Latest Comments by Philadelphus
Steam store home page gets a refresh in Beta, plus another Linux SteamRT3 Beta fix
3 Apr 2026 at 8:32 pm UTC Likes: 1
3 Apr 2026 at 8:32 pm UTC Likes: 1
Yeah, the research I saw also suggests there's a "too short" length as well, with lines shorter than ~40 characters causing too much disruption due to having to frequently jump back to the beginning of a new line. But what the optimal length for any given person is will probably be different. Hence more customization options would be great. 🙂
Ascenders: Beyond the Peak has my attention with vertical turn-based roguelite survival
3 Apr 2026 at 6:58 pm UTC Likes: 1
*rereads title* Oh wait, this is Beyond the Peak, my bad.
It weirdly reminds me of the board game Leviathan Wilds, a game that's sort of like Shadows of the Colossus if you and your friends were climbing giant leviathans to shatter the corrupting crystals growing on their bodies to free them instead of killing them. Same kind of 2D vertical climbing mechanics (although you're not roped together in Leviathan Wilds).
3 Apr 2026 at 6:58 pm UTC Likes: 1
Lose a climber? Their resources go with them, morale drops and it will only get more challenging.Isn't that just Peak? 😛
*rereads title* Oh wait, this is Beyond the Peak, my bad.
It weirdly reminds me of the board game Leviathan Wilds, a game that's sort of like Shadows of the Colossus if you and your friends were climbing giant leviathans to shatter the corrupting crystals growing on their bodies to free them instead of killing them. Same kind of 2D vertical climbing mechanics (although you're not roped together in Leviathan Wilds).
Wall run and slice up massive machines in the upcoming MotorSlice arrives in May
3 Apr 2026 at 6:54 pm UTC Likes: 6
3 Apr 2026 at 6:54 pm UTC Likes: 6
Getting some Shadow of the Colossus vibes from that giant robot in the trailer, interesting!
Oh, I see it has a demo? Might give that a try.
Actually…if a game has a demo, that might be something worth mentioning in the article in case people want to check it out.
Oh, I see it has a demo? Might give that a try.
Actually…if a game has a demo, that might be something worth mentioning in the article in case people want to check it out.
Steam Beta adds Remote Downloads Management
3 Apr 2026 at 6:41 pm UTC
3 Apr 2026 at 6:41 pm UTC
Interesting, sounds useful!
I suspect most people are not bothered by the lack of a Download All button. Like, I get it; I get that itch in my brain too when I go to the Downloads page and see a bunch of things queued up. But if I'm not looking at the Downloads page, I don't really think about it. As I checked just now, I have twelve games in the queue (from a library of over two hundred). At most I might want to play "a few" of those today, but it's not like I'm going to be playing all of them today, so whether they download right now or over the course of the day doesn't really make a meaningful difference to me. Any single game I want to update I can do so, but otherwise, the ability to update twelve games at once – while it might scratch that mental itch – doesn't actually do anything for me, practically.
That's not to say there aren't situations where the ability to queue up everything wouldn't be handy, like if I'm updating my Steam Deck library right before a trip where I won't have connectivity. But I suspect most users wouldn't particularly care if a Download All button existed. (Given Steam's huge userbase, there has to be a long tail of users with just a small number of games, most of which won't all have updates available at the same time – so even if they're prioritizing downloads, they might see two or three rather than 10+, at which point they can just click a few update buttons.)
I suspect most people are not bothered by the lack of a Download All button. Like, I get it; I get that itch in my brain too when I go to the Downloads page and see a bunch of things queued up. But if I'm not looking at the Downloads page, I don't really think about it. As I checked just now, I have twelve games in the queue (from a library of over two hundred). At most I might want to play "a few" of those today, but it's not like I'm going to be playing all of them today, so whether they download right now or over the course of the day doesn't really make a meaningful difference to me. Any single game I want to update I can do so, but otherwise, the ability to update twelve games at once – while it might scratch that mental itch – doesn't actually do anything for me, practically.
That's not to say there aren't situations where the ability to queue up everything wouldn't be handy, like if I'm updating my Steam Deck library right before a trip where I won't have connectivity. But I suspect most users wouldn't particularly care if a Download All button existed. (Given Steam's huge userbase, there has to be a long tail of users with just a small number of games, most of which won't all have updates available at the same time – so even if they're prioritizing downloads, they might see two or three rather than 10+, at which point they can just click a few update buttons.)
NVIDIA announce a preview of "DRM Per-Plane Color Pipeline API" support on Linux (good for HDR)
2 Apr 2026 at 6:56 pm UTC
2 Apr 2026 at 6:56 pm UTC
Thanks for the links everyone. 😆 I appreciate that the Wikipedia article starts off with "Not to be confused with digital rights management.", so it's not just me.
