Latest Comments by Ehvis
Tomb Raider 1 open source engine TR1X adds a 60FPS mode
10 Apr 2024 at 2:12 pm UTC Likes: 1
10 Apr 2024 at 2:12 pm UTC Likes: 1
Oh nice! I've been playing TR1 with this for some proper old school feel, but the 30 fps was a bit of a hard one to accept.
Quoting: kuhpunktJust a random question. How do you guys pronounce TR1X when you read/say it? Tee Are One Axe? Tricks?Not sure if I actually ever said it out loud. But I'm mostly thinking it as four separate characters, so the first one. Maybe I should switch to Tomb Raider 1 ..... extended?
Arch Linux changes vm.max_map_count to match Fedora, Ubuntu for better gaming
9 Apr 2024 at 11:10 am UTC Likes: 2
9 Apr 2024 at 11:10 am UTC Likes: 2
Quoting: tfkIt's not about needing more memory, but needing more memory mappings. It's kind of similar to the file descriptor count number that became an issue when esync became a thing. Over time, software/games just need more of them as they have more uses. If the system doesn't allow for more, a process just crashes. Most of those defaults were set long ago and don't reflect current times.Quoting: PhiladelphusSo for those of us who don't know, what would upping this actually help with, and how would one know if one was running into problems with it in the first place?I believe the game just CTD's as it needs more memory than the system allows for.
Example case:
https://steamcommunity.com/app/990080/discussions/0/3761104682797572808/ [External Link]
Old School Rally plans full support for Steam Deck - got me feeling nostalgic
8 Apr 2024 at 3:19 pm UTC Likes: 1
8 Apr 2024 at 3:19 pm UTC Likes: 1
Quoting: LoftyI think PS1 might be a bit early for what that looks like. Still, at least 20 years of games before that. For me nostalgia kind of ends around Doom1/2 times.Quoting: EhvisClearly I'm too old for this sort of graphics to trigger nostalgia. This is probably more referencing times from my gaming deadzone where I had no time to play or in the early years after switching to Linux.i never thought id hear someone say they were too old for PS1 era graphics. i thought it would be the other way round if anything else.
Old School Rally plans full support for Steam Deck - got me feeling nostalgic
8 Apr 2024 at 12:22 pm UTC Likes: 3
8 Apr 2024 at 12:22 pm UTC Likes: 3
Clearly I'm too old for this sort of graphics to trigger nostalgia. This is probably more referencing times from my gaming deadzone where I had no time to play or in the early years after switching to Linux.
Discord Overlay for Linux adds PulseAudio / PipeWire integration
8 Apr 2024 at 12:14 pm UTC Likes: 1
8 Apr 2024 at 12:14 pm UTC Likes: 1
Quoting: dziadulewiczDiscord users will start to see ads soon in this app. If not already.Worrying. Good thing I have it running isolated from the rest. Adding some host based ad blocking should not be too difficult.
Too bad a closed source proprietary app like this took the spot back in the day. Now it's all this and more to come.
Musical logic puzzler Beat 'N' Path has a demo live now
4 Apr 2024 at 10:40 pm UTC
4 Apr 2024 at 10:40 pm UTC
Quite a fun game. The demo is easy though. But it's good to know that you don't need any knowledge of music and it's also perfectly fine if you're completely tone deaf.
Escape Simulator adds VR support in the latest free update
4 Apr 2024 at 10:38 pm UTC
4 Apr 2024 at 10:38 pm UTC
Quoting: AnzaFor me enabling the setting that uses SteamVR as OpenXR implementation (or I think that what the setting was called) fixed Beat Saber. I had to install SteamVR beta to see the setting, though it might be also in stable as I'm affected by bug that causes instability that breaks the settings screen.I'm still on 1.27.5 as I need my async reprojection, so I doubt I can do that.
Escape Simulator adds VR support in the latest free update
4 Apr 2024 at 6:46 pm UTC
4 Apr 2024 at 6:46 pm UTC
Quoting: toorSteamVR defaults to OpenXR now instead of OpenVR like it used to. And you won't find any VR dependencies in the Linux version since they're only in the Windows one.Quoting: AnzaAre you saying they didn't target SteamVR?Quoting: toorI wasn't able to run the VR mode from LinuxDo you have OpenXR enabled?
those are the dynamic dependencies, I don't see openxr anywhere
linux-vdso.so.1 (0x00007ffd7edcb000)
UnityPlayer.so => /home/toor/.local/share/Steam/steamapps/common/Escape Simulator/./UnityPlayer.so (0x00007f0239566000)
libm.so.6 => /lib/x86_64-linux-gnu/libm.so.6 (0x00007f023945e000)
libgcc_s.so.1 => /lib/x86_64-linux-gnu/libgcc_s.so.1 (0x00007f023943e000)
libpthread.so.0 => /lib/x86_64-linux-gnu/libpthread.so.0 (0x00007f0239439000)
libc.so.6 => /lib/x86_64-linux-gnu/libc.so.6 (0x00007f0239210000)
libdl.so.2 => /lib/x86_64-linux-gnu/libdl.so.2 (0x00007f0239209000)
librt.so.1 => /lib/x86_64-linux-gnu/librt.so.1 (0x00007f0239204000)
/lib64/ld-linux-x86-64.so.2 (0x00007f023b59a000)
Escape Simulator adds VR support in the latest free update
3 Apr 2024 at 12:49 pm UTC Likes: 1
3 Apr 2024 at 12:49 pm UTC Likes: 1
I really enjoy this game. It's almost shocking that between the official rooms and the workshop stuff I've put over 50 hours into it.
I did check if I could see any signs of VR support in the Linux version, but I don't see the required plugins in the files and there is no VR launch configuration. I also noticed that it is OpenXR based, which may cause problems for running it through Proton. Will have to check it at some point.
I did check if I could see any signs of VR support in the Linux version, but I don't see the required plugins in the files and there is no VR launch configuration. I also noticed that it is OpenXR based, which may cause problems for running it through Proton. Will have to check it at some point.
Stop Killing Games is a new campaign to stop developers making games unplayable
3 Apr 2024 at 12:46 pm UTC Likes: 4
3 Apr 2024 at 12:46 pm UTC Likes: 4
Quoting: PenglingIt's something I see with a lot of "smart home" stuff. I stayed away from all of it for now because it's not really necessary. But I would apply the same logic as I do with games. Can I 100% self host the system if I want to? Yes, then ok, no means I won't get it.Quoting: Liam DaweBut this does happen, with all these "smart" products. See news all the time about features removed, suddenly subscriptions needed to keep certain features going and so on. It's not just gaming it happens. Sadly.I honestly didn't know that - as with not buying into the sorts of games afflicted by these issues, I've never bought into those sorts of appliances either. A fridge really doesn't need to be connected to the internet, y'know? :tongue:
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