Latest Comments by const
Linux user share on Steam continues the slow climb, SteamOS rises
2 Sep 2022 at 10:00 am UTC
2 Sep 2022 at 10:00 am UTC
Just looked at the full stats and windows lost .8% while OSX upped .76. We got .04...
Kind of crazy that OSX gaming is still growing faster then us, while Apple is doing more harm then good to gaming on their platform.
Kind of crazy that OSX gaming is still growing faster then us, while Apple is doing more harm then good to gaming on their platform.
Linux user share on Steam continues the slow climb, SteamOS rises
2 Sep 2022 at 8:19 am UTC Likes: 1
I really hope they continue to ramp up. Amazing times ahead.
2 Sep 2022 at 8:19 am UTC Likes: 1
Quoting: amataiSteam Deck raw numbers has doubled during the last month, very impressivehard to feel special these days. :D
I really hope they continue to ramp up. Amazing times ahead.
Futuristic drift-racer Neodash is out now on Steam and looks wild
1 Sep 2022 at 10:38 am UTC
Guess I'll stay with hot wheels for my racing needs for a while. Its single player is so easy, it raises my mood :D
1 Sep 2022 at 10:38 am UTC
Quoting: BogomipsI think I will keep my Distance for now :happy:Damn, I tried distance and was really really bad at it. Maybe this is for me?
Not too sure about the drift reviews concerns about being too "arcady".
Guess I'll stay with hot wheels for my racing needs for a while. Its single player is so easy, it raises my mood :D
You can get Shadow of Mordor, Shadow of War and more in this bundle
29 Aug 2022 at 10:52 am UTC Likes: 1
29 Aug 2022 at 10:52 am UTC Likes: 1
Quoting: lukas333Shadow games are so good. They can get boring as theyre a bit repetetive, but I always come back.I still can't believe they have a patent on the nemesis system. I hate trivial patents, I hate software patents and I hate patents on ideas. This pretty much fills all the boxes. The fact they have appied that patent makes the game completely not enjoyable to me, sadly.
Steam Deck 2 is absolutely coming, new booklet from Valve confirms
26 Aug 2022 at 8:22 pm UTC
26 Aug 2022 at 8:22 pm UTC
Quoting: GuestI have enjoyed my Steam Deck and would probably buy a Steam Deck 2, then hand mine down to my oldest kiddo. I would hope that a Steam Deck 2 would have the option to turn on back light for the buttons...playing in the dark is tricky when you have to hunt for a button.I hope it gets a little arm co-processor to handle background stuff like downloads and music...
Steam Deck reservations continue to grow, now at its highest point
26 Aug 2022 at 7:55 pm UTC Likes: 1
Here's the backup plan: As soon as you have an open input channel (e.g. started recording or streaming), you can just connect the audio out of your game to it in a patchbay like catia/cadence or helvum. Takes a few minutes to get the grasp, but it's incredibly usefull tooling.
Edit: just found this section on virtual devices in PW wiki [External Link] So they pretty much skipped on virtual-sink modules because you can do the same with null-sinks. Quite a surprise.
26 Aug 2022 at 7:55 pm UTC Likes: 1
Quoting: NerdNoiseRadioI'm using pipewire since it's available in Arch and am very very happy with it. Only once had I issues and reverted back to pa in minutes. Switched back short after, since pipewire really is the better soundserver, hands down. The biggest issue I see so far are the missing virtual sinks (not sure if they have been added lately) and documentation. As said, you can basically just use pulse and jack tools, but it would be really nice to have dedicated, well documented tooling that utilizes pipewires full capabilities.Quoting: constI think it's using PipeWire, but from your perspective, that should be a straight win unless you tend to use virtual sinks. PipeWire is a 99% drop-in replacement for PulseAudio (and Jack), but last time I checked, some special (yet usefull) sinks were missing. There is nearly always a way to circumvent those issues with the jack layer, but it needs some relearning.Oh, I'm super excited about PipeWire and can't wait to try it. I've heard that with Ubuntu 22.04 (Ubuntu Studio at the very least), that they've added it to the repositories, even though I know from experience that they've left PulseAudio as the default for now. I was very tempted to try installing it. But since I'd break my workflow if anything went wrong, I decided I'd either wait til it became mainstream, or I could try it on a backup device, or at least in a VM. You know, I do have a really old backup laptop that has Ubuntu Web Remix running on it....perhaps I'll give it a try over there. But no, I would not be disappointed in the slightest to learn that the Steam Deck uses PipeWire! :-)
USB hubs should not introduce latency. PulseAudio does :D PipeWire is awesome.
