Latest Comments by Philadelphus
LEGO Bricktales to get a free Easter content update
1 Mar 2023 at 6:35 pm UTC Likes: 1
1 Mar 2023 at 6:35 pm UTC Likes: 1
It's on my wishlist, ooh, and it's on sale until March 6. I quite enjoyed LEGO Builder's Journey, sooo…why do you keep doing this to my poor wallet, Liam? What did it ever do to you? :tongue:
Fake edit: Oh, it's also <1 GB, nice and small. :smile:
Fake edit: Oh, it's also <1 GB, nice and small. :smile:
Minecraft 1.20 adding Archaeology, Cherry Blossom Biome and a Sniffer mob
28 Feb 2023 at 6:43 pm UTC
28 Feb 2023 at 6:43 pm UTC
I just remembered that I've played with a mod, Astral Sorcery, that already had a sort of archaeology involved, as to progress at some points required finding certain world-gen structures which were often buried in sand in deserts up to their tops, and would need to be excavated to use/find treasures within.
Paradox plan announcements next week, like a new game from Cities Skylines dev
28 Feb 2023 at 6:23 pm UTC
28 Feb 2023 at 6:23 pm UTC
I probably won't be tuning in, but I'll be interested to see what they announce. :smile:
Here's how to mod Stardew Valley on the Steam Deck
24 Feb 2023 at 8:07 am UTC
24 Feb 2023 at 8:07 am UTC
Quoting: BexI'm brand new to a lot of this, so thank you in advance for your help and patience if these are dumb questions. I followed your steps, but wanted to take a short cut. I have a lot of mods already on my pc (windows). Is it possible to transfer those over without any issues? I used winpinator to transfer the mods over to my steam deck. I then put them in my mods folder in my game. When running the game the load times are slow but the mods are showing up. Loading saves is about a min. Making a new character and starting a new game takes 5+ min. Is this due to another issue or because I didn't download the mods directly from nexus as you did?Not a dumb question. :smile: Just to note, I haven't tried modding SV on my Deck myself, so this is just a general answer, but I wouldn't think the method of getting them on your Deck would make a difference. How many mods is "a lot"? If they're showing up in-game (and not crashing?) it sounds like it's working, but depending on the number (or specific mods, maybe, especially lots of graphics- or computation-heavy ones?) they might simply be slowing the game down from sheer numbers.
Stellaris: First Contact releasing March 14th with a free update
24 Feb 2023 at 7:58 am UTC Likes: 2
I actually spent some time drafting a suggestion post in my head to change that event so it spawns the creatures within your borders, or at least not within empires with closed borders to you (though obviously there are some constraints on the planets that can be used).
Actually, if there's one more thing I'd love to see in Stellaris, it'd be a story pack expanding on these sorts of non-sapient or pre-sapient lifeforms. Like having a bunch of randomly-generated animal/plant/fungus species that are only found on one planet in the galaxy, or within one system (or maybe they hitch rides on spaceships and end up spreading across the galaxy! Invasive species have lots of story potential.) They wouldn't necessarily have to do much beyond exist, though they could maybe give little bonuses (maybe they have their own trait system like "Cuddly: +2% happiness to pops on this planet", etc.). It'd help planets feel more unique instead of just "Frozen World #213" if they're the only place in the galaxy a unique type of charismatic megafauna lives, for instance.
24 Feb 2023 at 7:58 am UTC Likes: 2
Quoting: Purple Library GuyBut I'd love it for those times when I've got some kind of research project chain, like finding all those critters,THIS. So much this. 🤣
I actually spent some time drafting a suggestion post in my head to change that event so it spawns the creatures within your borders, or at least not within empires with closed borders to you (though obviously there are some constraints on the planets that can be used).
Actually, if there's one more thing I'd love to see in Stellaris, it'd be a story pack expanding on these sorts of non-sapient or pre-sapient lifeforms. Like having a bunch of randomly-generated animal/plant/fungus species that are only found on one planet in the galaxy, or within one system (or maybe they hitch rides on spaceships and end up spreading across the galaxy! Invasive species have lots of story potential.) They wouldn't necessarily have to do much beyond exist, though they could maybe give little bonuses (maybe they have their own trait system like "Cuddly: +2% happiness to pops on this planet", etc.). It'd help planets feel more unique instead of just "Frozen World #213" if they're the only place in the galaxy a unique type of charismatic megafauna lives, for instance.
