Latest Comments by soulsource
Civilization VI for Linux is no longer certain, only a possibility
5 Oct 2016 at 2:41 pm UTC
5 Oct 2016 at 2:41 pm UTC
Yep, as a game developer I can confirm that middleware can be a showstopper when it comes to portability. We use a special FX software which only supports Windows and (supposedly, but not really) Mac for our current Unity-project.
The consequence: Chances for a Linux version are nearly zero unless said middleware gets Linux support, and unless its horrendous Mac bugs are fixed, Mac support is on hold as well...
The consequence: Chances for a Linux version are nearly zero unless said middleware gets Linux support, and unless its horrendous Mac bugs are fixed, Mac support is on hold as well...
'Niche - a genetics survival game' released with Linux support
28 Sep 2016 at 3:39 pm UTC Likes: 2
28 Sep 2016 at 3:39 pm UTC Likes: 2
I've been playing the testing version for some time, and maybe can clear a few things up:
Your primary resource is food, your secondary resource is animal lifespan, and your tertiary resource are genes.
For every action (gathering, fighting, moving, uncovering tiles, mating,...) that any animal takes you'll need one food unit. If you don't have enough food, the lifespan of said animal will be reduced instead, just as if the animal would have been harmed in a fight.
There are two food sources: gathering and hunting. Depending on the genes an animal has, it can be better suited for either of those tasks (or just be bad or great at both...). You'll want your best suited animals do the gathering/hunting, as they will output more food units per invested food unit. Other traits help your animals defend the herd from predators (or even hunt those fearsome carnivores).
In order to have the best chances of survival you'll want to breed animals with useful genes, but you'll have to be careful about the immune system genes, as having a small variety of those will make your herd susceptible to disease.
While talking about disease: The terrain has effects. Moving through swamp has an increased chance of your animals getting sick (reducing their lifespan).
Your primary resource is food, your secondary resource is animal lifespan, and your tertiary resource are genes.
For every action (gathering, fighting, moving, uncovering tiles, mating,...) that any animal takes you'll need one food unit. If you don't have enough food, the lifespan of said animal will be reduced instead, just as if the animal would have been harmed in a fight.
There are two food sources: gathering and hunting. Depending on the genes an animal has, it can be better suited for either of those tasks (or just be bad or great at both...). You'll want your best suited animals do the gathering/hunting, as they will output more food units per invested food unit. Other traits help your animals defend the herd from predators (or even hunt those fearsome carnivores).
In order to have the best chances of survival you'll want to breed animals with useful genes, but you'll have to be careful about the immune system genes, as having a small variety of those will make your herd susceptible to disease.
While talking about disease: The terrain has effects. Moving through swamp has an increased chance of your animals getting sick (reducing their lifespan).
Heroine's Quest: The Herald of Ragnarok is coming to Linux, developer looking for testers
24 Sep 2016 at 6:45 pm UTC Likes: 1
24 Sep 2016 at 6:45 pm UTC Likes: 1
I like the art style. It reminds me of one of my old time favorites: Legend of Kyrandia 2: The Hand of Fate [External Link] (which, by the way, is also running nicely on Linux via ScummVM).
A look at Planet Nomads now it's in closed alpha and available on Linux
26 Aug 2016 at 9:09 am UTC
26 Aug 2016 at 9:09 am UTC
@tripy:
I misunderstood you, as I thought you meant space exploration. In that case KSP is definitely not the game for you, as the KSP planets don't offer any lore, apart from a few hard to find easter eggs. They are basically what most planets in real life are: gigantic rocks, devoid of any life (except Laythee, which likely has some algae or similar, as it has free oxygen...). The only exploration you can do in KSP is find out how the dunes behind the next dune look like, and of course exploring the physics of space-flight.
@nepo:
Have you watched the video? It literally sounds like No Man's Sky - I guess the sound effects are creative commons or something...
