Latest Comments by Gerarderloper
Valve have now pushed out all the recent beta changes in Steam Play's Proton to everyone
14 Sep 2018 at 2:14 am UTC
14 Sep 2018 at 2:14 am UTC
Maybe a penguin on top of the windows icon, or should that be the other way around? lol
j/k, obviously they can't do that due to TM laws.
j/k, obviously they can't do that due to TM laws.
Valve have now pushed out all the recent beta changes in Steam Play's Proton to everyone
14 Sep 2018 at 1:44 am UTC
14 Sep 2018 at 1:44 am UTC
-Valve just needs to maybe make XACT dlls integrate with games better,
-better esync support by having a work around for open file limit because it seems nobody increases it!,
-a solution to nvapi nvapi64 needs to be implemented still.
All these issues can be worked around but from what I have seen, most common people DON'T read documents or know howto apply these things or even know about them at all. So it should be done automatically by proton for end users, somehow.
The sound cutout issue is a common SkyrimSE and Fallout4 creation engine bug, I and many others have worked on a solution with only seemingly random successes....
-better esync support by having a work around for open file limit because it seems nobody increases it!,
-a solution to nvapi nvapi64 needs to be implemented still.
All these issues can be worked around but from what I have seen, most common people DON'T read documents or know howto apply these things or even know about them at all. So it should be done automatically by proton for end users, somehow.
The sound cutout issue is a common SkyrimSE and Fallout4 creation engine bug, I and many others have worked on a solution with only seemingly random successes....
An interview with the developer of DXVK, part of what makes Valve's Steam Play tick
12 Sep 2018 at 1:12 am UTC
12 Sep 2018 at 1:12 am UTC
Game developers are still finding it easier to get more framerate with DX12 over vulkan. Not sure why but games that offer both next gen renderer options seem to show DX12 doing better... Not completely sure why that happens yet.
An interview with the developer of DXVK, part of what makes Valve's Steam Play tick
12 Sep 2018 at 12:01 am UTC
12 Sep 2018 at 12:01 am UTC
"good port", yes it seems we only get a handful of those which is something the anti-wine community forgets, there are plenty of Linux native games on my list that work better with their windows version via dxvk then native...
Game store itch releases a brand new client, plus a small interview
11 Sep 2018 at 11:56 pm UTC Likes: 2
11 Sep 2018 at 11:56 pm UTC Likes: 2
I wonder if these sort of clients could use valves proton in the future if they supported it?
Valve have updated the Beta of Steam Play which fixes VR games, fullscreen improvements and more
8 Sep 2018 at 11:47 pm UTC Likes: 1
8 Sep 2018 at 11:47 pm UTC Likes: 1
Quoting: inlinuxdudeInstall XACT into the SKSE prefix, also make sure your open files size is large enough.Quoting: freerunnerliveI love steam. I play the hole weckend skyrim in 4k. Proton forever!!!Hmmmmpphhh, Mine has the NPC voices bug (where there are no voices for the NPC's). There are some possible workarounds, but I'm really just hoping they get Proton fixed so it just works..
Steam Play's Proton beta has been updated with a performance improvement and fixes
1 Sep 2018 at 5:28 am UTC
1 Sep 2018 at 5:28 am UTC
Mac users are being left out in the cold because MoltenVK development has been slow lately, its missing some critical functions still!
MoltenVK is not owned or developed by Steam/Valve in case people jump to that assumption (some do).
MoltenVK is not owned or developed by Steam/Valve in case people jump to that assumption (some do).
Steam Play's Proton beta has been updated with a performance improvement and fixes
31 Aug 2018 at 7:06 am UTC Likes: 2
31 Aug 2018 at 7:06 am UTC Likes: 2
Quoting: mrdeathjrAlso add fix for .net issues (mono modified?)Mono is like .NET 2.1, we need .NET compatibility 4.7 or something for applications to stop being annoying to get working.
^_^
SCUM, a very exciting sounding open-world survival game should come to Linux
29 Aug 2018 at 6:26 pm UTC
29 Aug 2018 at 6:26 pm UTC
Quoting: riusmaThey definitely gone for that arma dayz interaction and appearance look.Quoting: TheRiddickIn fact the graphics engine is VERY similar but probably not the sameIt's UE4! :)
SCUM, a very exciting sounding open-world survival game should come to Linux
29 Aug 2018 at 5:24 pm UTC Likes: 1
29 Aug 2018 at 5:24 pm UTC Likes: 1
From the gameplay I've seen so far its like a more polished version of DayZ. In fact the graphics engine is VERY similar but probably not the same, they've done a good job at replicating that dayz look and inventory/loot system.
- Linux smashes past 5% on the Steam Survey for the first time
- Wine 11.6 is an exciting release to make modding Windows games on Linux simpler
- Heretic II has a new reverse-engineered source port
- French consumer group UFC-Que Choisir sues Ubisoft over The Crew shutdown
- Lakehopper looks like a wonderful casual seaplane flight simulator
- > See more over 30 days here
- The Great Android lockdown of 2026.
- tmtvl - New Desktop Screenshot Thread
- Hamish - Away all of next week
- Xpander - What Multiplayer Shooters are yall playing?
- Liam Dawe - Proton/Wine Games Locking Up
- Caldathras - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck