Latest Comments by soulsource
ASUS stick an OLED display into a controller, Dell want to reinvent it
6 Jan 2023 at 8:52 pm UTC Likes: 1
6 Jan 2023 at 8:52 pm UTC Likes: 1
Concept Nyx system which is sort-of like a shared server that does everything for multiple people across different screens.Wait, have they just "invented" X11?
AMD Ray Tracing on Linux gets closer with Mesa enabling specific games
4 Jan 2023 at 12:29 pm UTC Likes: 6
4 Jan 2023 at 12:29 pm UTC Likes: 6
Nice timing! Just when I ordered a new (okay, not sooo new, Rx 6700 XT) GPU with dedicated ray-tracing support.
Xfce 4.18 desktop is finally here
15 Dec 2022 at 7:15 pm UTC Likes: 7
15 Dec 2022 at 7:15 pm UTC Likes: 7
This version restores a consistent look&feel, by using server-side decorations on all Xfce windows by default.
I'm very happy about that change, even though I probably won't switch back to Xfce any time soon.
I'm very happy about that change, even though I probably won't switch back to Xfce any time soon.
Steam with Linux now available in Tesla cars (Beta)
15 Dec 2022 at 9:32 am UTC Likes: 1
15 Dec 2022 at 9:32 am UTC Likes: 1
Let me be frank:
If I were to make the traffic laws, any screens in cars would be forbidden due to safety concerns (backlight distracts drivers, and any reflections of said backlight on the car windows are potentially deadly). Touch screens even more so. You can find a physical button without looking, simply by your sense of touch. This does not work on a touchscreen.
In addition, steering wheels would have to have a mechanical connection to the wheels at all times. Same for brakes. That stuff must be fail-safe. It cannot rely on the presence of electrical power, functioning power-steering, etc.
If I were to make the traffic laws, any screens in cars would be forbidden due to safety concerns (backlight distracts drivers, and any reflections of said backlight on the car windows are potentially deadly). Touch screens even more so. You can find a physical button without looking, simply by your sense of touch. This does not work on a touchscreen.
In addition, steering wheels would have to have a mechanical connection to the wheels at all times. Same for brakes. That stuff must be fail-safe. It cannot rely on the presence of electrical power, functioning power-steering, etc.
Microsoft's acquisition of Activision Blizzard hits a bump as FTC seeks to block it
12 Dec 2022 at 12:47 pm UTC Likes: 13
12 Dec 2022 at 12:47 pm UTC Likes: 13
They should have intervened much sooner, when Activision bought Blizzard.
MineClone2 version 0.81.0 (free Minecraft-like) for Minetest out now
7 Dec 2022 at 10:00 am UTC Likes: 3
(As an example: If you change your password in the browser, you can set characters that simply don't exist on the on-screen keyboard of the Xbox 360.)
It would be hilarious, if it weren't so annoying...
7 Dec 2022 at 10:00 am UTC Likes: 3
Quoting: whizseThis is imho a _very_ big plus. Microsoft has been pushing very hard to use a single account in all their products, and they didn't care a bit about compatibility issues... Soo, now one is forced to constantly change passwords, because product A does not allow to input password characters that are perfectly valid in product B....Quoting: LeflOr rather, why should I play this when the real Minecraft exists?No Microsoft account needed?
(As an example: If you change your password in the browser, you can set characters that simply don't exist on the on-screen keyboard of the Xbox 360.)
It would be hilarious, if it weren't so annoying...
