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Latest Comments by F.Ultra
Embark Studios, AMD and Adidas are all now supporting Blender development
24 Oct 2019 at 5:57 pm UTC

Quoting: fagnerlnBlender is a pretty powerful tool, but I don't get why a lot of big companies start to support suddenly for "no reason", the interval between the articles about a big company supporting is little.

Don't get me wrong, I'm not complaining, I hope that even more companies support it, it's just curious, maybe there's something big that we don't know yet.
Things like this always happen in batches. All it takes is for one large vocal company to do it; that opens the eyes for the rest that then follow shortly.

Humble Store is doing a Female Protagonist Sale, plus the upcoming Steam sale dates leaked
22 Oct 2019 at 9:08 pm UTC Likes: 1

Quoting: SirLootALot
Quoting: Kimyrielle
Quoting: F.UltraBut have you not heard that the mighty SJW:s have forced all gaming publishers to only make games with female leads since 2014!
Heh, there certainly have been some debates about that issue. Apparently it didn't help all that much. Tomb Raider existed before 2014, and that's still the only truly major franchise featuring a female lead I am aware of. Other than that, there have been some rare one-hit-wonder gems like Life is Strange (it's successor-by-name-only features boy characters, so I don't count that as a female-lead franchise), Horizon or Hellblade, but in the end, video games are still largely made by men for men.
Who actually cares about the gender of a lead protagonist? It does not make a game better or worse or more or less appealing. I could play a nonbinary trans unicorn and still have a really good time even though I'd have nothing to identify with. And also I always play the german campaign when there is one even though I am not a nazi, that is because a protagonist is (most often) not meant to be someone to identify with.
Look up all the posts made on the Internet when the Battlefield V trailer appeared in 2018, but only do it if you really want to loose your faith in humanity.

Humble Store is doing a Female Protagonist Sale, plus the upcoming Steam sale dates leaked
22 Oct 2019 at 5:33 pm UTC Likes: 2

Quoting: KimyrielleFor some reason, I have most of these games already! :D

Still not too many games other than Tomb Raider with strong female leads around, even in 2019... :S
But have you not heard that the mighty SJW:s have forced all gaming publishers to only make games with female leads since 2014!

DXVK 1.4.3 released helping games with a large number of different shaders
19 Oct 2019 at 10:31 pm UTC

Quoting: Purple Library Guy
Quoting: YoRHa-2B
Quoting: 1xokWhat are the advantages of DX12 over Vulkan for developers? I can only think of the Xbox support.
Well, for starters, D3D12 works on all Windows 10 systems and has excellent driver support from all vendors.

Windows drivers shipping with Windows Update sometimes don't come with Vulkan support -> games straigt-up don't work. Driver quality is also way worse (AMD is pretty bad, Intel seems to be especially bad, only Nvidia is acceptable these days - and that also was a whole different story ~2 years ago).
On the other hand, for Windows systems that aren't Windows 10, I remember hearing that DX12 wasn't available at all. I believe that still represents quite a few dollars left on the table, although of course it's gradually shifting.
I think Xbox is the real driver behind DX12 since as you point out Windows 7 didn't support DX12 until very recently (and only for a selected few titles if I'm not mistaken). That and some devs/publishers are simply entrenched in the DX-camp (I once worked for a CEO that often bragged to potential customers how many Windows servers we had where the implication was that since Microsoft where a successful company then a company that uses their products is also be definition successful...)

DXVK 1.4.3 released helping games with a large number of different shaders
19 Oct 2019 at 4:27 am UTC

Quoting: YoRHa-2B
Quoting: LinuxwarperDo you think that it will be easier to get closer to Windows performance with VKD3D for DX12 games than with DXVK and DX11 games? Considering the similarities DX12 and Vulkan share and the opposite for DX11 and Vulkan.
Believe it or not, but mapping D3D12 to Vulkan is harder than D3D11. Yes, the APIs are similar in concept, but there are many little details which make it rather painful and introduce overhead in vkd3d. D3D11 might need more code, but it's fairly straight-forward for the most part since its abstractions are higher-level.

That said, in games where D3D12 is significantly better than D3D11, you'll find that vkd3d beats dxvk by a fair margin as well, so it's by no means slow, but there are quite a few nasty issues to sort out.
Looked over the list at https://wiki.winehq.org/Vkd3d_known_issues [External Link] and oboy you where not kidding. The difference in binding model and heap descriptors does not sound fun at all, reducing overhead there is going to be a major pain.