Stellaris: First Contact releasing March 14th with a free update
23 Feb 2023 at 6:35 pm UTC
23 Feb 2023 at 6:35 pm UTC
I see it's not mentioned in the feature notes here, but the Dev Diaries they've basically confirmed that cloaking will, in fact, let you send cloaked ships into empires with closed borders, so that sounds fun. :happy: I mean, on top of all the pre-FTL interaction stuff which is what I'm really here for.
Linux kernel 6.2 is out now, here's a feature highlight
20 Feb 2023 at 8:12 pm UTC Likes: 1
20 Feb 2023 at 8:12 pm UTC Likes: 1
You can have a little Linux kernel update, as a treat.Aw, you shouldn't have, Liam. You'll spoil our suppers! 🤣
The upcoming Team Fortress 2 update may not be as big as expected
20 Feb 2023 at 7:55 pm UTC
20 Feb 2023 at 7:55 pm UTC
Quoting: minidouOf course, still no mention of anti botting and anti cheating update.I haven't played in few years now, but wasn't there some big change or update in that direction last year or so? Or has it gotten worse again since then?
Minecraft 1.20 adding Archaeology, Cherry Blossom Biome and a Sniffer mob
20 Feb 2023 at 7:50 pm UTC Likes: 2
20 Feb 2023 at 7:50 pm UTC Likes: 2
Having just spent two weeks in January on an archaeological dig in Jordan, this sounds fun. (And a lot less dirty & sweaty…) Minecraft's a game you could actually simulate the process of removing dirt bit by bit around something fairly well.
10 years ago Steam released for Linux
17 Feb 2023 at 8:18 am UTC Likes: 4
17 Feb 2023 at 8:18 am UTC Likes: 4
Interestingly, I sort of just barely missed the event. I was still using Windows a few years out of college in 2013, but I'd just started a job that year where I used Linux at work…now fast-forward to July 2014 when I built my first desktop and put Linux Mint on it, mostly as a result of that experience at work (and a good Linux guru friend there). When I started first seriously thinking about doing such a thing sometime mid-to-late 2013, I kinda just took it for granted that Steam was available on Linux (even if a lot fewer games were at the time), and didn't realize that if I'd been able to build a computer a year earlier it wouldn't have been available.
Luckily for me, I'd only really discovered Steam a few years earlier in 2011* when Portal 2 came out, so I hadn't had much time to build up a large Windows-only library and a lot of my games were already cross-platform and available natively due to my tastes (plus some conscious buying decisions for a year or so in preparation). So for me the timing really worked out well to be able to make the switch from Windows, and I only had to give up a relatively small number of games at the time (all of which I can now play again anyway :happy:).
*I was vaguely aware of it before that, but my family had dial-up internet right up until I moved away to college, so Steam was never an option that I'd seriously checked out.
Luckily for me, I'd only really discovered Steam a few years earlier in 2011* when Portal 2 came out, so I hadn't had much time to build up a large Windows-only library and a lot of my games were already cross-platform and available natively due to my tastes (plus some conscious buying decisions for a year or so in preparation). So for me the timing really worked out well to be able to make the switch from Windows, and I only had to give up a relatively small number of games at the time (all of which I can now play again anyway :happy:).
*I was vaguely aware of it before that, but my family had dial-up internet right up until I moved away to college, so Steam was never an option that I'd seriously checked out.
- GOG now using AI generated images on their store [updated]
- CachyOS founder explains why they didn't join the new Open Gaming Collective (OGC)
- The original FINAL FANTASY VII is getting a new refreshed edition
- GPD release their own statement on the confusion with Bazzite Linux support [updated]
- Bazzite Linux founder releases statement asking GPD to cease using their name
- > See more over 30 days here
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck