Latest Comments by Philadelphus
Parkitect, the game that lets you build a theme park has come a long way
7 Sep 2017 at 11:11 pm UTC Likes: 2
7 Sep 2017 at 11:11 pm UTC Likes: 2
One cool thing the devs of Parkitect did it the ability to save ride blueprints of coasters for reuse or sharing with other people as simple .png files with a cool twist: storing the data for the ride in the color data of the image itself [External Link].
RUNNING WITH RIFLES updated and the Pacific DLC price & store page is up
6 Sep 2017 at 8:55 pm UTC
6 Sep 2017 at 8:55 pm UTC
I played the demo for a few hours and moderately enjoyed it, but never actually got the game. Maybe it's time to take another look at it!
Want to know what could have happened in Half-Life 2: Episode 3? Well, now you might be able to
25 Aug 2017 at 10:47 pm UTC
25 Aug 2017 at 10:47 pm UTC
Quoting: MayeulCalthough my memory doesn't seem to be good on this one, as I couldn't find anything about it on the net.Your memory may be playing tricks on you, I've never seen anything like that. ;) Would be cool though!
Ryan "Icculus" Gordon is looking for new games to port to Linux, pay not required
21 Aug 2017 at 7:38 pm UTC
21 Aug 2017 at 7:38 pm UTC
I'd love to see Dodge That Anvil! [External Link] come to Linux (I dislike linking to my own work, but I have the only Let's Play of it in existence at this point and want to show it [the game, not my work] off :)). It's a one-man indie game from 2006 that isn't even on Steam, and is both incredibly polished and lots of fun, and I think a lot of people would love it if they only knew of its existence. It runs perfectly fine in WINE, but I'd love to see a Linux version as well.
The Linux beta build of 'WolfQuest' is coming along, could be live for everyone soon
14 Aug 2017 at 8:23 pm UTC
14 Aug 2017 at 8:23 pm UTC
I played this some years ago on Windows (before I switched to Linux), when it was still free. Obviously I don't know how many improvements have happened to it since then, but it was a decent enough game at the time. One feature it has that I thought was cool and haven't seen in other games was "Smell-O-Vision", where you can toggle on and off the ability to see scent trails of other animals, allowing you to either follow them (if prey, like rabbits or elk) or avoid them (if predators, like bears, though at that point they were more annoying than dangerous). The second part of the game, where you raise your litter of pups, was also pretty cool (though had more noticeable control difficulties when trying to interact with your kids, hopefully that's been fixed in the meantime).
What have you been playing on Linux lately and what do you think?
10 Aug 2017 at 9:13 pm UTC
10 Aug 2017 at 9:13 pm UTC
Let's see…
Team Fortress 2—hurry up with that Pyro/Jungle/whatever update Valve! But also take your time to make sure it's well-tested and bug free. Yes, I know those are mutually exclusive. :P
Stellaris—picked it up just before Utopia launched. Enjoying it, though there are definitely improvements that could be made (and which Paradox will get to, I'm sure).
Shadow Tactics: Blades of the Shogun—a fantastic real-time tactics game I discovered from here, and whose Linux demo sealed the deal (and this is my first experience with the genre, I don't have any rose-tinted childhood memories of similar games; this one sold me on its own merits). Currently replaying all the missions to go for badges, some of which drastically change the play style (like "don't shoot anyone with the character whose main feature is the ability to shoot people at long range" ).
With WINE:
Dodge That Anvil!—a very polished and humorous indie game from 2006 with a unique mechanic of dodging things falling from the sky targeted at your head, a game I played with my little brothers just before I moved away to college and have a lot of fond memories of. It's Windows-only, not on Steam (yet my CD key still works!), and is old and obscure enough not to have a single Let's Play of it on YouTube…until I started posting one earlier this year. I actually just finished the main story mode last week, and got a message a few days later from the original developer (!) saying he's a big fan of Let's Plays and always hoped someone would do one for DTA, and that he really enjoyed mine (!!). Really made my day. :woot:
Team Fortress 2—hurry up with that Pyro/Jungle/whatever update Valve! But also take your time to make sure it's well-tested and bug free. Yes, I know those are mutually exclusive. :P
Stellaris—picked it up just before Utopia launched. Enjoying it, though there are definitely improvements that could be made (and which Paradox will get to, I'm sure).
Shadow Tactics: Blades of the Shogun—a fantastic real-time tactics game I discovered from here, and whose Linux demo sealed the deal (and this is my first experience with the genre, I don't have any rose-tinted childhood memories of similar games; this one sold me on its own merits). Currently replaying all the missions to go for badges, some of which drastically change the play style (like "don't shoot anyone with the character whose main feature is the ability to shoot people at long range" ).
With WINE:
Dodge That Anvil!—a very polished and humorous indie game from 2006 with a unique mechanic of dodging things falling from the sky targeted at your head, a game I played with my little brothers just before I moved away to college and have a lot of fond memories of. It's Windows-only, not on Steam (yet my CD key still works!), and is old and obscure enough not to have a single Let's Play of it on YouTube…until I started posting one earlier this year. I actually just finished the main story mode last week, and got a message a few days later from the original developer (!) saying he's a big fan of Let's Plays and always hoped someone would do one for DTA, and that he really enjoyed mine (!!). Really made my day. :woot:
We have two more XCOM 2: War of the Chosen videos for you, commander
9 Aug 2017 at 7:40 pm UTC Likes: 1
9 Aug 2017 at 7:40 pm UTC Likes: 1
Wow. That Specter seems terrifying. Can waltz up to your soldier in an un-hittable form, then render them unconscious and make an allied clone of them in one turn? That seems ridiculously dangerous. Better stay out of their range, I guess. :O
Valve announce a new game that's not Half-Life 3, introducing 'Artifact', a card game
9 Aug 2017 at 7:34 pm UTC
9 Aug 2017 at 7:34 pm UTC
Well, given how popular Dota and CCGs are I'm sure this'll make lots of people very happy.
I'm not one of them as neither interest me, but at least it shows Valve haven't completely forgotten how to make games, right? :(
I'm not one of them as neither interest me, but at least it shows Valve haven't completely forgotten how to make games, right? :(
SimAirport, an airport design and management game is looking for Linux testers
2 Aug 2017 at 7:46 pm UTC
I just mentioned Sim Farm because someone at least already tried to do something like Sim Ant [External Link], even if the Kickstarter (which I backed) didn't succeed.
2 Aug 2017 at 7:46 pm UTC
Quoting: razing32Another game from my childhood! I've love that too. :)Quoting: PhiladelphusThat's pretty cool. I like that art style, and I have wondered in the past why no one has done an airport management simulation game yet.I'd prefer Sim Ant to be honest. :P
Now if someone could just remake Sim Farm from my childhood I'd be happy. :)
I just mentioned Sim Farm because someone at least already tried to do something like Sim Ant [External Link], even if the Kickstarter (which I backed) didn't succeed.
SimAirport, an airport design and management game is looking for Linux testers
1 Aug 2017 at 8:42 pm UTC
1 Aug 2017 at 8:42 pm UTC
That's pretty cool. I like that art style, and I have wondered in the past why no one has done an airport management simulation game yet.
Now if someone could just remake Sim Farm from my childhood I'd be happy. :)
Now if someone could just remake Sim Farm from my childhood I'd be happy. :)
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