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Latest Comments by Philadelphus
The Steam Soundtrack Sale is now live to celebrate the new dedicated Soundtrack feature
16 February 2020 at 5:21 am UTC Likes: 1

MicromegasI think the soundtrack of "Faster than Light" is an amazing piece of art with it's careful sound variations of simple tunes but it's maybe not for everyone.

Also: Valve should add the soundtrack feature to their mobile app to listen to them on the go without hassle.
I knew I was forgetting something!

Valve released a new Stable version of the Steam Client - Steam Play filter for Big Picture Mode added
16 February 2020 at 5:19 am UTC

Thanks for the tip on how to view screenshots —I don't do it often, but I did notice that the button wasn't working recently.

The Steam Soundtrack Sale is now live to celebrate the new dedicated Soundtrack feature
12 February 2020 at 10:02 am UTC

Seasons After Fall has a seriously amazing soundtrack, done almost entirely by a string quartet utilizing all kinds of "extended technique" to get some really interesting and unusual sounds out of the instruments. Can highly recommend as a lover of both classical music and video game soundtracks.

Stardew Valley's is also really good. Surviving Mars was surprisingly good for listening in the background while being creative (and I love how almost all the tracks are named after chemical elements or substances). Thomas Was Alone has some haunting and really enjoyable bits. I like Paradox grand strategy game soundtracks typically as well, pretty much anything by Andreas Waldetoft. The Team Fortress 2 soundtrack has some great work, though I wish they'd update it with the music from Jungle Inferno. Oh yeah, the Octodad: Dadliest Catch soundtrack has some interesting stuff including remixes of songs that aren't found in-game.

I've got soundtracks for several other games, but these are the ones I typically tend to listen to more often.

FTL: Faster Than Light now has Steam Achievements over seven years after release
4 February 2020 at 9:12 am UTC

Wow, I got incredibly lucky and unlocked five ships in my first three runs since I started playing again, including the Crystal Cruiser via event chain. In that run I completely took the Flagship apart with a boarding crew of four Mantises and two Crystals, and no cloaking to boot!

Linux Mint and the Cinnamon desktop progressing well, all-time high donations
4 February 2020 at 8:36 am UTC

Nice! LMDE was the first distro I used when I got into using Linux at home (instead of at work), and while I migrated to Debian a year later I think I still have it on a partition. (Makes a good backup when I mess up with my primary OS… ) And yeah, I picked Cinnamon coming from Windows as a very similar replacement, and I've been satisfied with it enough that I've never even really looked into other options. Still always nice to get improvements for it, of course!

FTL: Faster Than Light now has Steam Achievements over seven years after release
31 January 2020 at 1:40 pm UTC Likes: 1

I got 14 when I started up the game, though this is somewhat misleading as I moved my game installation between disks last year which wiped achievements (since they were tracked per-installation apparently); I've actually achieved most of them over my 371 hours of play time. Many of them twice, since a fair bit of that was on my laptop which also tracked achievements separately. It's great to see them finally sync and be recorded on Steam. Time to dive back in and get them again!

appetrosyanQuestion: why do people care about achievements?
Why do people care about taking photos of weddings? Why do people frame their diploma and hang it on the wall? Why do people keep sentimental mementos of any sort? They provide something you can look back on in the future and bring back memories associated with the event (happy, sad, angry, bittersweet, whatever).

Linux gaming night: Shotgun Farmers - come join tonight
26 January 2020 at 11:58 pm UTC

TheSHEEEPYeah, I think the standard time zones for most here are GMT (which is the same as UTC, I think?), EST and PST.
Yeah, I'm in AEDT, which looking it up is UTC+11. And before I was in HST, which is UTC-10, so I'm used to living in relatively low-population timezones.

Liam DaweHey, sorry! I can try and remember - I want as many people in as possible
No worries, and thanks! I figure in this day and age there must be a pretty simple solution out there—even if it's just linking to or something.

'Push Me Pull You' is a strange but kid-friendly multiplayer comical wrestling game featuring humanoid conjoined twins
26 January 2020 at 11:52 pm UTC

QuoteThomas Was Alone -for which it isn't entirely clear if it supports Linux or not-
Thomas Was Alone definitely works on Linux—I just checked, it runs fine without Proton.

Also, Fed Square, huh? That's only half an hour away by train. Maybe I'll have to check out the ACMI whenever it's on next…

Paradox to trial a subscription system to help with DLC overload for Europa Universalis IV
26 January 2020 at 7:22 am UTC

mahagrEU4 DLC used to be 66% off on sales, but now they are only 50% off (in EU at least), which is crazy for everyone who is just starting to play the game.
Huh, you're right: the base game is 75% off now, but all the DLC are only 50%. That does change the math a bit.

Plague Inc: Evolved hits new all-time high on player count due to the Coronavirus outbreak in China
26 January 2020 at 2:41 am UTC Likes: 6

I've always found it weird how Plague Inc's model is considered so "realistic" when any mutation you apply to your disease instantly happens to every single one of your pathogens simultaneously, instead of how it would happen in reality where it would happen in a single one and would then have to spread (and out-compete its un-mutated brethren!) all over again. This lead to the meta of focusing on infectivity while downplaying lethality until you've infected the entire world while flying under the radar, then cranking up lethality and dropping all of humanity in a few weeks, which doesn't happen in reality. (Assuming we're not talking about the nanites pathogens, where such simultaneous changes might actually make sense. ) And I understand a simulation will never be completely realistic, but this seems like a glaring deviation from reality.

Like, nothing against it as a game; I've never played it, but I've watched some Let's Plays and it looks like a pretty fun game. Maybe I'll finally pick it up while it's on sale…

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