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Latest Comments by Salvatos
Linux Gaming News Punch - Episode 1
24 Feb 2019 at 10:56 pm UTC Likes: 3

Quoting: HoriNice! I like it

EDIT: But when I send comments while playing it, the page refreshes and I have to find where I left off :(( This needs fixing
Just open the download link in a new tab and continue browsing in this one :)

Vambrace: Cold Soul, the next title from Devespresso Games will support Linux
21 Feb 2019 at 5:40 pm UTC Likes: 2

Goddamn, I had to watch at 25% speed AND pause all the time to get a good look at the UI and read the text on screen. I hope they have a proper trailer coming up.

What I did see shows some promise, though. I like the idea of character skins as side quest rewards. Will keep an eye on this one.

Valve is getting back to focusing on gaming, with non-gaming videos being retired
21 Feb 2019 at 1:30 am UTC Likes: 2

Quoting: pbSteam was the *only* online store I ever bought a movie from. And I bought a few dozen movies. Several reasons, but mostly fair prices and worldwide availability (there were some regional restrictions esp. on some series, but not that many).
Yeah, I was actually kind of hoping to see them expand their catalog since I don't really want to buy DVDs anymore but I'd like to show proper support to the few movies and series I watch nowadays, and every rental streaming service I've found seemed to not be Linux-compatible, be subscription-based, be more expensive than actually buying a physical medium or belong to Google and the likes.

At this rate I'll have to start walking to the store again *shudders* and hope the discs aren't borked on Linux.

Valve is getting back to focusing on gaming, with non-gaming videos being retired
20 Feb 2019 at 7:30 pm UTC Likes: 1

Quoting: scaineI suspect this is a (or another) reason that Steam devices didn't really take off. Playstation and Xbox both allow Netflix, Spotify and others on their consoles. Why would you buy a SteamPC that doesn't support any of that. Pretty ridiculous.
Quoting: dubigrasuGood thing I guess.
I feared at one point that Valve deliberately ignored having Netflix/Amazon/etc apps available on their SteamOS/Steam Machines because they tried to push their own movie store.
Can't people just use the web clients on SteamOS?

The Linux version of 'The Bard's Tale IV: Barrows Deep' to be released with the Director's Cut
18 Feb 2019 at 9:17 pm UTC Likes: 1

The issue we have as developers is that we are unable to finalize the Mac and Linux versions of the game and continue to simultaneously make such sweeping changes to it.
You'd think inXile would know to make their code cross-platform from the get-go by now. This ain't the first title they release on Linux.

Chained Echoes looks like a very unique fantasy RPG with mechs, airships and dragons
5 Feb 2019 at 2:13 pm UTC

Definitely looks promising, and it's impressive that a single dev got this far already in 3 years of spare time! Unfortunately since this is only skirting my fields of interest, I would need more than a trailer to take a chance and crowdfund it.

Details on how Slay the Spire sold on Linux plus some thoughts
4 Feb 2019 at 2:25 pm UTC Likes: 2

Quoting: GuestAnd it won't increase the number of native Linux titles either - on the contrary, as has already been shown by titles revoking the native port in favor of proton.
Others have already addressed most of your points, but I'd also like to point out that AFAIR the devs that removed Linux versions of their games on Steam were those where the ports were broken and/or inferior to Proton performance and they weren't willing to fix them. So even in those instances Proton improved the situation for Linux players, going from an unplayable native port to a playable non-native one.

New stable Steam client update is out opening the door a little wider for Steam Play on Linux
1 Feb 2019 at 10:55 pm UTC

Quoting: lejimsterI don't know what I'm doing wrong, but haven't had any success running any external games on steam. Usually when I add an executable it doesn't fill in the location points correctly. But even after editing the launch options I still haven't had any success.
I had a hard time with it too, the paths I picked from the options didn't seem to get added properly and I had to mess around a bit. For the only game I use this way I ended up having to insert wine commands instead of just file paths, so maybe you need to do the same?
E.g. My configuration for Guild Wars 2 is:
Target: wine "/home/username/gw2/drive_c/Program Files/Guild Wars 2/Gw2.exe" -dx9single
Start in: wine "/home/username/gw2/drive_c/" -dx9single

The second parameter in particular doesn't make any sense whatsoever to me, but it works.

The war of the PC stores is getting ugly, as Metro Exodus becomes a timed Epic Store exclusive
29 Jan 2019 at 5:34 pm UTC

Quoting: eldakingI agree that it is very unfair to consumers. Changing something crucial right before the release, after taking pre-orders, is not cool. You can't just change your mind after advertising and selling your product.
Honestly I don't see that as being the case here. They say the people who preordered on Steam will get the game, DLC and updates as expected. They're just no longer taking orders via Steam anymore. It's weird, and shitty by virtue of serving exclusivity, but at least no one is getting cheated out of their money. For those who bought it, the product remains the same. The only thing being taken away from anyone is the opportunity to buy it at a certain venue, for those who haven't already done so, and frankly that's the publisher's prerogative no matter the justification.

Quoting: johndoe86xWhen Epic and Steam compete, then consumers will win. You can buy the game on the Epic store for $10 less than you would on Steam, and you can import into your Steam library and use Proton.
I don't feel like giving money to the company that does nothing to support your market and using the free services of the company that does is a sustainable strategy. Yes Valve is a company that's out to make money, and no matter how frequently people make the assumption that Steam users worship Gabe and/or his company, I think we're all aware of that. But in a market of self-serving corporations, Valve still sets itself apart by supporting our market segment with more dedication than any other. That makes it easy for me to pick who gets my money.

Quoting: pbWhat makes me wonder is:
- the boxed editions will come with a Steam key, so...
- we might see an unprecedented interest in the boxed edition over the digital one, and...
- the game will probably weigh about 100GB, and...
- Valve will need to pay for all that bandwidth without getting anything in return, since the keys can be generated for free.
I can't cite anything on the matter, but I don't think publishers can generate keys at will anymore (if they ever really could). I seem to recall Valve making a change about that related to companies giving keys away to buy positive reviews or something. I doubt Valve would let any publisher sell thousands of keys without taking their cut, no matter if the keys come in a box or an e-mail.

Some information on why Wine is not going to be using DXVK
26 Jan 2019 at 12:42 am UTC

Quoting: liamdaweNo matter which way I frame it, I'm never going to please everyone.

They said it in a public mailing list, knowing people are watching and subscribed to it including plenty of non-developers wanting to keep tabs on it. It's not up to me to cut their words or to try to suggest they're saying something different.

I've added a small note on what Rebohle said in Discord.
Fair enough. Cheers.