Latest Comments by kit89
Looks like Republique is no longer getting a Linux port
25 Dec 2015 at 9:11 am UTC
25 Dec 2015 at 9:11 am UTC
I think the 'Japanese Games Industry has disdain for Linux' is one massive generalisation that doesn't have any facts to back it up.
It's a shame the game wont have a Linux release. At least until CriWare provides a linux build. Hopefully the developers will learn from these mistakes in their next game. :)
It's a shame the game wont have a Linux release. At least until CriWare provides a linux build. Hopefully the developers will learn from these mistakes in their next game. :)
Feral Interactive are teasing yet another SteamOS & Linux game
19 Nov 2015 at 9:59 am UTC Likes: 3
19 Nov 2015 at 9:59 am UTC Likes: 3
Fallout 3...?
Sales Statistics From Super Win the Game, All Platforms Did Badly
29 Sep 2015 at 4:17 pm UTC
29 Sep 2015 at 4:17 pm UTC
The game appears to have low sales across the board. I'm curious whether total sales managed to cover the development of the entire game.
As time moves on this game may provide a respectable stream of sales on a yearly basis, perhaps not enough to live on, but maybe a nice bonus at christmas.
It appears this game didn't have the mass user appeal needed to make 10% Mac and Linux sales a respectable profit margin.
As time moves on this game may provide a respectable stream of sales on a yearly basis, perhaps not enough to live on, but maybe a nice bonus at christmas.
It appears this game didn't have the mass user appeal needed to make 10% Mac and Linux sales a respectable profit margin.
Valve Has No Plans To Bring Dota 2 Workshop Tools To Linux
10 Sep 2015 at 4:32 pm UTC
10 Sep 2015 at 4:32 pm UTC
Bare in mind that Valve development structure is based somewhat on popularity. I don't think any developer would want to work on porting Workshop Tools, particularly when they've got so many other cools things in the pipeline.
Nvidia Video From SIGGRAPH Talks About Vulkan
2 Sep 2015 at 7:01 pm UTC
Apple will have Metal, OpenGL and Vulkan support.
Linux will have OpenGL and Vulkan support.
Mobile will have OpenGL ES and Vulkan support.
Vulkan's success will be determined on how good the documentation, performance, ease-of-use, and fragmentation is.
If Vulkan can either create new features that developers want, or at least keep up with rivals new features that developers must have, then Vulkan has the potential of becoming the de-facto API.
Vulkan doesn't have the same consumer recognition compared to DirectX, but from what I've seen, developers are looking forward to trying it out.
2 Sep 2015 at 7:01 pm UTC
Quoting: EikeWindows will have DirectX, OpenGL and Vulkan support.Quoting: aristoriasWindows will go with DirectX, it always did.Quoting: EikeI fear Vulkan will primarily be seen as a mobile API.This fear is so far away from reality that it's even funny. :D
Apple can force whatever they like on their systems, and they already started to roll their own.
What big marktes are left - Linux or mobile?
Hmm...
Apple will have Metal, OpenGL and Vulkan support.
Linux will have OpenGL and Vulkan support.
Mobile will have OpenGL ES and Vulkan support.
Vulkan's success will be determined on how good the documentation, performance, ease-of-use, and fragmentation is.
If Vulkan can either create new features that developers want, or at least keep up with rivals new features that developers must have, then Vulkan has the potential of becoming the de-facto API.
Vulkan doesn't have the same consumer recognition compared to DirectX, but from what I've seen, developers are looking forward to trying it out.
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