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Latest Comments by Gerarderloper
Proton Experimental gets Microsoft Flight Simulator VR working on Linux
9 Jan 2021 at 3:30 am UTC

I recently sold my Quest-2, not like it was ever going to work under Linux anyway. I'll get into VR once something similar to Quest comes out but has Linux compatibility and 150+ FOV.

The DecaGear1 comes VERY close but its FOV is only like 117, which is better then the Q2 but still I won't dive into VR again until 150 FOV or above is the standard. (not interested in the overpriced headsets like Pimax or Index).

Also I love inside out tracking, just a great idea vs mounting radar shit all around your room and still getting tracking issues!

KDE will hopefully have a 'Production-ready' Wayland session for Plasma in 2021
6 Jan 2021 at 1:04 am UTC

I tried it out and had odd issues with apps like Skype having displaced click zones for the trayicons, possibly other apps also were affected. The actual click zone ended up being over half my START/APPS icon which was annoying, lol.

Also the fractional scaling option causes blurring, you need to use specific values in Font DPI..

Atari VCS games really are just plain Linux desktop builds
1 Jan 2021 at 10:58 am UTC

Shame this couldn't sell for $99usd or something, I think it would actually be quite a success at that price point, but at the price point just short of next-gen consoles, its a bit much. I'd rather buy a Nvidia Shield TV box.

War Thunder gets another major upgrade with the Hot Tracks update
19 Dec 2020 at 6:14 am UTC

Wish they fix the gamma slider working in-game, save me needing to use a xgamma script to adjust things all the time.

Game now runs on vulkan btw, opengl has been put to rest (finally).

Unity rolls out the Unity 2020.2 TECH release available now
17 Dec 2020 at 12:11 pm UTC Likes: 1

Stadia should have just been like Steam, you buy and own your games (behind DRM I guess), with added option of streaming subscriptions.

The world is still chugging along on poor internet infrastructure, stream gaming isn't ready yet.
At least in the west where taxpayers pay billions for telecommunication companies to ultimately do nothing in regards to infrastructure upgrading!

Valve continues tweaking the new 'Proton Experimental' for Cyberpunk 2077
16 Dec 2020 at 4:41 pm UTC

Quoting: CaenthIt's not the game, but the 'gamers' who are the problem imo.
I wouldn't go that far, remember CDPR released it with specs and on platforms they did. People just automatically expect it to work, and for old hardware or consoles you could loose at GTA5 as an example of a similar large open world that plays decent on old hardware.

I've been mostly playing on WIN10 because of my 6800XT having issues under Linux atm (waiting on newer mesa and kernel, could be a month or two).

Biggest annoyance for me has been dialogue getting stuck on screen or audio/sound issues. There are also some odd quest bugs but they don't appear to stop the game from moving forward.

Direct3D 12 to Vulkan translation layer VKD3D-Proton version 2.1 is out
16 Dec 2020 at 12:43 am UTC

I look forward to VKD3D maturing, but it does feel more like version 0.21 and not 2.1 :)

Quake II RTX adds support for the official cross-vendor Vulkan Ray Tracing
16 Dec 2020 at 12:40 am UTC Likes: 1

Guessing this will be running at a beautiful 10fps on latest AMD cards, lol

Valve continues tweaking the new 'Proton Experimental' for Cyberpunk 2077
16 Dec 2020 at 12:38 am UTC Likes: 2

Quoting: Guestthat's reportedly so buggy..
The games being forced to run on old generation consoles PS4 and XB1, those had 1.5-2.5TFLOP GPU's in them, CDPR would have been better off releasing a 8bit side scroller version for those consoles as a bit of a joke! LMAO