Latest Comments by kneekoo
Fedora proposal to drop 32-bit support has been withdrawn
2 Jul 2025 at 5:33 am UTC Likes: 6
2 Jul 2025 at 5:33 am UTC Likes: 6
Good, hopefully they'll support 32-bit for as long as possible. I don't understand how the people behind the proposal were completely unaware of how the same proposal was received and handled when it came from Canonical. And then blaming people reporting the news is lame. The 32-bit support goes beyond games, it affects a huge amount of other software, and this has to be treated sensibly, that's all.
Open source PS2 emulator PCSX2 v2.4 brings SDL 3, Wayland support, lots of compatibility fixes
2 Jul 2025 at 5:18 am UTC Likes: 4
2 Jul 2025 at 5:18 am UTC Likes: 4
That was the state of things back then, so no surprise things have changed. People who enjoy the Wayland/X11 drama tend to overlook how each project has its own priorities, and many of those are unrelated to, and bigger than, the display server. Especially in the case of an emulator that's supposed to support thousands of games, it's easy to understand why they would prioritize emulation quality.
3. [...] this isn't some "anti wayland" crusade. It causes issues, most of which are caused by QtWayland, some are caused by the protocol itself. I want nothing more than to see Wayland succeed, but at the moment, it is unusable for a majority of users.It's really great seeing this emulator getting so much refinement and better compatibility with newer technologies, while preserving support for the older ones too. Their change log looks fantastic. :)
Open source Minecraft-like game VoxeLibre 0.89 brings another big load of improvements
10 Mar 2025 at 1:21 pm UTC Likes: 3
Fun twist: yesterday I updated my old tutorial "Compiling Luanti on the Raspberry Pi OS" and of course I had to actually compile it to see if it works. To make it hard, I used my old(er) Raspberry Pi 3B+ with 1GB RAM and ran a server on it.
Years ago, there was no way you could do multiplayer with someone else with only 1GB RAM (a few minutes would be fine, then it would just freeze), but now the RAM usage stayed below 700MB with 2 players for an hour - me on PC, and another player on a phone (multi-platform is possible). The engine (Luanti) is now much better, and VoxeLibre also got plenty of improvements under the hood to keep resource usage low. That was the biggest surprise for me in quite a while. My tutorial recommends at least 4GB RAM, but I would have to actually check that with more people, because this test took me by surprise, big time.
I'll try a server on a Raspberry Pi 5B, since that's faster, but even the old 3B+ was reasonable. Where the old Pi struggles, it's generating the chunks of the world while flying around fast. Running a server like this from a microSD card is obviously not the best idea, but it was surprisingly playable, with some minor lag when moving around and playing normally.
10 Mar 2025 at 1:21 pm UTC Likes: 3
Is there any multiplayer yet?Yes, it had multiplayer since its inception, thanks to Luanti (formerly Minetest) having this feature. There's also the VoxeLibre Skyblock mod (https://content.luanti.org/packages/ancientmariner/vl_skyblock/ [External Link]) for people who want to build the world, where the recently added hammer is very helpful. :)
Fun twist: yesterday I updated my old tutorial "Compiling Luanti on the Raspberry Pi OS" and of course I had to actually compile it to see if it works. To make it hard, I used my old(er) Raspberry Pi 3B+ with 1GB RAM and ran a server on it.
Years ago, there was no way you could do multiplayer with someone else with only 1GB RAM (a few minutes would be fine, then it would just freeze), but now the RAM usage stayed below 700MB with 2 players for an hour - me on PC, and another player on a phone (multi-platform is possible). The engine (Luanti) is now much better, and VoxeLibre also got plenty of improvements under the hood to keep resource usage low. That was the biggest surprise for me in quite a while. My tutorial recommends at least 4GB RAM, but I would have to actually check that with more people, because this test took me by surprise, big time.
I'll try a server on a Raspberry Pi 5B, since that's faster, but even the old 3B+ was reasonable. Where the old Pi struggles, it's generating the chunks of the world while flying around fast. Running a server like this from a microSD card is obviously not the best idea, but it was surprisingly playable, with some minor lag when moving around and playing normally.
VoxeLibre the free and open source Minecraft-like v0.88 brings huge improvements
7 Jan 2025 at 9:17 pm UTC Likes: 1
7 Jan 2025 at 9:17 pm UTC Likes: 1
It's the game engine - Luanti [External Link] - dealing with OpenGL, and VoxeLibre plus other games and mods use the engine's Lua API.