Steam store home page gets a refresh in Beta, plus another Linux SteamRT3 Beta fix
2 Apr 2026 at 6:54 pm UTC Likes: 1
2 Apr 2026 at 6:54 pm UTC Likes: 1
It does look like a good change from what I've seen (I saw some before-and-after screenshots elsewhere), but I'll wait for it to roll out to the main branch.
This collides with the fact that as humans our horizontal field of view is larger than our vertical field of view, so monitors wider than they are tall make sense for computers due to the way our eyes work. But just extending text all the way across would be horrible to read, so it often ends up slightly awkwardly confined to a central region of the screen.
I agree that a good solution would be to have more stuff in sidebars (navigation links, etc.). Or perhaps go with multi-column layouts, though how well that works would depend heavily on the site. (Having read a lot of scientific papers in two-column format, it's really annoying to have to constantly scroll back up and then down again to read each page.)
(Interestingly, the research I found suggested ~80 characters as an upper limit for line length for "expert" readers. I counted the first line of my comment in the preview as being 119 characters long and didn't feel like I was having difficulty reading my text – I guess voraciously consuming written material ever since I first learned to read has its perks – but having read the occasional page with line lengths in what must have been the hundreds of characters I definitely concur that there is an upper limit on what's not taxing to read.)
Quoting: XpanderWhy on earth is there so much empty space. Everything is squished into the middle. I have my monitor in landscape not portrait ffs.There's lots of UX research that shows that above a certain length lines of text become hard for people to read. Reading skill impacts this somewhat (e.g., better readers can handle slightly longer line lengths), but there's an upper limit above which a line is so long it becomes taxing for readers to easily follow it back to find the start of the next line. This applies to any written text; it's why newspapers, books, papers, etc. run multiple columns rather than lines of text straight across the page.
well thats not steam only issue ofc. Every freaking site does that these days :(
This collides with the fact that as humans our horizontal field of view is larger than our vertical field of view, so monitors wider than they are tall make sense for computers due to the way our eyes work. But just extending text all the way across would be horrible to read, so it often ends up slightly awkwardly confined to a central region of the screen.
I agree that a good solution would be to have more stuff in sidebars (navigation links, etc.). Or perhaps go with multi-column layouts, though how well that works would depend heavily on the site. (Having read a lot of scientific papers in two-column format, it's really annoying to have to constantly scroll back up and then down again to read each page.)
(Interestingly, the research I found suggested ~80 characters as an upper limit for line length for "expert" readers. I counted the first line of my comment in the preview as being 119 characters long and didn't feel like I was having difficulty reading my text – I guess voraciously consuming written material ever since I first learned to read has its perks – but having read the occasional page with line lengths in what must have been the hundreds of characters I definitely concur that there is an upper limit on what's not taxing to read.)
NVIDIA announce a preview of "DRM Per-Plane Color Pipeline API" support on Linux (good for HDR)
2 Apr 2026 at 3:40 am UTC
2 Apr 2026 at 3:40 am UTC
What does DRM stand for in this case? Because I read it as Digital Rights Management, and I couldn't figure out from the headline if NVIDIA announcing something about "DRM Per-Plane Color" on April 1 was the height of April Fools, or a new depressing reality.
Fans of Portal and first-person puzzlers will definitely want to check out He Who Watches
31 Mar 2026 at 7:02 pm UTC Likes: 3
31 Mar 2026 at 7:02 pm UTC Likes: 3
Interesting, another one for the first-person puzzle genre. Reminds me a bit of Superliminal and Viewfinder (learning to solve problems by looking at things from new perspectives), and also Gravitas [External Link] a short, hilarious (and entirely FREE) game which I can't recommend enough.
Plague Inc: Evolved is getting a big new Aliens & Anti-Vaxxers DLC and free update
31 Mar 2026 at 12:48 am UTC Likes: 1
31 Mar 2026 at 12:48 am UTC Likes: 1
Quoting: Purple Library GuyPerhaps (given the overall theme of the DLC) they mean “consume” literally, and Greenland is simply their initial snack. 🤔Greenland falls to the zombie hordes overnight! There is no virus, no cure, only the relentless march of the undead. Can they consume the world?Not if they're starting from freakin' Greenland they can't.
GNOME Fellowship program announced to support "critical and under-resourced areas"
26 Mar 2026 at 5:38 am UTC Likes: 3
26 Mar 2026 at 5:38 am UTC Likes: 3
Quoting: GustyGhostMissed opportunity for Fellowship of the GNOMEGNOME Alone…wait, no, the opposite of that! 😄
- Linux smashes past 5% on the Steam Survey for the first time
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- OldUnreal release new preview update for the classic Unreal Tournament 2004
- > See more over 30 days here
- New Desktop Screenshot Thread
- Hamish - Away all of next week
- Xpander - The Great Android lockdown of 2026.
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How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck