Latest Comments by F.Ultra
Metro Exodus hits 10 million sales - and there's more to come
20 Feb 2024 at 7:13 pm UTC
Their Malta office can only handle 50 people and they are 150 so some are obviously not at Malta.
20 Feb 2024 at 7:13 pm UTC
Quoting: GuestOne animator that was announced on Twitter yes, but if you check the quote I added to the post you replied to that is from the 4A Games website they also say: "Colleagues, friends, families have been injured. A number have lost their lives. ". And that quote is over a year old now. Relocating the office is one thing, people can still choose to stay and fight, and in a case like this it is somewhat demanded that you do.Quoting: F.UltraIts one animator. They have a large studio, that wouldn't hold up their development pace. This is an excuse just like the Stalker 2 devs are making (who have entirely relocated to Czechia a long time ago). They expect people to buy their games even if they are bad, just because they are "Ukrainian"Quoting: GuestWhen the invasion happened they had 50 people at the Malta office and 100 in Kyiv, and several people including one of their animators died in combat.Quoting: tuubiSorry Malta, yes. Not Cyprus. Their headquarters are in Malta as are their main offices. They have been there for a long time prior to the war. They haven't been a "Ukrainian" company for ages.Quoting: GuestCyprus? 4A Games is based in Ukraine and Malta. One of those got invaded a while back.Quoting: F.UltraI wasn't aware Cyprus got invaded? When did the Turks invade? I don't see it on the newsQuoting: based"and the good news is they have plans for more games to come" oh so they wont just close the company and stop making games after their most successful game? :pWell to be fair they also got invaded and at least on of their graphic designers was KIA.
Regarding the game itself it is a far less open world than people claim. Yes it's not as linear as the previous instalments, but it is only open per local map.
While 4A Games is an international company, with studios in both Kyiv, Ukraine and Malta, the vast majority of our team is Ukrainian. Most of our Ukrainian colleagues have been working from the Kyiv office or their homes in the city, but some work remotely from other parts of Ukraine and Europe.
A year ago, some people would recognize Kyiv as the name of our capital and where the studio was born. A few might have heard of Odesa or Lviv. Now the names of many more cities are known – Mariupol, Mykolaiv, Kharkiv, Kherson to name a few – scenes of some of the most dangerous fights, and the hometowns of many of our employees.
Everyone has been affected. Some of us have lost homes to bombings. Some have joined the Armed Forces to defend Ukraine. Colleagues, friends, families have been injured. A number have lost their lives. Though, there is one thing Ukraine is not short of right now – it’s our heroes: those who protect our country at the fronts, those who help them, and those who against all odds work with passion and fierce dedication to keep our projects going and support the country's economy.
As a company, we’re doing everything we can. We provide financial and logistical assistance to the team scattered across Kyiv and beyond. We’re also proud to support and amplify personal efforts of our staff who are volunteering, making donations, delivering medical supplies and food, and a lot more – most of all those who are fighting on the front lines.
Life has got far more difficult lately – sometimes the office in Kyiv is unreachable, and power and water can be a luxury. But regardless of all these circumstances, we continue to work, and work hard. 4A Games was founded in hardship and adversity, and our culture has taught us the true value of dedication, perseverance, and hope.
This may be a bleak read for some but rest assured – the spirit and resolve in the team, as well as across Ukraine, remains strong as always.
And of course, it helps that we have something to look forward to – so let’s talk about it.
Their Malta office can only handle 50 people and they are 150 so some are obviously not at Malta.
Metro Exodus hits 10 million sales - and there's more to come
19 Feb 2024 at 2:06 pm UTC Likes: 2
19 Feb 2024 at 2:06 pm UTC Likes: 2
Quoting: GuestWhen the invasion happened they had 50 people at the Malta office and 100 in Kyiv, and several people including one of their animators died in combat.Quoting: tuubiSorry Malta, yes. Not Cyprus. Their headquarters are in Malta as are their main offices. They have been there for a long time prior to the war. They haven't been a "Ukrainian" company for ages.Quoting: GuestCyprus? 4A Games is based in Ukraine and Malta. One of those got invaded a while back.Quoting: F.UltraI wasn't aware Cyprus got invaded? When did the Turks invade? I don't see it on the newsQuoting: based"and the good news is they have plans for more games to come" oh so they wont just close the company and stop making games after their most successful game? :pWell to be fair they also got invaded and at least on of their graphic designers was KIA.