Minecraft-like free and open source game VoxeLibre (formerly MineClone2) hits over 500K downloads
15 Nov 2024 at 1:58 am UTC Likes: 8
15 Nov 2024 at 1:58 am UTC Likes: 8
Thanks for covering this. :) The next release will have a lot of quality of life improvements, giving the game some long awaited and well deserved polish. With a little luck, that will happen before Christmas. Any help with testing the remaining items [External Link] is welcome.
Minetest breaks the chains of being a Minecraft clone with a new name — Luanti
18 Oct 2024 at 4:50 pm UTC Likes: 1
When you look at the list of games [External Link] for this engine, of course most of them offer something similar to Minecraft because it's a voxel game engine and people love making that kind of games. But different kinds of games are possible, and there are a few small games that have been made during their game jams - see 2023 [External Link].
Here are two interesting Minetest/Luanti games:
- Exile [External Link] (pretty brutal survival game)
- Hades Revisited [External Link] (tough survival game on a hellish planet; incomplete, but it offers content for a lot of hours of gameplay)
P.S. The 2024 Luanti Game Jam [External Link] is now live. :smile:
18 Oct 2024 at 4:50 pm UTC Likes: 1
Quoting: TcheyI see no interest about this game/project, beside being "open". I see no interest in clones in general.It's not a game, but an engine, and it's not even designed to replicate everything that Minecraft does, which is why VoxeLibre doesn't have everything a Minecraft player would expect. What they give you is a user interface with access to their Content database (games, mods, textures) and the means to manage your installed content, along with the settings related to the engine and installed games and mods.
When you look at the list of games [External Link] for this engine, of course most of them offer something similar to Minecraft because it's a voxel game engine and people love making that kind of games. But different kinds of games are possible, and there are a few small games that have been made during their game jams - see 2023 [External Link].
Here are two interesting Minetest/Luanti games:
- Exile [External Link] (pretty brutal survival game)
- Hades Revisited [External Link] (tough survival game on a hellish planet; incomplete, but it offers content for a lot of hours of gameplay)
P.S. The 2024 Luanti Game Jam [External Link] is now live. :smile:
VoxeLibre (formerly MineClone2) v0.87 released moving away from Minecraft
11 Oct 2024 at 12:45 am UTC Likes: 3
11 Oct 2024 at 12:45 am UTC Likes: 3
Hey, everyone! :) To those reading this message, we're getting closer to the next release and we would appreciate some help with testing some rather big changes - fixes, polish, code refactoring.
VoxeLibre 0.88 [External Link] includes work on over 100 issues. They're 75% completed at this point, and a few of the ones left require more thorough testing:
Minecart Update
Download: https://git.minetest.land/teknomunk/MineClone2/archive/minecart-update.zip [External Link]
Feedback: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4213 [External Link]
Improve mob smartness
Download: https://git.minetest.land/kno10/VoxeLibre/archive/leap_of_death.zip [External Link]
Feedback: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4479 [External Link]
Projectile refactor
This needs verification that projectiles (especially arrows/rockets, but other ones too) work at least as good as before, and not worse.
Download: https://git.minetest.land/VoxeLibre/VoxeLibre/archive/projectile-refactor.zip [External Link]
Feedback: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4433 [External Link]
Shield improvements and bugfixes
Download: https://git.minetest.land/VoxeLibre/VoxeLibre/archive/shieldy_shields.zip [External Link]
Feedback: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4582 [External Link]
Both new and old worlds would be good for testing, and of course make sure you make backups of your old worlds, just in case. And since our goal is to support the 2 most recent major Minetest releases (5.8 and 5.9), reports for either/both are useful to us.
Thanks in advance for your help! :)
VoxeLibre 0.88 [External Link] includes work on over 100 issues. They're 75% completed at this point, and a few of the ones left require more thorough testing:
Minecart Update
Download: https://git.minetest.land/teknomunk/MineClone2/archive/minecart-update.zip [External Link]
Feedback: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4213 [External Link]
Improve mob smartness
Download: https://git.minetest.land/kno10/VoxeLibre/archive/leap_of_death.zip [External Link]
Feedback: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4479 [External Link]
Projectile refactor
This needs verification that projectiles (especially arrows/rockets, but other ones too) work at least as good as before, and not worse.
Download: https://git.minetest.land/VoxeLibre/VoxeLibre/archive/projectile-refactor.zip [External Link]
Feedback: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4433 [External Link]
Shield improvements and bugfixes
Download: https://git.minetest.land/VoxeLibre/VoxeLibre/archive/shieldy_shields.zip [External Link]
Feedback: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4582 [External Link]
Both new and old worlds would be good for testing, and of course make sure you make backups of your old worlds, just in case. And since our goal is to support the 2 most recent major Minetest releases (5.8 and 5.9), reports for either/both are useful to us.
