Latest Comments by Salvatos
Google announce ‘Stadia’, their new cloud gaming service built on Linux and Vulkan
4 Apr 2019 at 4:15 pm UTC Likes: 1
4 Apr 2019 at 4:15 pm UTC Likes: 1
Quoting: ZlopezA false sense that they are protecting an industry they care about, probably.Quoting: ShmerlFeel free to comment in that thread. It's surprising how many DRM proponents are commenting there. I suspect most of them aren't sincere users, but represent the pro-DRM side of publishers.Probably, because I can't understand why any gamer wants to promote DRM gaming.
Open source Morrowind game engine OpenMW has a new release up
29 Mar 2019 at 12:43 am UTC
Edit: Ugh, need to install DXVK to get the launcher to work. Can't be bothered right now.
29 Mar 2019 at 12:43 am UTC
Quoting: GuestCool, I wasn't sure whether the Bethesda launcher controlled game launch or was just a frontend for game downloads. Gonna try it out.Quoting: SalvatosBut can you copy the installed files and move them to other systems and across OS upgrades or would you need to use the installer every time?Of course you can. OS upgrades only affect openmw, which you can reinstall/recompile. All it needs from the original game is the data, which should be safe as long as you don't wipe your partitions or make a backup of it.
Edit: Ugh, need to install DXVK to get the launcher to work. Can't be bothered right now.
Open source Morrowind game engine OpenMW has a new release up
28 Mar 2019 at 11:22 pm UTC
28 Mar 2019 at 11:22 pm UTC
Quoting: abelthorneBut can you copy the installed files and move them to other systems and across OS upgrades or would you need to use the installer every time?Quoting: legluondunetSure, but if you don't have it on GOG (or Steam, or CD), it's still a free copy. You need to use the Bethesda launcher with Wine to download the game but when it's done, you can just grab the files and use them with OpenMW.right now it's also free to grab from Bethesda using the code "TES25TH-MORROWIND" until March 31st.And you have to install the "Betheeda Launcher"...no thanks, I prefer to use the Gog version, without installer.
Uplay, Origin, Epic...to much games clients that are not Linux compatible.
Aeon of Sands - The Trail is a great dungeon crawler if you like the classics
26 Mar 2019 at 1:04 am UTC
26 Mar 2019 at 1:04 am UTC
Quoting: TheSHEEEPI hear you. Your comment just reminded me of the joke that sold me on the game originally :)Quoting: SalvatosI did play it, but I didn't find that it had so many 4th wall breaking jokes, but it's been a while. Besides, the whole game is much more of a comedy adventure to begin with.Quoting: TheSHEEEPNot only does that constantly rip you out of the game world by force, it makes you feel like you're sitting in front of the most cheeky DM possible. Imagine a DM who has nothing but a snarky remark for anything you do. ugh.Would you compare it to Quest for Infamy, if you happen to have played that?
The game would have been MUCH better if the humor (at least the 4th wall breaking parts, which is the majority of it) would have been left out of the game.
In Aeon Of Sands, there is a stark contrast between normal and humorous writing. When it isn't the "DM" speaking to you as the player, the writing is relatively serious most of the time.
Aeon of Sands - The Trail is a great dungeon crawler if you like the classics
25 Mar 2019 at 7:48 pm UTC
25 Mar 2019 at 7:48 pm UTC
Quoting: TheSHEEEPNot only does that constantly rip you out of the game world by force, it makes you feel like you're sitting in front of the most cheeky DM possible. Imagine a DM who has nothing but a snarky remark for anything you do. ugh.Would you compare it to Quest for Infamy, if you happen to have played that?
The game would have been MUCH better if the humor (at least the 4th wall breaking parts, which is the majority of it) would have been left out of the game.
Valve show off their new Steam Library design and a new Events page
21 Mar 2019 at 11:29 pm UTC Likes: 3
21 Mar 2019 at 11:29 pm UTC Likes: 3
I like the new look, the addition of tags to the library, and the fact that they didn't make everything mobile-big and lose the compact list on the left. Looks like a soft but effective change.
Quoting: Comandante Ñoñardoand the fat guy doesn't even reactClassy.
The Humble Curve Digital Bundle is out with four nice Linux games
20 Mar 2019 at 2:26 am UTC
20 Mar 2019 at 2:26 am UTC
The Little Acre was cute and fun, but very short. So, a good buy for any PnC enthusiast at $1! ^_^
Google announce ‘Stadia’, their new cloud gaming service built on Linux and Vulkan
19 Mar 2019 at 9:44 pm UTC Likes: 4
19 Mar 2019 at 9:44 pm UTC Likes: 4
I think the worst case (while still likely) scenario for us would be that Vulkan adoption increases and that rubs off on Linux, but Stadia itself doesn't do much for us. I don't really see it signifying the end of actual game clients. That could happen sometime in the future, but the market and infrastructure aren't there yet. Too many people don't have the bandwidth this requires or don't want to use cloud services, and too many large developers are trying to do their own thing to hand over exclusive licenses to Google (see Epic opening their own store or GOG trying to make Thronebreaker a GOG exclusive, for instance). If it's a subscription service, you also lose a big chunk of consumers that can afford to buy a game on sale once in a blue moon but can't afford another monthly bill. So I don't foresee anything so drastic coming from Stadia alone.
On the other hand, I don't really expect much else to actually benefit Linux in this endeavor. We've already seen what good the porting of Assassin's Creed Odyssey did for us, and I wouldn't be surprised if Stadia ended up being an altogether different beast than a Linux desktop (like Android, as others have pointed out). For those who don't care about privacy and the other downsides of streaming games, this could be a boon as far as playing "non-Linux" games on a Linux machine goes, but for the rest of us I doubt the AAA's attitudes will change much.
Either way, I don't intend to use this for a few practical reasons and a general distrust of Google, but it's certainly interesting in its own right and if nothing else, I think it will do more good for Linux gaming than if it had not been based on open source.
On the other hand, I don't really expect much else to actually benefit Linux in this endeavor. We've already seen what good the porting of Assassin's Creed Odyssey did for us, and I wouldn't be surprised if Stadia ended up being an altogether different beast than a Linux desktop (like Android, as others have pointed out). For those who don't care about privacy and the other downsides of streaming games, this could be a boon as far as playing "non-Linux" games on a Linux machine goes, but for the rest of us I doubt the AAA's attitudes will change much.
Either way, I don't intend to use this for a few practical reasons and a general distrust of Google, but it's certainly interesting in its own right and if nothing else, I think it will do more good for Linux gaming than if it had not been based on open source.
Google announce ‘Stadia’, their new cloud gaming service built on Linux and Vulkan
19 Mar 2019 at 9:20 pm UTC
19 Mar 2019 at 9:20 pm UTC
Quoting: ShabbyXRegarding Google and data, believe me, Google is the farthest from evil.You mean among its likes? Or in absolute terms?
Gloomhaven, the dungeon-crawling adaptation of the board game should see Linux support at release
19 Mar 2019 at 1:53 pm UTC Likes: 3
What you do between dungeons is a mix of overland travel and choose-your-own-adventure choices, so I don't know how they will deliver that in the video game but comparisons might be drawn to games like Battlechasers: Nightwar, Ash of Gods: Redemption or even Thronebreaker. You pick a destination to go on your next quest (non-linear), resolve any random events along the way, then complete a dungeon. When you're back in town you can buy and trade, you get a city event and you head back out into the world. (That's my limited overview of it from playing once, anyway.)
19 Mar 2019 at 1:53 pm UTC Likes: 3
Quoting: NanobangIt looks like a dungeon-crawler for movement (in the Steam video, the linked YouTube video, not so much) that then shifts to a third-person/isometric view for combat? Is that what we're looking at?Unless they've made a dramatic shift from the board game, I expect those views were only for the trailer and maybe a cinematic component. The dungeon-crawling part of gameplay in the original game has your party explore a series of room without exiting combat mode (i.e. your spells don't refresh after each room and you never just 'move on' to the next fight; the action economy is always on until the dungeon is completed). I would expect the hex board and isometric view to remain on at all times during dungeons.
What you do between dungeons is a mix of overland travel and choose-your-own-adventure choices, so I don't know how they will deliver that in the video game but comparisons might be drawn to games like Battlechasers: Nightwar, Ash of Gods: Redemption or even Thronebreaker. You pick a destination to go on your next quest (non-linear), resolve any random events along the way, then complete a dungeon. When you're back in town you can buy and trade, you get a city event and you head back out into the world. (That's my limited overview of it from playing once, anyway.)
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