Latest Comments by F.Ultra
A French court has ruled that Valve should allow people to re-sell their digital games
21 Sep 2019 at 8:08 pm UTC Likes: 2
21 Sep 2019 at 8:08 pm UTC Likes: 2
Quoting: chancho_zombieJournalists does not write their own headlines, that is always done by some editor that have no real insight into what the article is about and is always just there to gather interest (aka click bait). I know many journalists (especially one who cover science) that is really mad about this but there is nothing that they can do since this is the nature of how media works.Quoting: Salvatosbut where does that article say that? I don't see it there nor in the French articles that I've read about this ruling. Is it just the headline?in the headlines, but it also can be a spelling mistake.:|
A French court has ruled that Valve should allow people to re-sell their digital games
20 Sep 2019 at 7:01 pm UTC
20 Sep 2019 at 7:01 pm UTC
Quoting: orochi_kyo... why suing Valve specifically when every other virtual store including console ones are doing the same ...They sued Valve since Valve is the biggest player in the market (to make it a high profile case). The ruling will then apply to every one else that sells digital products.
A French court has ruled that Valve should allow people to re-sell their digital games
20 Sep 2019 at 6:56 pm UTC Likes: 1
20 Sep 2019 at 6:56 pm UTC Likes: 1
Quoting: EhvisI think people are making far more fuss about this than what is really going on. It appears to me that the ruling is about the passages in the licence agreement that forbid users from reselling their games. I suspect that all that is needed for Valve (and other stores) is to remove those passages and inform the users that this is in fact legal. However, nowhere does it really say that Valve needs to implement a system for people to resell individual games to other users. Which means that all that the net effect maybe that you will be allowed to resell your entire account. How many users will that benefit?Came here to write the very same thing. The people who have actually read the verdict might chime in and tell us if we are wrong but this all sounds just that a digital store is no longer allowed to forbid people from reselling their bought games in their EULA. How such a thing should be made possible in a technical sense is all up to the user to figure out and no one is forcing Valve to open a second hand market in Steam (nor I assume would Valve want to do such a thing since that would open up that market big time by making it easy).
Steam Play gets a small update with Proton 4.11-5 now available
18 Sep 2019 at 8:10 pm UTC
18 Sep 2019 at 8:10 pm UTC
Quoting: BielFPsPS4 does not use it, this is Microsoft Windows only. Actually I'm not even 100% sure that the shit works on Xbox, all the Microsoft pages only refer to it as Windows only, no mention of xbox at all (although info on xbox is probably locked behind some expensive sdk).Quoting: orochi_kyoBlazblue Central Fiction, perfectly playable on 4.11 after installing Media foundations libraries. Only works on 4.11 so part of the work is being done by Proton while Media Foundations is only for making the game to not crash on video playback.Does someone know why Japanese companies have fetish with using media foundation with their games? I imagine it's because xbox, but does ps4 uses it too?
I really can't imagine a good reason for not use free and multi platforms libraries for videos besides miss information (which I think it's improbable), even if its a directx game.
It feels like they're still using just to difficult the life of linux gamers.
Canonical have listed what 32bit packages they will continue to support through Ubuntu 20.04
17 Sep 2019 at 5:47 pm UTC Likes: 1
17 Sep 2019 at 5:47 pm UTC Likes: 1
Quoting: KimyrielleIn all honesty, 32 bit stuff DOES need to go at some point. I mean, for how long is Linux supposed to carry on that old baggage?It's much easier for Valve to release a single 32-bit client that works on every system than having to either support two versions or forcing clients to upgrade to 64-bit hardware. Then there is the technical detail of letting 32-bit games use the steam overlay, not sure if there are some technical details here or not also that could create problems if the steam client was 64-bit (I have no experience with crossing the 32- and 64-bit boundary like this).
That Steam (which is one of the most important Linux applications there is, and is maintained by a multi-billion dollar business) STILL doesn't have a 64 bit client is quite frankly unforgivable.
I would really think they should agree on a reasonable grace period and then elbow people into finally updating their legacy 32 bit apps. If after that date, people still -really- insist on running decades-old software or even older hardware, they can still maintain and build these packages themselves. It's open source software, after all.
You may want to hold off on Linux Kernel 5.3 and systemd 243 if you use a gamepad
17 Sep 2019 at 5:18 pm UTC
Few people complained when the GNU project forked all the unix tools back in the day and implemented their own set of useful extensions, most people only notice that when they happen to use some system that don't use the GNU versions (like Solaris or the BSD:s) at which point many feel constrained and crippled by the lack of those extensions (the countless times I've cursed when administrating some Solaris machines...).