Thanks in advance for your help! :)
6 years after Kickstarter, Orphan Age dev Studio Black Flag shuts without a release
10 Oct 2024 at 10:31 pm UTC Likes: 1
10 Oct 2024 at 10:31 pm UTC Likes: 1
Quoting: RFSharpewhat is the name of the publishing company that bought the rights to the game or studio?The easiest way to find out would probably be to use everything public about the game to make a new game called "Orphanage" and have it put on Steam. Then it's a matter of time to see who wants to take it down. :whistle:
I am asking for this information so I can add the publisher to my "naughty" publisher list.
GOG will purge your Cloud Saves that hit over 200MB
6 Jun 2024 at 11:32 pm UTC Likes: 5
6 Jun 2024 at 11:32 pm UTC Likes: 5
Cloud goes poof! :whistle:
I actually had no idea saves can go over 1GB. That's basically all the games and their saves combined, up to early 90's. :grin: I don't know what could possibly require 1GB to save your progression. There are clever ways to save progression, and other ways.
I actually had no idea saves can go over 1GB. That's basically all the games and their saves combined, up to early 90's. :grin: I don't know what could possibly require 1GB to save your progression. There are clever ways to save progression, and other ways.
VoxeLibre (formerly MineClone2) v0.87 released moving away from Minecraft
29 May 2024 at 5:13 pm UTC Likes: 4
The strong reluctance of some people to stay strictly on Minecraft's footsteps also didn't sit well with most of us. Sometimes it's about solving issues so that the players don't struggle. Sometimes we simply wanted to add stuff that made sense without being intrusive to the expected Minecraft gameplay.
Here's 3 tiny differences that are nice and useful:
- we have gold stairs
- our Nether portals are not required to be rectangular, they just need a closed frame of obsidian blocks
- our sugar cane can be placed even diagonally next to water (strange thing for Minecraft to hydrate farms diagonally but not hydrate sugar cane the same way :P)
The base gameplay and existing Minecraft tutorials will still just work, and it's important for us to keep it that way because we like our main source of inspiration. We simply want to expand the scope of the project and make sure that we avoid legal trouble. People who strictly want a Minecraft experience can indeed choose to play that game.
29 May 2024 at 5:13 pm UTC Likes: 4
Quoting: blindcoderThank you for this information! THAT is what I'd have needed to know a lot sooner. I've never played Minecraft, ever. And, well, the title bar in the Minetest launcher literally says "It's NOT Minecraft" so when trying to search for Mineclone tutorials, I completely skipped the Minecraft ones, because of course I did.That quote is "It's not in MC!!1" and it's a tongue in cheek poke at a few of our players who were adamant that we stay strictly with Minecraft features, nothing different. Adding the hamburger to right-click a villager to follow you caused some drama some time ago, but since the engine still doesn't have the technical capability to draw lines, we couldn't implement the leads (and still can't) and someone decided to contribute his idea of adding a new item until we can have leads. There's a mod that does it, but the performance of that is not what the engine could offer, so the majority vote went to adding the hamburger.
I'll probably dive back into the game soon then! Much love for all the work!
The strong reluctance of some people to stay strictly on Minecraft's footsteps also didn't sit well with most of us. Sometimes it's about solving issues so that the players don't struggle. Sometimes we simply wanted to add stuff that made sense without being intrusive to the expected Minecraft gameplay.
Here's 3 tiny differences that are nice and useful:
- we have gold stairs
- our Nether portals are not required to be rectangular, they just need a closed frame of obsidian blocks
- our sugar cane can be placed even diagonally next to water (strange thing for Minecraft to hydrate farms diagonally but not hydrate sugar cane the same way :P)
Quoting: hardpenguinI have mixed feelings about "moving away from Minecraft". Sure, I can just play Minecraft if I want Minecraft.We like what Minecraft has to offer and we wanted that experience in a free and open source game that's much easier to mod, and functional on older PCs. It's a lot easier to find people to play with when the requirements are low. So every now and then I spend a few hours playing the game on my 15-year old laptop to see how our performance is doing - it's much easier to catch performance regressions on that.
Then again, Minetest + VoxeLibre/MineClone so far has provided an alternative [...]
And this was definitely of value to the existing players. So for now, I am mildly anxious what happens next.
The base gameplay and existing Minecraft tutorials will still just work, and it's important for us to keep it that way because we like our main source of inspiration. We simply want to expand the scope of the project and make sure that we avoid legal trouble. People who strictly want a Minecraft experience can indeed choose to play that game.
Source: i.imgur.com
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