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Latest Comments by Philadelphus
CATO: Buttered Cat is a truly charming puzzle platformer based on the buttered-cat paradox
11 Sep 2024 at 6:39 pm UTC Likes: 6

Wow, the I Am Bread + Stray crossover we didn't know we needed!

Stellaris: Cosmic Storms and the free 3.13 'Vela' update out now
11 Sep 2024 at 6:35 pm UTC Likes: 3

Battle Thralls! And we can already make Fallow Slaves with the Global Pacifier colossus. Maybe it's time for an Ur-Quan run… :grin:

That change to how planetary resource deposits works sounds goods, once I finally untangled it. And now I kinda want to make a storm-chaser civilization, set all the storm limits to max, and watch the galactic chaos unfold. :smile:

Make it so, engage or something for the Steam Space Exploration Fest
5 Sep 2024 at 6:35 pm UTC

Quoting: nullzero
Quoting: JarmerA game I have had wish-listed for forever just released to 1.0 just in time for this fest! I highly recommend you try it out if you're a fan of the genre.

Starcom Unknown Space:

https://store.steampowered.com/app/1750770/Starcom_Unknown_Space/ [External Link]
Interested!

Found about that one in this steam fest and looks cool as I didn't play/knew the previous one. I also see another game with cult following, Starsector, which seems to be referenced every other review and which I never knew about.

This last one is not in steam, but it has modding and apparently linux versions too.
I've now ended up checking out both of these and will probably end up getting at least one if not both. Thanks.

Exographer is a metroidvania inspired by real science - will be fully Steam Deck playable
5 Sep 2024 at 6:30 pm UTC Likes: 4

Interesting…as an astrophysicist, I might have to check this out. Oh, it has a demo? OK, I'll definitely give that a try.

Soundtrack composed by Yann Van Der Cruyssen (Stray, Cave Story).
That's a selling point for me! Though they didn't mention his best work, Seasons After Fall [External Link], where he wrote an incredible soundtrack [External Link] using solely a string quartet with lots of expanded technique. (It's on sale right now for like $1.50 if you like 2D platformer-puzzle games with great music.)

Devour famous paintings in the classic Snake-ish game ART for Snakes
4 Sep 2024 at 6:59 pm UTC

I'm intrigued. The movement controls shown at the beginning remind me of when you get randomly polymorphed into a worm in Noita.

Quoting: Purple Library GuyI notice it says "Linux and Windows" (but not Mac). I think there's going to be gradually more of that over time.
I remember first seeing that maybe a few years ago, and thinking "Ah, it's finally happening…" And then I was looking at Steam just now, and noticed a bunch of Valve's games have that too: TF2, Portal 2, etc.

Steam Deck reaches over 16,000 playable and verified games
28 Aug 2024 at 6:41 pm UTC Likes: 1

Can report that Star Wars: Bounty Hunter works perfectly on the Deck.

It unfortunately does not run at all on my desktop, however, which is where I wanted to play it. :sad: It did remind me that it's actually been years since I last bought a Windows-only game that didn't "just work" with Proton, so overall things are pretty good.

I also picked up Tactical Breach Wizards which I really enjoyed the demo of and looks to be a great Deck game, just haven't started it yet.

Deadlock from Valve may need this quick-fix on Linux
27 Aug 2024 at 6:24 pm UTC

Are there any potential complications/consequences for setting vm.max_map_count higher, or is this a set-it-and-forget-it sort of change?

Sid Meier's Civilization VII arrives February 11, 2025 - Gameplay reveal trailer live
22 Aug 2024 at 4:30 am UTC Likes: 1

Quoting: rambo919now the current fad is no civilization is actually inherently distinct from any other
But…they specifically still are distinct? Leaders get bonuses, and civilizations have unique units/buildings/etc., so mixing and matching them allows for interesting gameplay combinations.

Quoting: rambo919you can take up a new civ with every age as if changing your clothes
This is a lot more historical, actually, given how most "civilizations" don't really survive more than a few hundred years before morphing into a different form or being absorbed into another one*. It's the "The USA popped into existence in 4000 BC and has existed unchanged ever since guided by the immortal Abraham Lincoln" take from previous entries in the franchise that makes zero historical sense.

It might be a bit too revolutionary for Firaxis to have civilizations restricted to certain eras, but it sure would be an interesting mechanic!

*China might be a rare exception, depending on how you feel about things like the Warring States period or the various dynasties founded by nomadic peoples from the north.

A new demo for physics-based sandbox A Webbing Journey shows you what it's like to be a Spider
21 Aug 2024 at 6:48 pm UTC Likes: 1

This looks rather like a 3D version of Webbed [External Link], and that's not a bad thing..

Sid Meier's Civilization VII arrives February 11, 2025 - Gameplay reveal trailer live
21 Aug 2024 at 6:45 pm UTC

From watching some actual footage, it looks like my odd-even theory holds: I like most of what I've seen so far! :woot: Leaders once again have the proportions of real humans, and I like the art style in general. The ability to mix up leaders and cultures is interesting; reminds of Beyond Earth, and while there were plenty of things that didn't work out so well in BE the ability to customize your start a bit was interesting. Then there's changing cultures in different eras, the changes to armies, and a bunch of other changes that are hard to judge without experience, but which I don't hate.

Quoting: Purple Library GuyOne detail I noticed from the trailer is it seemed like there was some kind of river travel.
Yes, traversable rivers was mentioned in the video I watched. They'll take up full tiles rather than some awkward in-between thing.