Latest Comments by F.Ultra
DXVK 1.4.3 released helping games with a large number of different shaders
19 Oct 2019 at 10:31 pm UTC
19 Oct 2019 at 10:31 pm UTC
Quoting: Purple Library GuyI think Xbox is the real driver behind DX12 since as you point out Windows 7 didn't support DX12 until very recently (and only for a selected few titles if I'm not mistaken). That and some devs/publishers are simply entrenched in the DX-camp (I once worked for a CEO that often bragged to potential customers how many Windows servers we had where the implication was that since Microsoft where a successful company then a company that uses their products is also be definition successful...)Quoting: YoRHa-2BOn the other hand, for Windows systems that aren't Windows 10, I remember hearing that DX12 wasn't available at all. I believe that still represents quite a few dollars left on the table, although of course it's gradually shifting.Quoting: 1xokWhat are the advantages of DX12 over Vulkan for developers? I can only think of the Xbox support.Well, for starters, D3D12 works on all Windows 10 systems and has excellent driver support from all vendors.
Windows drivers shipping with Windows Update sometimes don't come with Vulkan support -> games straigt-up don't work. Driver quality is also way worse (AMD is pretty bad, Intel seems to be especially bad, only Nvidia is acceptable these days - and that also was a whole different story ~2 years ago).
DXVK 1.4.3 released helping games with a large number of different shaders
19 Oct 2019 at 4:27 am UTC
19 Oct 2019 at 4:27 am UTC
Quoting: YoRHa-2BLooked over the list at https://wiki.winehq.org/Vkd3d_known_issues [External Link] and oboy you where not kidding. The difference in binding model and heap descriptors does not sound fun at all, reducing overhead there is going to be a major pain.Quoting: LinuxwarperDo you think that it will be easier to get closer to Windows performance with VKD3D for DX12 games than with DXVK and DX11 games? Considering the similarities DX12 and Vulkan share and the opposite for DX11 and Vulkan.Believe it or not, but mapping D3D12 to Vulkan is harder than D3D11. Yes, the APIs are similar in concept, but there are many little details which make it rather painful and introduce overhead in vkd3d. D3D11 might need more code, but it's fairly straight-forward for the most part since its abstractions are higher-level.
That said, in games where D3D12 is significantly better than D3D11, you'll find that vkd3d beats dxvk by a fair margin as well, so it's by no means slow, but there are quite a few nasty issues to sort out.
Google have confirmed the Stadia launch date is November 19
16 Oct 2019 at 11:19 am UTC
edit: and we don't even know if the stadia version is done in-house or if they simply shipped that out to some porting company.
16 Oct 2019 at 11:19 am UTC
Quoting: mylkaWhich in relation to how long they have been working on the game is "weeks". There is just no way that they after several years of tuning and optimizations for DX will just throw that out in the last 7 months of the dev cycle for their most important system.Quoting: F.Ultraweeks?Quoting: mylkaOf course it does, AAA games such as this have been in development for many years before Google even announced Stadia and there is just no way that a company like Bungie would change their entire engine from DX to Vulkan in the last weeks of release. Also the XBox version is probably their main release anyway this being Bungie after all.Quoting: Doc Angeloi know, but vulkan does and games like destiny 2 use dx on windows, even if they need vulkan on stadiaQuoting: mylkaas far as i know stadia games dont even use vulkan for windowsStadia doesn't run Windows on the game streaming servers. They run Debian Linux.
i hope this will change soon, or stadia is very useless for linux gaming
stadia was announced 7 months ago and they had some games to show, so some developers already had a dev kit back then
plenty of time to use vulkan if you ask me
edit: and we don't even know if the stadia version is done in-house or if they simply shipped that out to some porting company.
