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Latest Comments by kazriko
Show us your gaming desk setup, here's ours
15 Apr 2016 at 7:34 pm UTC Likes: 4

I still need to clean my desk area so I can actually take presentable pictures of it.

Ubuntu 16.04 dropping the AMD Catalyst/fglrx driver
10 Mar 2016 at 6:55 pm UTC Likes: 1

Honestly, installing fglrx from the package hasn't been that big of a pain for ages. I just build the ubuntu packages and dpkg -i them into the system. It's not really much of a challenge after you've done it once. There's not official ubuntu support in AMD's catalyst package, but the unofficial support in the package seems to work just fine.

Building the packages can be done easily from said rescue terminal if you end up in a worst case scenario. I haven't used the official ubuntu packaged version of fglrx in ages. (I haven't upgraded from 14.04 yet either though.)

Some thoughts on Factorio after a few hours with it, blown away by it
4 Mar 2016 at 11:11 pm UTC

The aliens actually do animate quite a bit. I cleared them all out of a perimeter around my base so that the pollution wouldn't cause them to attack. Later on, I went patrolling the borders and saw a group of aliens sitting there doing nothing. No aggressive moves to me, etc. I noted where they were and came back later to find a new alien base in roughly the same pattern they were standing. Some of them turned into spawners, some turned into worms. If you're not careful on keeping up with monster patrol, you can get overrun... As I explored further out, I found areas that were so thick with spawners that even with my top level combat shotgun and ironman armor, I couldn't take them all out with any degree of certainty. The longer you wait, the more the aliens multiply.

This was back in the 0.10 versions though. I built the Missile defense system in that version and I've been waiting for them to get closer to release before I went back. You're right about it being addictive. That 40 hours that it took to build that base zoomed by.