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Warhammer 40,000: Dawn of War II, Chaos Rising and Retribution released for Linux, port report and thoughts
30 Sep 2016 at 9:04 am UTC
30 Sep 2016 at 9:04 am UTC
Quoting: boltronicsIt's not really a hack. It's just a steam runtime problem that had an unnecessary symlink that was causing some issues.Quoting: lucifertdarkAm I the only one who has the missing executable error for Retribution?No. The game doesn't download for me either. I just end up with an empty folder, even after verifying the game cache. "Missing executable" error each time I try to launch it. Hope it's fixed soon.
I'm on Debian Stretch, and the base game and Chasos Rising kept crashing on me too until I did the libasound.so* hack. So it's not just Arch affected by that problem.
Unity have released a preview of the Unity editor with the Vulkan API
30 Sep 2016 at 8:31 am UTC Likes: 1
30 Sep 2016 at 8:31 am UTC Likes: 1
Apple wants to make things exclusive to hardware as usual. Just like their stupid NFC implementation, they have Metal.
Warhammer 40,000: Dawn of War II, Chaos Rising and Retribution released for Linux, port report and thoughts
30 Sep 2016 at 1:46 am UTC
30 Sep 2016 at 1:46 am UTC
Quoting: FinzYou have to remove a file from the steam runtime. Refer to page 4 of the comments.Quoting: wolfyrionFor me at the moment none of these games are working.... so I consider it a bad portSimilar issue here. After changing graphics settings game stop to respond and I have to kill process manually.
well not all Linux users are running debian based distros...
So I am getting this very annoying screen at start
[...] Picture here [...]
and when I launch the game my monitor becomes like this and I have to kill the task in order to go back
Manjaro Linux x64
Nvidia Driver 370.28
Warhammer 40,000: Dawn of War II, Chaos Rising and Retribution released for Linux, port report and thoughts
29 Sep 2016 at 5:20 pm UTC
29 Sep 2016 at 5:20 pm UTC
Quoting: lucifertdarkAm I the only one who has the missing executable error for Retribution? I thought it was downloading a bit quick, now I know why. The rest of the game is working as it should though. :D happy happy times for me, there is something else making me super happy but I can't say what it is for a few more days. :D :D :D :DAnother game coming that you know about? Lol.
Warhammer 40,000: Dawn of War II, Chaos Rising and Retribution released for Linux, port report and thoughts
29 Sep 2016 at 5:19 pm UTC
29 Sep 2016 at 5:19 pm UTC
Quoting: GuestIt won't. I checked. It's just a symbolic link to another variant of libasound in the same folder anyway.Quoting: cxphergmailcomWhoa this works. But removing libasound.so.2 from the runtime, will that affect other games?It’s unlikely. ALSA libs shouldn’t be in the Steam runtime in the first place, as they are on all Linux systems already.
Warhammer 40,000: Dawn of War II, Chaos Rising and Retribution released for Linux, port report and thoughts
29 Sep 2016 at 4:51 pm UTC
29 Sep 2016 at 4:51 pm UTC
Quoting: TcheyAUR stands for Arch User Repository. It's only available on Arch Linux.Quoting: wolfyrionSOLUTIONWhat is AUR ? It seems i already have librtmp0 installed, but i can't find lib32-librtmp0 in my Synaptic.
For those who have problem with the Dawn of War II not running you need to install from AUR
librtmp0 and lib32-librtmp0
Have fun ^_^
Running Mint 17.3 XFCE 64bits
Warhammer 40,000: Dawn of War II, Chaos Rising and Retribution released for Linux, port report and thoughts
29 Sep 2016 at 4:42 pm UTC
29 Sep 2016 at 4:42 pm UTC
Quoting: rustybroomhandleWhoa this works. But removing libasound.so.2 from the runtime, will that affect other games?Quoting: wolfyrionSOLUTION
For those who have problem with the Dawn of War II not running you need to install from AUR
librtmp0 and lib32-librtmp0
Have fun ^_^Quoting: ysblokjethanks both! all good nowQuoting: rustybroomhandleYaaaah, Manjaro user here - not working at all for me - NVIDIA driver 370.28 - debugging nowTry removing libasound.so(.2) from the 64 bit libraries in your steamruntime. I got it down to libasound on arch.
look in ~/.steam/steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu/
Warhammer 40,000: Dawn of War II, Chaos Rising and Retribution released for Linux, port report and thoughts
29 Sep 2016 at 4:36 pm UTC
29 Sep 2016 at 4:36 pm UTC
Quoting: wolfyrionSOLUTIONTried this. Makes no diff.
For those who have problem with the Dawn of War II not running you need to install from AUR
librtmp0 and lib32-librtmp0
Have fun ^_^
Warhammer 40,000: Dawn of War II, Chaos Rising and Retribution released for Linux, port report and thoughts
29 Sep 2016 at 4:35 pm UTC
29 Sep 2016 at 4:35 pm UTC
Can't get it to run on Arch. Disappointed.
Deus Ex: Mankind Divided is officially coming to SteamOS & Linux, port by Feral Interactive
16 Sep 2016 at 4:52 pm UTC Likes: 1
It's like you said, they either don't like money or are nuts.
16 Sep 2016 at 4:52 pm UTC Likes: 1
Quoting: boltronicsBethesda does not realize how much money there is here. Doom would be a cinch for them to port. And the amount of Linux/SteamOS users who would pick it up would more than make up for the porting effort of a few days. Heck, it's even Vulkan ready.Quoting: m2mg2I think a lot of people are blaming OpenGL for performance issues that aren't really a problem with OpenGL. The biggest problem is that no one is really coding for good performing OpenGL, they are coding for DirectX.Exactly this.
You know who is coding really good performing OpenGL? Id Software. Forget Doom as it's unplayable DRM junk, but Wolfenstein: The New Order and Wolfenstein: The Old Blood run great under Wine since it can pass through the bulk of the OpenGL calls directly. The performance of these games under GNU/Linux is amazing. Far better than many native GNU/Linux releases!
If Id software made GNU/Linux games, they'd be 1st class. Too bad they aren't interested.
Strange Bethesda don't publish for SteamOS really. I can understand Ubisoft and EA since they have their own DRM client/stores they would have to port and support as well, but Bethesda really have nothing holding them back and the work to port games that already work flawlessly under Wine would be almost nothing. It's like they don't like money or something. :dizzy:
It's like you said, they either don't like money or are nuts.
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