Latest Comments by Dolus
Dream Daddy: A Dad Dating Simulator is now on Linux
26 Sep 2017 at 2:46 pm UTC
26 Sep 2017 at 2:46 pm UTC
Quoting: stretch611I'd rather play HuniePop.Ditto. Here's hoping HP2 makes with the Linux.
A bunch of Feral Interactive Linux ports may be broken on Arch and others, here's a possible workaround
23 Sep 2017 at 5:00 pm UTC
23 Sep 2017 at 5:00 pm UTC
Quoting: GuestNot seeing the problem. Sure, the reply assumed you'd be able to recompile whatever was broken, but the bug got fixed.Quoting: DolusThe glibc bug I'm referring to:Notice the first comment from one of the maintainers.
https://bugzilla.redhat.com/show_bug.cgi?id=1440287 [External Link]
A bunch of Feral Interactive Linux ports may be broken on Arch and others, here's a possible workaround
22 Sep 2017 at 11:50 pm UTC
22 Sep 2017 at 11:50 pm UTC
A bunch of Feral Interactive Linux ports may be broken on Arch and others, here's a possible workaround
22 Sep 2017 at 11:37 pm UTC
22 Sep 2017 at 11:37 pm UTC
Quoting: GuestThe problem is that the people who could do something about this, dont want to. They see it as a problem only affecting closed source software, and thus not worthy of any attention.Lately, they actually have been fixing bugs that only breaks closed source software. In fact, there was a change that broke older 64-bit Unity games in Arch, and that got fixed.
Mesa now has more games in the whitelist for threaded GL
15 Sep 2017 at 4:45 am UTC
15 Sep 2017 at 4:45 am UTC
This did improve performance in SR3. Not so much for the 4TH.
A bunch of Feral Interactive Linux ports may be broken on Arch and others, here's a possible workaround
14 Sep 2017 at 7:43 pm UTC
14 Sep 2017 at 7:43 pm UTC
Quoting: GuestJokes aside, going down that route has exactly the same problems in the end. I don't think flatpaks are the answer here either.I think Flatpak is part of the solution. But we have to do something about glibc ABI breakage to really solve the problem.
A bunch of Feral Interactive Linux ports may be broken on Arch and others, here's a possible workaround
14 Sep 2017 at 7:07 pm UTC
14 Sep 2017 at 7:07 pm UTC
Quoting: GuestFlatpak isn't really a good solution. It's just basically shoving a huge tree of libraries into a folder and then making sure the app uses everything in that.Sounds more like AppImage... I thought multiple flatpaks could all run on the same runtime, mitigating the amount of libs you'd have to bundle with each flatpak?
A bunch of Feral Interactive Linux ports may be broken on Arch and others, here's a possible workaround
14 Sep 2017 at 4:54 am UTC
14 Sep 2017 at 4:54 am UTC
Could shipping games themselves in Flatpak/Snap format mitigate this library breakage problem? From a practical standpoint, this would be a major turn-off to would be former Windows users who are used to their games running for 10+ years.
Ryan "Icculus" Gordon is looking for new games to port to Linux, pay not required
25 Aug 2017 at 8:22 am UTC Likes: 1
25 Aug 2017 at 8:22 am UTC Likes: 1
I think something a little more down to earth would be good to start with. Wayforward would be a good place to start. I think we'd all like the Shantae games on Linux.
Ryan "Icculus" Gordon is looking for new games to port to Linux, pay not required
23 Aug 2017 at 3:31 pm UTC
23 Aug 2017 at 3:31 pm UTC
Quoting: ShmerlRyan Gordon can do something similar, and for example implement high quality FOSS DX11 → Vulkan translation layer, that would make it even better.Not a bad idea. Since Gallium10 or 11 will likely never be a thing (thanks Nvidia). And, theoretically, D3D-to-Vulkan wrappers could be better, performance-wise, than D3D-to-OpenGL.
- GOG did an AMA and here's some highlights - like how they'll continue using generative AI
- Discord is about to require age verification for everyone
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- JSAUX announce a charging-friendly Steam Deck travel case
- System76 plans for COSMIC include Vulkan, HDR, gaming improvements and more
- > See more over 30 days here
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