Google have confirmed the Stadia launch date is November 19
15 Oct 2019 at 10:04 pm UTC
15 Oct 2019 at 10:04 pm UTC
Quoting: mylkaOf course it does, AAA games such as this have been in development for many years before Google even announced Stadia and there is just no way that a company like Bungie would change their entire engine from DX to Vulkan in the last weeks of release. Also the XBox version is probably their main release anyway this being Bungie after all.Quoting: Doc Angeloi know, but vulkan does and games like destiny 2 use dx on windows, even if they need vulkan on stadiaQuoting: mylkaas far as i know stadia games dont even use vulkan for windowsStadia doesn't run Windows on the game streaming servers. They run Debian Linux.
i hope this will change soon, or stadia is very useless for linux gaming
Alen Ladavac, co-founder of Croteam has left to join the Google Stadia team, plus other Stadia news
7 Oct 2019 at 3:29 pm UTC
7 Oct 2019 at 3:29 pm UTC
Quoting: JoneK... DRM is the correct word here.. They won't allow the Linux versions to leak to the public, I mean Doom has an Linux executable somewhere inside ID, they didn't release it...Latency between Finland and Sweden should be well below 40ms and trying out http://www.gcping.com/ [External Link] i Actually have 41ms on average round trip latency between my 4G mobile wifi here in western Sweden (Göteborg) and the Hamina center in Finland.
I think it's the same kind of pipe dream that Streaming games from Finland to Sweden and then back to Finland, makes for great low latency experience.. Only way to bring ping down is to actually fast track route all Stadia packets and get rid of bad last mile dsl cable and 4g, even 5g is slow. 9ms on last mile is too much. oh and +40ms for the packet to travel from Finland to Sweden and then back to Finland.
Yes all Google Hamina Data center traffic travels this way... Well.. maybe they will make the game data centers to Sweden..
Dying Light has another update with a new enemy and previously exclusive weapons open to everyone
3 Oct 2019 at 3:53 pm UTC
3 Oct 2019 at 3:53 pm UTC
Quoting: EgonautThe crashes happened for a friend on Arch as well, so it's no issue with the distribution. It might have been fixed in a patch, but that must have been in the last 6 months.There are tons of crash-reports on both Windows and PS4 so the game is simply quite buggy at it's core. Myself I'm currently stuck in The Following at the mission at the granary where it segfaults some minutes after you reach the granary.
The Linux and gaming Sunday round-up paper
30 Sep 2019 at 3:08 pm UTC
Youtube video from Seth Andrews that covers this in more detail than what I can write Seth Andrews - Unholy Trinity Down Under: "The Good Old Days" [External Link]
30 Sep 2019 at 3:08 pm UTC
Quoting: tuubiActually there are people that argue that we might be thinner skinned today due to us now living in a safer world than what we used to.Quoting: DesumThey really need to having kids read more stoic literature in class.Agreed, kids (and adults) should read more literature in general.
Quoting: DesumIt's pathetic how thin skinned people are these days and I think making it so easy to tune everyone out has contributed to that.I don't think people are any more thin skinned now than they always were. And tuning people out is surely much harder now in the era of social networks than before. The problem is, most of what you read and hear are opinions and reactions to these opinions, whereas information and moderate analysis are drowned out by the noise. You gain more than you lose by filtering it and ignoring those who shout the loudest. Too bad we only tend to filter out loud voices we disagree with.
Youtube video from Seth Andrews that covers this in more detail than what I can write Seth Andrews - Unholy Trinity Down Under: "The Good Old Days" [External Link]
The Linux and gaming Sunday round-up paper
30 Sep 2019 at 2:59 pm UTC
And there are lots more like that unfortunately. And I say this as a person that highly idolizes Stallman, the free software movement would not have been what it is without him. However due to his social shortcomings (him likely being on the autistic spectrum, and this I write as a parent to an autistic son) he is not really suited to be the front head of FSF and GNU regardless of his other merits.
30 Sep 2019 at 2:59 pm UTC
Quoting: Purple Library GuyWell there are lots of people that have been upset with what he actually have written over the years and this particular instance is simply the pin that broke the camels back. One "classic" example from Stallman is this:Quoting: rustybroomhandleOver the years, no doubt. On this occasion, such as?Quoting: NanobangGlad to hear Stallman is staying on since he neither did nor said anything wrong. In a saner world he'd win a defamation or slander lawsuit against Vice.He said a lot wrong.
