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Latest Comments by Mblackwell
Canonical drop the Unity desktop environment for Ubuntu favour of going back to GNOME
8 Apr 2017 at 1:46 am UTC

When Ubuntu switched to Unity was when I got involved in GNOME 3 development, at least for the first release. I had been messing with GNOME 3 preview builds and was excited for the direction it was heading, and when Unity was announced and shown I was dumb struck, especially considering everything they wanted to do in Unity could be done in Base GNOME 3 through theming and extensions. Anyway, I helped out with trying to make it a good release and the rest of my family liked it as well so I set it up on their machines.

Unfortunately with some of the changes in future releases to keep supporting old packages required by Unity it became difficult to keep GNOME 3 running until thankfully Ubuntu GNOME came around, which is what I currently run. I'm glad that the waste in resources will be gone and more users will be on GNOME and pushing it forward as they did in the past. Rather than Ubuntu being the red headed stepchild that everyone uses but switch the DE to something else after awhile it will line up with other distributions and it will mean things like games likely being more easily supported on other Linuxes.

Shadow of War, a sequel to Shadow of Mordor announced, no word on Linux yet
27 Feb 2017 at 3:11 pm UTC Likes: 1

I hope this gets ported, I had a lot of fun with the original.

Getting the 'threaded GL dispatch' code into Mesa is causing some issues, Valve might use a white-list
10 Feb 2017 at 4:28 pm UTC

I was talking about whitelists as it pertains to multithreading GL, which is what the discussion in Mesa is. Nvidia doesn't bother with a list, they just do it on the fly.

That doesn't mean they don't "fast path" certain calls for specific games.

Getting the 'threaded GL dispatch' code into Mesa is causing some issues, Valve might use a white-list
10 Feb 2017 at 3:22 pm UTC

Nvidia's current driver doesn't have a whitelist for multithreading, instead it enables it on everything and performs some heuristics and disables it on the fly if performance is being affected.

The Dark Mod, the free stealth game inspired by Thief is looking to get on Steam
9 Feb 2017 at 3:39 pm UTC

Developer states that the reason for a Steam release is that the maintaining download servers is becoming harder and harder as time goes on.

HITMAN for Linux officially announced, port by Feral Interactive and arriving this month
8 Feb 2017 at 1:51 am UTC

Eh, their next big port is probably Rise of the Tomb Raider, and that could very well be Vulkan although I wouldn't take that as sacrosanct.

Feral Interactive are teasing a new Linux port again
27 Jan 2017 at 5:02 pm UTC Likes: 8

Springfield is a rifle, primarily used by snipers, and the mentioned Fort is in/around a Paris suburb.

So I'm going with Hitman.

32-bit Linux distributions are no longer supported by Steam, Steam Web Browser disabled
18 Dec 2016 at 4:15 pm UTC

Check for a /etc/udev/rules.d/99-steam-controller-perms.rules

For some reason my rules ended up getting copied there and that copy overrides the one in /lib/udev/.

Nvidia 375.20 stable driver released, increases OpenGL shader cache size and more
20 Nov 2016 at 6:37 am UTC

Hm I see, suddenly I can't use the menu in DXMD (after playing for a bit). Going to downgrade and see if that fixes it.

Yep, reverted to the 370 branch and no more hanging when trying to use the in-game menu. Sad, I was hoping to not have to sit through the 3 minute load anymore.