Regarding the game itself it is a far less open world than people claim. Yes it's not as linear as the previous instalments, but it is only open per local map.
While 4A Games is an international company, with studios in both Kyiv, Ukraine and Malta, the vast majority of our team is Ukrainian. Most of our Ukrainian colleagues have been working from the Kyiv office or their homes in the city, but some work remotely from other parts of Ukraine and Europe.
A year ago, some people would recognize Kyiv as the name of our capital and where the studio was born. A few might have heard of Odesa or Lviv. Now the names of many more cities are known – Mariupol, Mykolaiv, Kharkiv, Kherson to name a few – scenes of some of the most dangerous fights, and the hometowns of many of our employees.
Everyone has been affected. Some of us have lost homes to bombings. Some have joined the Armed Forces to defend Ukraine. Colleagues, friends, families have been injured. A number have lost their lives. Though, there is one thing Ukraine is not short of right now – it’s our heroes: those who protect our country at the fronts, those who help them, and those who against all odds work with passion and fierce dedication to keep our projects going and support the country's economy.
As a company, we’re doing everything we can. We provide financial and logistical assistance to the team scattered across Kyiv and beyond. We’re also proud to support and amplify personal efforts of our staff who are volunteering, making donations, delivering medical supplies and food, and a lot more – most of all those who are fighting on the front lines.
Life has got far more difficult lately – sometimes the office in Kyiv is unreachable, and power and water can be a luxury. But regardless of all these circumstances, we continue to work, and work hard. 4A Games was founded in hardship and adversity, and our culture has taught us the true value of dedication, perseverance, and hope.
This may be a bleak read for some but rest assured – the spirit and resolve in the team, as well as across Ukraine, remains strong as always.
And of course, it helps that we have something to look forward to – so let’s talk about it.
Metro Exodus hits 10 million sales - and there's more to come
18 Feb 2024 at 7:16 pm UTC Likes: 1
18 Feb 2024 at 7:16 pm UTC Likes: 1
Quoting: tuubiAND they opened the Malta office as a direct result of the Russian annexation of Crimea in 2014.Quoting: GuestCyprus? 4A Games is based in Ukraine and Malta. One of those got invaded a while back.Quoting: F.UltraI wasn't aware Cyprus got invaded? When did the Turks invade? I don't see it on the newsQuoting: based"and the good news is they have plans for more games to come" oh so they wont just close the company and stop making games after their most successful game? :pWell to be fair they also got invaded and at least on of their graphic designers was KIA.
Regarding the game itself it is a far less open world than people claim. Yes it's not as linear as the previous instalments, but it is only open per local map.
Metro Exodus hits 10 million sales - and there's more to come
17 Feb 2024 at 7:54 pm UTC Likes: 1
Regarding the game itself it is a far less open world than people claim. Yes it's not as linear as the previous instalments, but it is only open per local map.
17 Feb 2024 at 7:54 pm UTC Likes: 1
Quoting: based"and the good news is they have plans for more games to come" oh so they wont just close the company and stop making games after their most successful game? :pWell to be fair they also got invaded and at least on of their graphic designers was KIA.
Regarding the game itself it is a far less open world than people claim. Yes it's not as linear as the previous instalments, but it is only open per local map.