And no, he would lose a defamation case against anyone who just printed literally what he said.I can't recall all the text of the article; I don't believe that's quite what they did. But they're responsible for the headline, not just the article. The headline was certainly both inaccurate and defamatory--and headlines get read by a hell of a lot more people than the articles under them. (The article's author probably wasn't responsible for the headline, but Vice sure as hell was)
On the thread about this, I didn't see a single person getting upset at Stallman over what he actually said. To the contrary, pretty much everyone who was upset was basing their anger on what they assumed he must have said given the Vice headline and perhaps the tenor of the article. Nobody who went and read the emails seemed to be all that mad. This suggests to me that the Vice article was quite successfully defamatory.
(Some people may have been upset at what he actually said--I didn't see that, though; nobody was saying "He said this, which was a bad thing to say." rather it was all general and mistaken, along the lines of "He defended Epstein" (which he did not), or references to things he is rumoured to have said in the past, or explicitly based on the Vice headline)
I am skeptical of the claim that voluntarily pedophilia harms children. The arguments that it causes harm seem to be based on cases which aren't voluntary, which are then stretched by parents who are horrified by the idea that their little baby is maturing.From https://stallman.org/archives/2006-mar-jun.html#05%20June%202006%20%28Dutch%20paedophiles%20form%20political%20party%29 [External Link]
And there are lots more like that unfortunately. And I say this as a person that highly idolizes Stallman, the free software movement would not have been what it is without him. However due to his social shortcomings (him likely being on the autistic spectrum, and this I write as a parent to an autistic son) he is not really suited to be the front head of FSF and GNU regardless of his other merits.
The Linux and gaming Sunday round-up paper
29 Sep 2019 at 9:42 pm UTC Likes: 4
And while we are at Borderlands 2 and macOS it's still sad that Aspyr ported the last DLC:s and coop for only macOs.
29 Sep 2019 at 9:42 pm UTC Likes: 4
Quoting: CyrilWhat might be obvious to you or not is completely irrelevant here: The store sold Botonoski a faulty product, there is really nothing more to it.Quoting: BotonoskiSome irrelevant local news: I recently purchased a used DVD copy of Borderlands 2 for $8, the only place it mentioned needing Steam was in tiny font in the system requirements, as such it was a dud since the cd key had already been used, and the cherry on top: the place I bought it from has a no return policy on PC games. Now I sit here contemplating whether or not pirating the game is morally justified at this point or if this is all really my fault for expecting anything different.Sorry but for me it's obvious that this game was using Steam, all boxed versions need it. I hope you know perfectly well that Steam have the monopoly now on all boxed PC games. There was no way this used copy have worked. Of course the code was already going to be used.
Quoting: Admiral AckbarIt's trap!
And while we are at Borderlands 2 and macOS it's still sad that Aspyr ported the last DLC:s and coop for only macOs.
A French court has ruled that Valve should allow people to re-sell their digital games
23 Sep 2019 at 4:43 pm UTC
Valve is only included in the lawsuit as a test case for the law that already exists, now that a court have ruled that the law in question does apply to digital stores such as Steam it applies to every other single store that sells digital downloads in the EU region, which includes the publishers (aka a publisher who sells their games via digital downloads are not allowed to ban resale).
23 Sep 2019 at 4:43 pm UTC
Quoting: EagleDeltaMy main question is whether this can be enforced for any games on Steam other than Valve's first party games. I mean, the license holder is usually the publisher or developer, so Steam could have serious issues if they are told to allow something that they may not legally have the right to do.The publisher/developer would be held to the very same ruling if they publish/sell their games as digital downloads in EU so this would only be a legal problem in Valve vs Publishers if the publishers would have no way to opt out of EU.
Valve is only included in the lawsuit as a test case for the law that already exists, now that a court have ruled that the law in question does apply to digital stores such as Steam it applies to every other single store that sells digital downloads in the EU region, which includes the publishers (aka a publisher who sells their games via digital downloads are not allowed to ban resale).
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