I misunderstood you, as I thought you meant space exploration. In that case KSP is definitely not the game for you, as the KSP planets don't offer any lore, apart from a few hard to find easter eggs. They are basically what most planets in real life are: gigantic rocks, devoid of any life (except Laythee, which likely has some algae or similar, as it has free oxygen...). The only exploration you can do in KSP is find out how the dunes behind the next dune look like, and of course exploring the physics of space-flight.
@nepo:
Have you watched the video? It literally sounds like No Man's Sky - I guess the sound effects are creative commons or something...
A look at Planet Nomads now it's in closed alpha and available on Linux
25 Aug 2016 at 9:36 pm UTC
25 Aug 2016 at 9:36 pm UTC
Quoting: tripyAaaand I pulled the trigger. Not for the close alpha tough. No time for it now, and I don't want to spoil my exploration craving with alpha right now.What about Kerbal Space Program?
I mean, I'm waiting for so long for an exploration game (space/sci-fi themed preferably) that I can run without re-installing windows, that I feel I can wait a few more months.
Empire TV Tycoon, thoughts from a Linux gamer
28 Jul 2016 at 9:07 pm UTC
28 Jul 2016 at 9:07 pm UTC
I've been playing this game a lot, mainly because I love the movie references (the NPCs in the building all are based on movie characters, the test-audience often comes up with quotes from the currently running movie, the actors you can hire are appropriately named and have matching skill sets,...).
This game has one negative (but not unrealistic) point though that hasn't been mentioned in the article: One needs to accumulate fame points in order to buy upgrades, which one needs to earn more fame points. This means, that there's a positive feedback loop. The player who first earns enough fame to upgrade their antenna network (what doesn't really take long and brings a huge boost in the number of potential viewers) has an advantage over all other players (as the channel with the highest total number of viewers will earn one fame point more than all competitors), making it extremely hard for them to catch up (or even impossible, if the second player to upgrade needs more than a few hours of ingame-time to do so). So, even though a game might run for several ingame-weeks, often it's already clear who is going to win after a few ingame-days.
This game has one negative (but not unrealistic) point though that hasn't been mentioned in the article: One needs to accumulate fame points in order to buy upgrades, which one needs to earn more fame points. This means, that there's a positive feedback loop. The player who first earns enough fame to upgrade their antenna network (what doesn't really take long and brings a huge boost in the number of potential viewers) has an advantage over all other players (as the channel with the highest total number of viewers will earn one fame point more than all competitors), making it extremely hard for them to catch up (or even impossible, if the second player to upgrade needs more than a few hours of ingame-time to do so). So, even though a game might run for several ingame-weeks, often it's already clear who is going to win after a few ingame-days.
When should i386 support for Ubuntu end? Help Canonical decide
29 Jun 2016 at 5:09 pm UTC
29 Jun 2016 at 5:09 pm UTC
Actually they are contemplating the removal of multilib, and supporting 32bit only through Snap/Flatpak/Virtual Machines.
Quoting: https://lists.ubuntu.com/archives/ubuntu-devel-discuss/2016-June/016661.html18.10+:
* Stop providing i386 port
* Run legacy i386 only application in snaps / containers / virtual machines
What are you playing this weekend?
18 Jun 2016 at 3:44 pm UTC
18 Jun 2016 at 3:44 pm UTC
I'm planning on playing some Dwarf Fortress again, hoping that this time it will not crash after hours without saving...
Should it crash again, I'll officially call my savegame "broken", and play something else. Probably Darkest Dungeon.
Should it crash again, I'll officially call my savegame "broken", and play something else. Probably Darkest Dungeon.
What have you been playing on Linux recently and what do you think about it?
5 Jun 2016 at 4:52 pm UTC
5 Jun 2016 at 4:52 pm UTC
I made the mistake to dig up Civ 5.
Apart from that, a lot of dwarf fortress, and of course KSP.
Apart from that, a lot of dwarf fortress, and of course KSP.
Defender's Quest DX launching this month, removes Adobe Air and upgrades rather a lot
5 Jun 2016 at 1:45 pm UTC
5 Jun 2016 at 1:45 pm UTC
I still remember the gigantic PITA it was getting the original version running, thanks to Adobe Air. Good to see that Defenders Quest will now finally work without it.
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