Dwarf Fortress arrives on Steam, works on Linux desktop and Steam Deck
7 Dec 2022 at 7:20 am UTC Likes: 1
7 Dec 2022 at 7:20 am UTC Likes: 1
Quoting: redneckdrowAlso, I'm concerned that the CPU overhead in WINE/Proton would lead to early FPS death (single-digit framerates, for the uninitiated). 'Course, you usually have to play without FUN for quite a while to hit that point, so I might try Proton.I wouldn't worry too much. Since WINE is not an emulator, but rather an open-source reimplementation of the Win32 API (and some other Windows APIs like DirectX), all CPU overhead it has compared to Windows' own implementation of those APIs happens when programs call functions of those APIs. The CPU-heavy parts of Dwarf Fortress are in its own game code, not talking to the OS, so they should not be affected by WINE. Graphics, Sound and Input will still use a different amount of CPU time compared to Windows, but for Dwarf Fortress those only make up a tiny part of the game's computations.
Dwarf Fortress releases December 6 on Steam and itch.io, Native Linux support later
3 Nov 2022 at 8:11 am UTC Likes: 2
3 Nov 2022 at 8:11 am UTC Likes: 2
Quoting: amataiGiven the screenshot, I'm not sure if I want to see that in combination with something called caca.Quoting: whizseYou should use libcaca, cacafire is as realist as a real fire.Quoting: slaapliedjeBy the way, everything should be written in NCurses, graphics are way overrated.I'm not so sure, I tried video in the terminal but it's not just the same:
Dwarf Fortress releases December 6 on Steam and itch.io, Native Linux support later
2 Nov 2022 at 10:16 am UTC
2 Nov 2022 at 10:16 am UTC
Quoting: TheSHEEEPThis is certainly true. If you have the controls in your muscle memory, they are fine. If you had enough time to forget them: PITA.Quoting: soulsourceAnd that's just one example. There are plenty of things that are really hard to bring over to actual graphics, but work well with ASCII.True, but aside from actual graphics just being more pleasing to look at for... almost everyone, probably .... there is also the mouse issue, which for me was always the biggest blocker to play Dwarf Fortress again.
Each time I felt like playing, I remembered the immense pain and time investment I had to do just to learn how to control the damn game, my interest in playing again quickly subsided.
Dwarf Fortress releases December 6 on Steam and itch.io, Native Linux support later
2 Nov 2022 at 9:06 am UTC Likes: 3
2 Nov 2022 at 9:06 am UTC Likes: 3
Well, I still think that the ASCII art of Dwarf Fortress is a thing of beauty that is hard/impossible to match with actual graphics.
Take for instance the variety in different kinds of grass. They do have a unique ASCII representation, and have an annual blooming cycle. Of course visualized, and if you don't expect it to happen, it's a very impressive surprise if suddenly a lot of grass tiles on your embark turn into bright (ASCII) flowers.
For ASCII that's rather quick to do, as you just need to decide a character and a colour to visualize the flowers. For graphics, well, you need to draw the flowers first...
And that's just one example. There are plenty of things that are really hard to bring over to actual graphics, but work well with ASCII.
Take for instance the variety in different kinds of grass. They do have a unique ASCII representation, and have an annual blooming cycle. Of course visualized, and if you don't expect it to happen, it's a very impressive surprise if suddenly a lot of grass tiles on your embark turn into bright (ASCII) flowers.
For ASCII that's rather quick to do, as you just need to decide a character and a colour to visualize the flowers. For graphics, well, you need to draw the flowers first...
And that's just one example. There are plenty of things that are really hard to bring over to actual graphics, but work well with ASCII.
- GOG now using AI generated images on their store [updated]
- CachyOS founder explains why they didn't join the new Open Gaming Collective (OGC)
- The original FINAL FANTASY VII is getting a new refreshed edition
- GOG job listing for a Senior Software Engineer notes "Linux is the next major frontier"
- UK lawsuit against Valve given the go-ahead, Steam owner facing up to £656 million in damages
- > See more over 30 days here
Recently Updated
- I need help making SWTOR work on Linux without the default Steam …
- whizse - Browsers
- Johnologue - What are you playing this week? 26-01-26
- Caldathras - Game recommendation?
- buono - Will you buy the new Steam Machine?
- CatGirlKatie143 - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck