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Latest Comments by Ehvis
Farm Together is actually quite a relaxing and sweet experience, now in Early Access
23 February 2018 at 10:07 am UTC Likes: 3

It looks like the zombies finally got to Sin.

Total War Saga: Thrones of Britannia confirmed for Linux, from Feral Interactive
20 February 2018 at 10:38 am UTC Likes: 1

razing32Honestly I don't get it .
It is clear whatever engine these Total War games use make them easier to port to linux and they clearly have a fanbase in our community.
Yet every time a port is announced i see people groan how they hate them and won't buy them.
What do they expect from Feral ? If something is easy to port and popular and by consequence profitable why are you so surprised they are doing it ?

People (and most animals) are naturally selfish. It takes a conscious effort to consider the needs and wishes of others. Unfortunately there will always be people that are either incapable or unwilling to do so.

Total War Saga: Thrones of Britannia confirmed for Linux, from Feral Interactive
19 February 2018 at 1:44 pm UTC

Crazy PenguinHopefully with functioning cross platform multiplayer.

I don't see Creative Assembly changing anything in their system for the sake of Mac and Linux ports. So this is unlikely to happen.

Total War Saga: Thrones of Britannia confirmed for Linux, from Feral Interactive
19 February 2018 at 11:41 am UTC Likes: 7

Total War games aren't really my thing. I bought one of them to support Feral, but it's obvious that I don't have the time and patience for it these days. But it didn't replace one of the unknown hints on the Feral radar, so there is still more to look forward to!

Can you hear that? It's the Steam sales train and it's arrived, also Steam Wishlist revamp
15 February 2018 at 9:57 pm UTC Likes: 6

The new wishlist is functionally good, but I would have preferred the items to be a bit smaller.

Dead Maze, the free to play cooperative MMO has officially launched with Linux support
15 February 2018 at 3:05 pm UTC

The arbitrary weapon choice was probably the most amusing thing in this game. I had some good success smacking zombies around with an AC unit. Unfortunately, like all weapons, it eventually broke. The game had some pretty major technical problems, so I haven't tried anything recently.

Rise of the Tomb Raider announced for Linux, port from Feral Interactive
14 February 2018 at 10:39 am UTC Likes: 1

jegmancs
Geppeto35Nice, let's work on Shadow of War now Feral :-P ^^

No thanks. We don't need lootboxes, and other extras in a single player game. Also it is just not a good game.

One youtuber I watch made a pretty interesting argument about Shadow of War. He was trying to decide whether loot boxes had ruined the game by introducing an excessive grind. And he eventually decided that what was wrong with the game could not even be fixed by spending money. They simply failed to make the late game interesting enough to want to keep playing. Sad really.

Rise of the Tomb Raider announced for Linux, port from Feral Interactive
13 February 2018 at 1:33 pm UTC

Pecisk
Mountain ManGlad for people who enjoy this franchise, but I found the first game to be such an on-the-rails slog that I won't be buying this.

You know what best feature for me in first game? Side tombs and possibility to replay levels without story. Yes, story is on rails, but that's given.

Really? Those just seemed like a few things that were bolted on because they had trouble justifying the Tomb Raider name. There weren't enough of them (or they were just too small) and they offered little challenge. I really hope they did better in RoTR.

Rise of the Tomb Raider announced for Linux, port from Feral Interactive
13 February 2018 at 11:39 am UTC Likes: 3

Now I'm curious. IIRC, RoTR has DX12 support. Did Feral use that basis for their port to Vulkan or did they go for DX11 translation they already had working.

Parkitect beta 3 released with a new ride, new props and bug fixes
6 February 2018 at 12:47 pm UTC

subWill it feature a single-player campaign?
Or is it a pure sandbox game?

They've been steadily building the features needed for scenarios. I don't know if that means they'll add a full campaign before the actual release though.

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