As for the virtual sinks, I have only ever had to try that just the one time - to get a piece of video game music off of Audio Overload over to Audacity since the "export to WAV" functionality in AA seemed to be broken. And that's after almost 6yrs of doing VGM podcasting. So, no, it is not even remotely a part of my standard workflow...however, given that it is at least theoretically, remotely possible that I could potentially need to do so again sometime, I'll need to have some kind of backup plan in place for virtual sinks should PipeWire not support them. Any ideas? Any reason I couldn't have BOTH PipeWire and PulseAudio installed at the same time, and just use Pulse for the sinks? That sounds like the best idea - unless that would break stuff.
Here's the backup plan: As soon as you have an open input channel (e.g. started recording or streaming), you can just connect the audio out of your game to it in a patchbay like catia/cadence or helvum. Takes a few minutes to get the grasp, but it's incredibly usefull tooling.
Edit: just found this section on virtual devices in PW wiki [External Link] So they pretty much skipped on virtual-sink modules because you can do the same with null-sinks. Quite a surprise.
Lutris adds Amazon Games integration, plus Flatpak finally out (good for Steam Deck)
26 Aug 2022 at 5:44 pm UTC Likes: 1
26 Aug 2022 at 5:44 pm UTC Likes: 1
Quoting: robvvI noticed the Amazon Games integration a few days ago and was very pleased. I have a lot of freebies in my Prime account and previously had to jump through hoops to install them. Now I just need to decide if anything in my account is actually worth playing... :wink:Does it work for any countries Amazon or only US?
Lutris adds Amazon Games integration, plus Flatpak finally out (good for Steam Deck)
26 Aug 2022 at 5:07 pm UTC
26 Aug 2022 at 5:07 pm UTC
To install Lutris on the Steam Deck, switch to Desktop Mode, open the Discover store then search and install Lutris.
To play games from the Steam Deck UI:
Select "Create Steam shortcut" during the game installation or right-click on an existing game and choose "Create Steam shortcut".
To play games using the controller:
- Open Steam settings and in the Controller section open Desktop Configuration
- Change the controller configuration to Disabled
- Keep the Steam key pressed to control your mouse
- The controller will now be accessible in desktop mode
Steam Deck reservations continue to grow, now at its highest point
26 Aug 2022 at 5:00 pm UTC Likes: 1
USB hubs should not introduce latency. PulseAudio does :D PipeWire is awesome.
26 Aug 2022 at 5:00 pm UTC Likes: 1
Quoting: NerdNoiseRadioI think it's using PipeWire, but from your perspective, that should be a straight win unless you tend to use virtual sinks. PipeWire is a 99% drop-in replacement for PulseAudio (and Jack), but last time I checked, some special (yet usefull) sinks were missing. There is nearly always a way to circumvent those issues with the jack layer, but it needs some relearning.Quoting: constOh, I didn't think it'd be hard, necessarily, and indeed, I've already got Audacity and Ardour installed. It's just a matter of getting around to actually doing it. The only significant concern I'd have would be with latency, with my XLR-to-USB audio interface having to go through AT LEAST the dock before it hits the machine, if not also a hub even before the dock. In fact, I could be mistaken since it's a while since I've checked, but doesn't this thing already have PulseAudio installed? If so, that's what I'm used to using already, so it should all be like a glove, I'd think. :-)Quoting: NerdNoiseRadioThe moment I'm most excited about is when I finally sit down to plan, record, produce, and publish an episode (or even multiple episodes) of my podcast ENTIRELY from the Deck. That's when I think I'll feel like this thing has finally FULLY arrived for me - or perhaps better said, when I'VE finally arrived for it! :-)Should be no issue at all. Maybe SteamOS could hold you back a little, but getting usb passthrough in gnome boxes is trivial, so that option is always open.
Maybe my December 2022 or January 2023 episodes will be where I get started with that. I'll make sure to say something in the show notes, in the actual episode itself - or both whenever I finally get a "Deck-made" episode done. :-)
USB hubs should not introduce latency. PulseAudio does :D PipeWire is awesome.
Steam Deck reservations continue to grow, now at its highest point
26 Aug 2022 at 3:44 pm UTC Likes: 1
26 Aug 2022 at 3:44 pm UTC Likes: 1
Quoting: NerdNoiseRadioThe moment I'm most excited about is when I finally sit down to plan, record, produce, and publish an episode (or even multiple episodes) of my podcast ENTIRELY from the Deck. That's when I think I'll feel like this thing has finally FULLY arrived for me - or perhaps better said, when I'VE finally arrived for it! :-)Should be no issue at all. Maybe SteamOS could hold you back a little, but getting usb passthrough in gnome boxes is trivial, so that option is always open.
Maybe my December 2022 or January 2023 episodes will be where I get started with that. I'll make sure to say something in the show notes, in the actual episode itself - or both whenever I finally get a "Deck-made" episode done. :-)
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