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Latest Comments by Philadelphus
Paradox and C Prompt team up for Millennia and it looks very Civilization
22 Sep 2023 at 6:56 pm UTC

It's definitely…very "Civ" looking. One the one hand, Civ didn't become the giant of 4X games for nothing, there's no need to reinvent the wheel, if it ain't broke don't fix it, etc. etc.. But on the other hand, it's…very, very similar looking, at least from those screen shots. (Though it sounds like they're bringing back Armies from Civilization III, which could be mildly interesting, at least.)

Valve overhauled Steam Deck 'As Mouse' Gyro option in new Beta
22 Sep 2023 at 6:32 pm UTC Likes: 1

1€ Filter: Smoothed low level gyro noise without adding delay.
What does a "1€ Filter" mean? Is that some technical term I haven't heard of? :huh:

Unity Considers Tentative Changes To Controversial Policies
19 Sep 2023 at 7:00 pm UTC

This sounds like a relatively decent (or at least less terrible) outcome for all the people with existing Unity games, or 50% of the way through making a game in Unity and who can't just switch horses midstream. Going forward I expect the fraction of such people using Unity for future games to be…approaching zero from the right. :wink:

Here's some alternatives to the Unity game engine
15 Sep 2023 at 3:40 am UTC Likes: 2

Quoting: whizsePygame [External Link] - but only for the hardcore!
Funny story: while getting some undergraduate research experience in college I'd been teaching myself Python for several months, and had a need to write a program to display pairs of images for comparison. I tried with whatever the recommended GUI engine was (PyTK, I think? Or WX-something-or-other?), and while I made a GUI pretty easily, after like a week of work I simply could not get it to display images. So then I had a thought, "What programs, of all programs, need to make displaying images easy? Games!" So I switched to pygame (this was a little student project, so it was tiny and easy to pivot), and within I think a day or two I had a program that could actually display images. It had a 100% hand-made GUI with no bells or whistles, but by golly it worked for what I needed! :grin:

Stellaris 3.9 'Caelum' free update is out now
13 Sep 2023 at 7:03 pm UTC

Sounds like a good time for that co-op multiplayer run with the friend who last played when planets still had tiles. :grin:

Here's some alternatives to the Unity game engine
13 Sep 2023 at 6:53 pm UTC Likes: 1

I've been following Bevy for the past few years, and I while I think it's a solid engine with significant promise and solid momentum, the developers themselves note that it is still very much a work in progress. It just hit version 0.11 (with releases roughly every 3 months), and they're not afraid to overhaul and break APIs in the name of improvement between versions at the moment. It also lacks an editor program at the moment, though now that 0.11 is out I believe starting work on one is finally ready to happen. There are definitely people using it to build games right now, but even the official Bevy information page suggests Godot if you want/need a full-featured game engine today.

If all that hasn't put you off it, I do think it's a very interesting engine, and one I'd like to get around to experimenting with making games in one of these days. Of note, it's written in Rust, so might be a fun way to help brush up on your Rust skills. :smile:

VKD3D-Proton v2.10 brings various game fixes, DirectStorage additions and lots more
11 Sep 2023 at 6:45 pm UTC Likes: 7

"Tired of your players figuring out ways to get past your carefully arranged invisible walls and waist-high barricades, and sequence breaking, maybe even – GASP – speed running your game? Try our NEW Enhanced Barriers™ technology! Keep your players in their places at all times, and never again see an embarrassing 5 minute world record run for your artistic vision which should take 87.5 painstaking hours to complete!" :grin:

I don't actually know what it does either, but that's what came to mind. 🤣

Crusader Kings III hits 3 million sales after 3 years
1 Sep 2023 at 6:48 pm UTC Likes: 4

Added 6 new events to the Pet Cat story Cycle.
There must be some mistake, someone's put the most important change at the bottom of the patch notes. :grin:

Proton Experimental update has newly playable games and fixes Ship of Fools
1 Sep 2023 at 4:06 am UTC

STAR WARS Knights of the Old Republic II
That confused me, since I was playing the native version when it released on Steam back in…2016 or so? But always great to see fixes for this gem, whatever the version. :smile:

Dev of Shadow Tactics, Desperados III, Shadow Gambit: The Cursed Crew shutting down
31 Aug 2023 at 3:27 am UTC Likes: 2

Quoting: eldaking
Quoting: anewsonI wonder at what point they made this decision... seems so strange to close up shop right after a good release. Maybe they didn't think the launch was as successful as it needed to be? or maybe they decided to close up a long time ago but wanted to push out this last game. I also wonder if it's related to them self-publishing instead of using the ill-fated Daedalic (of Gollum fame)
Well, if they were going to close up, then after a release is the only time - because the alternative is starting something new and spending several years on it...

I assume it was not a decision made quickly either, so it wasn't about the commercial success of the latest game that just released. Maybe about the development of it, regardless of success, or maybe it has been going for longer still.
From reading the announcement it sounds like this was a decision made well in advance, and had nothing to do with the release itself, which seems to have gone well. They do mention they'll be closing down bit by bit over the rest of the year, and have a patch and content drop planned for Shadow Gambit before shutting down completely.