17 Sep 2019 at 5:18 pm UTC
Quoting: razing32Yeah, boo on software that innovates and creates new useful features ;). What those detractors never recognise is that the "feature creep" is not in systemd the init daemon but systemd the project (that consists of independent applications, all of which are completely optional) where the aim is to create a common plumbing layer for Linux (aka system admins can expect to have access to the same set of tools regardless of system).Quoting: F.UltraI do like the features of systemd but I also think some of the detractors make sense.Quoting: hallieballieI really do not understand why systemd is so great, it is an annoying system to deal with.When you need to debuf from a rescue environment with the old init scripts you would be lucky if you where able to find any form of logs at all. On a systemd system though everything can be found with journalctl, even things that daemons wrote to stderr or stdout are caught.
When you need to debug form a rescue environment, it is very difficult to see what went wrong, to access logging is science these days.
The time with init scripts was heaven, now we are in hell.
As a server admin, systemd is the single best thing that have happened to Linux since the kernel.
It has a feature creep and seems to expand into a lot of things.
Few people complained when the GNU project forked all the unix tools back in the day and implemented their own set of useful extensions, most people only notice that when they happen to use some system that don't use the GNU versions (like Solaris or the BSD:s) at which point many feel constrained and crippled by the lack of those extensions (the countless times I've cursed when administrating some Solaris machines...).
You may want to hold off on Linux Kernel 5.3 and systemd 243 if you use a gamepad
16 Sep 2019 at 6:57 pm UTC Likes: 14
As a server admin, systemd is the single best thing that have happened to Linux since the kernel.
16 Sep 2019 at 6:57 pm UTC Likes: 14
Quoting: hallieballieI really do not understand why systemd is so great, it is an annoying system to deal with.When you need to debuf from a rescue environment with the old init scripts you would be lucky if you where able to find any form of logs at all. On a systemd system though everything can be found with journalctl, even things that daemons wrote to stderr or stdout are caught.
When you need to debug form a rescue environment, it is very difficult to see what went wrong, to access logging is science these days.
The time with init scripts was heaven, now we are in hell.
As a server admin, systemd is the single best thing that have happened to Linux since the kernel.
Unknown Worlds are dumping the Linux version of Natural Selection 2
14 Sep 2019 at 2:15 pm UTC
14 Sep 2019 at 2:15 pm UTC
Quoting: rkfgWhich was exactly my point ;-)Quoting: F.UltraIt won't work on current Proton because it ships a slightly outdated Wine version. When they switch to a newer Wine NS2 will work fine (except for the issues I've described). For now there's a big memory leak in one of the Wine-provided functions, quoting the developer:Quoting: Sir_DiealotWell if "not working properly" is what they deem good enough for Linux folks then I still don't see how they would not have played this card without SteamPlay.Quoting: F.UltraEh, it *will* work through SteamPlay. Good enough for the Linux folks.Quoting: rkfgI have a feeling that as SteamPlay becomes more and more reliable this situation will become common. I wonder what Valve would do if anything at all.I hardly think that they pulled the native Linux build due to SteamPlay when you need a custom build of Proton to make it work.
The wine maintainers fixed the issues related to us (or better Luajit) using the 64 bit zero bit offset with NTAllocMemory with the release of 4.14
You need a custom proton build which is already based on wine 4.14
Steam Play Proton 4.11-4 has been released into the wild
14 Sep 2019 at 2:12 pm UTC
14 Sep 2019 at 2:12 pm UTC
Quoting: GuestYea it's one hell of a game. Hard as nails though (10 hours in and have just come to the root mother). Haven't experienced any crashes yet so I'm feeling lucky!Quoting: F.UltraWill be testing Resident Evil 4 and Remnant: From the Ashes this weekend.Remnant is great! I've played multiple playthroughs (20+ hours) and the only issues with Proton I know of is the character model not showing on the main menu, and having to launch withPROTON_FORCE_LARGE_ADDRESS_AWARE=1 %command%
I had maybe 2 loading screen crashes total, but that seems to happen on Windows as well.
Apparently some people had their saves corrupted so I made sure to manually backup mine, never had an issue with it tho.
Hope there's more content coming soon, as the game is pretty short.
Steam Play Proton 4.11-4 has been released into the wild
14 Sep 2019 at 2:07 pm UTC Likes: 1
14 Sep 2019 at 2:07 pm UTC Likes: 1
Quoting: chancho_zombieThey do? I didn't purchase them (the complete resident evil franchise have a Steam Sale right now) since only 4 seams to work without lots of workarounds and problems according to protondb.com. You should upload your info for those there!Quoting: F.UltraWill be testing Resident Evil 4 and Remnant: From the Ashes this weekend.haven't tested RE4 yet, but RE5, RE7 and revelations 1 and 2 all of them work, RE7 needs the media foundation fix [External Link].
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