Linux remains above macOS on the Steam Survey for January 2024
3 Feb 2024 at 3:51 am UTC
3 Feb 2024 at 3:51 am UTC
Quoting: constWhich is why I mentioned that it was regional just like you mentioned the state in Germany. Over here Chromebooks have about 10% of the total computer market and is above Apple.Quoting: F.UltraYes, they exist and are sold. I know that. Still, people living in certain regions might overestimate their impact. While around 30% of Laptops in the US are Chromebooks, it's 2% in Europe and close to zero in Asia. Current installations don't really matter either, since most of them are made to handle not much more then a browser. Yes, as Google opens up ChromeOS, beefier Chromebooks are sure to come, but chances they'll be popular here in Europe are much worse then in the US, where they are actually a trademark.Quoting: constMy take on some of the arguments here:Chromebooks are quite popular to hand out in schools here in Sweden.
1. Chromebooks are pretty much an US thing. I know no one who owns a Chromebook here in Germany and when I looked for their prices, I know why. You get a pretty good Business Laptop for the price of a cheap tablet with a bad keyboard.
2. Not so sure about the Appstore. I can see that for single player titles, but for multiplayer? I really don't know. My guess is Apple Users tend to prefer console gaming.
Linux remains above macOS on the Steam Survey for January 2024
2 Feb 2024 at 2:12 pm UTC
2 Feb 2024 at 2:12 pm UTC
Quoting: constMy take on some of the arguments here:Chromebooks are quite popular to hand out in schools here in Sweden.
1. Chromebooks are pretty much an US thing. I know no one who owns a Chromebook here in Germany and when I looked for their prices, I know why. You get a pretty good Business Laptop for the price of a cheap tablet with a bad keyboard.
2. Not so sure about the Appstore. I can see that for single player titles, but for multiplayer? I really don't know. My guess is Apple Users tend to prefer console gaming.
Spec Ops: The Line gets delisted on Steam - you can still buy it elsewhere for now
30 Jan 2024 at 4:02 pm UTC Likes: 1
30 Jan 2024 at 4:02 pm UTC Likes: 1
Incredible and amazing story based on the book Heart Of Darkness just like Apocalypse Now (and the game feels like that movie moved over to Iraq). The single downside is that the helicopter chase part is botched on the highest difficulty, it is simply not possible to get past that section.
KONAMI update the METAL GEAR SOLID Steam collection with Steam Deck support
30 Jan 2024 at 2:26 am UTC Likes: 1
30 Jan 2024 at 2:26 am UTC Likes: 1
Quoting: GuestWhile I find great to have such statement, I wonder where an user is supposed to look for official support statements :)Does anyone really get any type of usable support from anything other than single dev indie games? All I see when looking through EA, Ubisoft et al forums are basically "install the latest nVidia driver".
Game requirements still state just Windows 10(64-bit OS required) and I honestly wonder why.
Isn't damn time to have Steam Deck listed as an option alongside Linux,Mac and Windows in the requirements?
Who is to blame? Maybe Valve for not offering the possibility to devs?
KONAMI update the METAL GEAR SOLID Steam collection with Steam Deck support
29 Jan 2024 at 4:06 pm UTC Likes: 1
29 Jan 2024 at 4:06 pm UTC Likes: 1
You had to download and WINEDLLOVERRIDES xaudio2.9 so perhaps that is what they have fixed. Also remember that the initial release of MGS3 had issues with screens > 60Hz
Proposed Windows NT sync driver brings big Wine / Proton performance improvements
25 Jan 2024 at 9:14 pm UTC Likes: 3
25 Jan 2024 at 9:14 pm UTC Likes: 3
Quoting: satorideponI watched the presentation and didn't really understood the point of it. Apparently, the only reason this gets picked over fsync is because a few methods that are not commonly used by Windows applications, especially the modern ones, cannot be emulated with fsync/esync. But if they're not commonly used, why not just leave them working through this old RPC mechanism?The reason you cannot have both is that you don't know at creation time if the object will later be used by those two api:s or not (one reason why the Wine dev thinks this whole Windows API stinks) so the wineserver must have control of all of the object in case any of them is every user for the WaitAll functionality and thus the whole fsync/esync route is no longer possible since that would lead to a split brain situation.
Quoting: sonic2kkTo this point, most custom kernels (i.e. Tkg, Zen) already have fsync too!Fsync was merged into upstream kernel a few years ago.
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