Google have confirmed the Stadia launch date is November 19
16 Oct 2019 at 11:19 am UTC

Quoting: mylka
Quoting: F.Ultra
Quoting: mylka
Quoting: Doc Angelo
Quoting: mylkaas far as i know stadia games dont even use vulkan for windows
i hope this will change soon, or stadia is very useless for linux gaming
Stadia doesn't run Windows on the game streaming servers. They run Debian Linux.
i know, but vulkan does and games like destiny 2 use dx on windows, even if they need vulkan on stadia
Of course it does, AAA games such as this have been in development for many years before Google even announced Stadia and there is just no way that a company like Bungie would change their entire engine from DX to Vulkan in the last weeks of release. Also the XBox version is probably their main release anyway this being Bungie after all.
weeks?
stadia was announced 7 months ago and they had some games to show, so some developers already had a dev kit back then
plenty of time to use vulkan if you ask me
Which in relation to how long they have been working on the game is "weeks". There is just no way that they after several years of tuning and optimizations for DX will just throw that out in the last 7 months of the dev cycle for their most important system.

edit: and we don't even know if the stadia version is done in-house or if they simply shipped that out to some porting company.

Google have confirmed the Stadia launch date is November 19
15 Oct 2019 at 10:04 pm UTC

Quoting: mylka
Quoting: Doc Angelo
Quoting: mylkaas far as i know stadia games dont even use vulkan for windows
i hope this will change soon, or stadia is very useless for linux gaming
Stadia doesn't run Windows on the game streaming servers. They run Debian Linux.
i know, but vulkan does and games like destiny 2 use dx on windows, even if they need vulkan on stadia
Of course it does, AAA games such as this have been in development for many years before Google even announced Stadia and there is just no way that a company like Bungie would change their entire engine from DX to Vulkan in the last weeks of release. Also the XBox version is probably their main release anyway this being Bungie after all.

Alen Ladavac, co-founder of Croteam has left to join the Google Stadia team, plus other Stadia news
7 Oct 2019 at 3:29 pm UTC

Quoting: JoneK... DRM is the correct word here.. They won't allow the Linux versions to leak to the public, I mean Doom has an Linux executable somewhere inside ID, they didn't release it...

I think it's the same kind of pipe dream that Streaming games from Finland to Sweden and then back to Finland, makes for great low latency experience.. Only way to bring ping down is to actually fast track route all Stadia packets and get rid of bad last mile dsl cable and 4g, even 5g is slow. 9ms on last mile is too much. oh and +40ms for the packet to travel from Finland to Sweden and then back to Finland.

Yes all Google Hamina Data center traffic travels this way... Well.. maybe they will make the game data centers to Sweden..
Latency between Finland and Sweden should be well below 40ms and trying out http://www.gcping.com/ [External Link] i Actually have 41ms on average round trip latency between my 4G mobile wifi here in western Sweden (Göteborg) and the Hamina center in Finland.

Dying Light has another update with a new enemy and previously exclusive weapons open to everyone
3 Oct 2019 at 3:53 pm UTC

Quoting: EgonautThe crashes happened for a friend on Arch as well, so it's no issue with the distribution. It might have been fixed in a patch, but that must have been in the last 6 months.
There are tons of crash-reports on both Windows and PS4 so the game is simply quite buggy at it's core. Myself I'm currently stuck in The Following at the mission at the granary where it segfaults some minutes after you reach the granary.

The Linux and gaming Sunday round-up paper
30 Sep 2019 at 3:08 pm UTC

Quoting: tuubi
Quoting: DesumThey really need to having kids read more stoic literature in class.
Agreed, kids (and adults) should read more literature in general.

Quoting: DesumIt's pathetic how thin skinned people are these days and I think making it so easy to tune everyone out has contributed to that.
I don't think people are any more thin skinned now than they always were. And tuning people out is surely much harder now in the era of social networks than before. The problem is, most of what you read and hear are opinions and reactions to these opinions, whereas information and moderate analysis are drowned out by the noise. You gain more than you lose by filtering it and ignoring those who shout the loudest. Too bad we only tend to filter out loud voices we disagree with.
Actually there are people that argue that we might be thinner skinned today due to us now living in a safer world than what we used to.

Youtube video from Seth Andrews that covers this in more detail than what I can write Seth Andrews - Unholy Trinity Down Under: "The Good Old Days" [External Link]