Latest Comments by DasCapschen
Ballistic Overkill major update released, new huge map and private servers
25 Jan 2017 at 8:12 pm UTC
I'll research the matter and try to find a fix for it.
25 Jan 2017 at 8:12 pm UTC
Quoting: eloWhile I'm no developer nor an expert on the matter; there is no mouse acceleration built into the game as far as I know. As long as mouse acceleration is disabled in the system you shouldn't have any issues.Thanks, already did so. Strange that you say there's no acceleration built in, because I can feel it really obviously, it's not even subtle, hmm... :/
I see in your profile that you use arch:
https://wiki.archlinux.org/index.php/Mouse_acceleration [External Link]
Does disabling it in X help at all?
I'll research the matter and try to find a fix for it.
Ballistic Overkill major update released, new huge map and private servers
25 Jan 2017 at 4:23 pm UTC
25 Jan 2017 at 4:23 pm UTC
The game seems nice, just tried it out.
But is there a way to disable mouse acceleration?
I'm baffled a modern game even uses that... and doesn't give me a menu option for it...
I'll have to refund it otherwise :/
But is there a way to disable mouse acceleration?
I'm baffled a modern game even uses that... and doesn't give me a menu option for it...
I'll have to refund it otherwise :/
Monumental Failure is absolutely hilarious, a game you just need to try
23 Jan 2017 at 2:01 pm UTC
23 Jan 2017 at 2:01 pm UTC
It's kinda sad that I was surprised Steam didn't say "Early Access" when I clicked on the link :/
Anyway, the game looks pretty fun, might give it a try :D
Anyway, the game looks pretty fun, might give it a try :D
No More Room in Hell 2 has a new teaser, should come to Linux
6 Jan 2017 at 3:20 pm UTC
6 Jan 2017 at 3:20 pm UTC
As for UE4... it's sad how little Epic cares about Linux, although advertising their Engine to be working on it both as games and editor. And at least for the Editor I can say: It does not work with Mesa13+, and that because Epic only tests on proprietary Nvidia drivers...
Also huge parts of the work are done by the community to make UE4 run on Linux.
Tbh, if I wanted to develop a game that has Linux support, I would either make sure to have an Engine developer on my team to fix UE4, or just abandon it.
I myself will be waiting for Source2 and hope it will be a superior tool.
UE4 still today is missing lots of features and Epic is way too focused on mobile and VR. (Forward renderer doesn't even have dynamic shadows!)
Also, did I mention when I reported Linux bugs, in 90% of the cases they were completely ignored, in 1 case the post was even flat out deleted?
I'm done with Epic and I will not be even hoping for any UE4 game ever to come to Linux. If one does, great, but I'll not be waiting for it.
</rant>
Also huge parts of the work are done by the community to make UE4 run on Linux.
Tbh, if I wanted to develop a game that has Linux support, I would either make sure to have an Engine developer on my team to fix UE4, or just abandon it.
I myself will be waiting for Source2 and hope it will be a superior tool.
UE4 still today is missing lots of features and Epic is way too focused on mobile and VR. (Forward renderer doesn't even have dynamic shadows!)
Also, did I mention when I reported Linux bugs, in 90% of the cases they were completely ignored, in 1 case the post was even flat out deleted?
I'm done with Epic and I will not be even hoping for any UE4 game ever to come to Linux. If one does, great, but I'll not be waiting for it.
</rant>
Happy New Year from GamingOnLinux
31 Dec 2016 at 11:36 pm UTC Likes: 1
31 Dec 2016 at 11:36 pm UTC Likes: 1
Happy new year! :D
Only Sekt for me tho :P
Only Sekt for me tho :P
Arma 3 Linux port updated to Arma 1.64
21 Dec 2016 at 4:17 pm UTC
21 Dec 2016 at 4:17 pm UTC
Quoting: liamdaweYes, I am well aware of that, as noted in the article.Sorry for mentioning it again then, just "seems to be an issue of 32bit" didn't sound to me like "is a 32bit issue", so I thought I'd point out the exact cause again.
Arma 3 Linux port updated to Arma 1.64
21 Dec 2016 at 3:45 pm UTC Likes: 4
21 Dec 2016 at 3:45 pm UTC Likes: 4
The texture issue is related to it being a 32bit executable.
ArmA3 on Linux will only use 768MB of VRAM
From the ports FAQ:
ArmA3 on Linux will only use 768MB of VRAM
From the ports FAQ:
Being a 32-bit process, Arma 3 has 4 GB of memory available to it. However, unlike Direct3D, OpenGL stores texture data in the game's address space. Using more VRAM would fill the available memory much more quickly, leading to frequent crashes.
What one game would blow your mind if it came to Linux & SteamOS?
1 Dec 2016 at 2:49 pm UTC Likes: 5
1 Dec 2016 at 2:49 pm UTC Likes: 5
Rainbow Six Siege :D
I feel like we're lacking awesome shooters on Linux anyway, but Siege with its destruction, competitive and hero-based gameplay is simply unique, and so addicting!
I'm dual-booting Windows only for this game, and if it were to be ported to Linux... ♥
But it's Ubisoft, and I don't think Siege was one of their top sellers, so I doubt it will ever happen... perhaps in a few years when Siege2 happens and Linux marketshare has grown to something more reasonable :P
I feel like we're lacking awesome shooters on Linux anyway, but Siege with its destruction, competitive and hero-based gameplay is simply unique, and so addicting!
I'm dual-booting Windows only for this game, and if it were to be ported to Linux... ♥
But it's Ubisoft, and I don't think Siege was one of their top sellers, so I doubt it will ever happen... perhaps in a few years when Siege2 happens and Linux marketshare has grown to something more reasonable :P
X-Plane 11 now in beta, also has a demo available
29 Nov 2016 at 3:21 pm UTC
29 Nov 2016 at 3:21 pm UTC
Apparently it does not run on open source drivers...
X-System Error:Installer won't even start... :(
X-Plane does not support the Gallium driver stack.
The itch app has a new major version, still as slick as ever
21 Nov 2016 at 1:25 pm UTC
21 Nov 2016 at 1:25 pm UTC
Unbreak the ArchLinux PKGBUILD - dreadfully sorry about that, was caused by v19.0.0 being in the middle of the port to typescriptHalleluja :D
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