. It looks like Godot has a File API:

https://docs.godotengine.org/en/stable/classes/class_file.html [External Link]

The next step is passing the data to something that will process it which would be built into your game.
I can actually confirm it, at least for Godot 3, I had build a rhythm game that could import music files in runtime, ran some nifty folded fourier transformations over it for motive recognition and created levels based on the results. Was basically a reimplementation of something I had done with Unity a few years earlier and I remember it was way easier with godot then with Unity ONCE YOU KNEW WHAT YOU DID. That's always the tricky part with godot. There are wonderful tutorials, the API documentation on function level is top notch, but once you leave certain paths or want to do things in code rather then declarative, damn you are on your own.
Wonder where I've left my project files for this ^^

Cemu emulator for Wii U now provides an AppImage
17 Nov 2022 at 9:57 am UTC

Quoting: cere4l
Quoting: elmapul
Quoting: M@GOidI wish Appimage became more widespread. So many projects have a Linux port but don't provide a convenient way to use the thing. Meanwhile those same projects don't have a problem providing a Windows executable.

That just contribute to the bad look Linux have among Windows users "I don't use Linux because I don't want to compile a program to use it".
its not the developers fault if we dont have an standard on linux like windows have with .exe, we are just now making those techs that work across distros and even with then some distros chose to not support all of then or offer a crap support so we still have to solve "political problems" before we can solve "techinical" ones, not to mention is a bit hard to make those packages last time i checked.

but hey, if you think otherwise you can always package yourself once they relase the source code...
Windows has a standard thing to do with .exe? Since when. A exe is just an executable, just like a executable file on linux. Which can do just about ANYTHING from opening the program to installing. And ye sure you can't "just" move an executable under linux and expect it to work. But the same goes for windows.
Isn't msi the official standard, anyway? Except for things only available on specific stores.
Some apps still self-extracting zips. Or non self-extracting zips. Or scripts, launchers, blabla

They have all the same bullshit, just no one talks about it

Fedora Linux 37 is out now with official Raspberry Pi 4 support
15 Nov 2022 at 10:21 pm UTC Likes: 1

Quoting: slaapliedje
Quoting: damarrinMy upgrade 2 days ago went well, if that helps any. :-) After the previous Gnome version I thought it couldn't get any more like macOS, but I was wrong and it's now ripping Apple off 99% instead of the 98% from 6 months ago. Not that I'm complaining, I like the barebonesness of both it and macOS.

I'm still not as familiar with Fedora as I am with the apt-based systems I've been using for years, but I'm getting there and the new knowledge and experience can only do me good.
I actually find gnome much nicer to use than macOS, and there are things that are absolutely missing from macOS (like the ability to close applications from the activities screen.) Though Gnome 43 does have one glaring problem that irritates me to mo end, and that is dragging / dropping from File-roller into Nautilus! I think it is due to File-roller not having been updated to gtk4 yet, but I could be wrong about that.
I always liked gnome and always hated nautilus. Usually created a Frankenstein and just used Thunar in Gnome.