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Latest Comments by Zlopez
Feral announce that Dawn of War III will use both OpenGL and Vulkan
26 May 2017 at 11:10 am UTC Likes: 2

Awesome to see Vulkan support on another game.

Feral Interactive are teasing something, again
5 May 2017 at 6:59 am UTC

Quoting: nitroflowSpace Hulk: Deathwing would also be cool, and the shooting sound is close to one of the weapons in that game too.

I didn't played the Space Hulk: Deathwing, but from what I read, the game is really bad. Stupid AI, many bugs and others things, that are making it unplayable, so I rather see DoW 3 instead of Space Hulk. But what I want to see on Linux is Battlefleet Gothic.

Quoting: Kuduzkehpanwill it be platform independent multiplayer ? or will it be just like CoH 2 and DoW 2

This mostly depends how the multiplayer code is done. If the game uses dedicated servers than probably yes, but if the network code will be same as in Space Marine or DoW 2 than probably no.
I didn't played the DoW 3, so I'm unable to say if the Relic has better multiplayer code than in DoW 2.

Feral Interactive are teasing something, again
4 May 2017 at 11:54 am UTC Likes: 11

I think it's Dawn of War 3, the sound of the gunfire is very similar to the imperial knight solaria from DoW 3.

Just for comparision View video on youtube.com time 5:46.

GOG staff state that Galaxy for Linux is being worked on, but still no ETA
28 April 2017 at 10:38 pm UTC

Quoting: AlthorionYou can manually add non-Steam games to Steam to be able to see them.

This is not the same, you are missing many functionalities. Mainly automatic updates.

GOG staff state that Galaxy for Linux is being worked on, but still no ETA
28 April 2017 at 8:47 am UTC

I personally hate to manage the downloaded games. I forgot any game, that I don't see in Steam. Also automatic updates to keep game up-to-date is fine.
But I will prefer something like central linux repository instead of many different clients. Flatpack FTW!

About Linux games being delayed: A chat with several game developers and porters
21 April 2017 at 6:55 am UTC Likes: 3

Very good insight into linux game porting background.

But this
QuoteMany game developers are not even super users so getting around on a Linux distro can be a challenge to the average developer. Even translating what a Linux player has in a bug report they send to a developer can be a challenge.
makes me very sad. I'm a developer myself (not a game developer) and I can't understand how somebody can even use the Microsoft OS for developing. I tried it for a few years and I never want to go back there. Only thing that makes this system useful for developing is MinGW. But this is only a small substitute for a Linux OS.

The Jupiter Hell developers are showing how a Kickstarter is done properly
13 April 2017 at 5:41 am UTC

I'm proud to be a backer of this project. It turns out it was good investment.

Serious Sam VR: The First Encounter is now officially on Linux
24 February 2017 at 7:34 am UTC Likes: 1

Quoting: slaapliedjeI can't help but think the next big VR technology push though is going to have something to do with sex toys...

These kind of VR is already existing in Japan.

View video on youtube.com

Total War: SHOGUN 2 looks like it will be heading to Linux & SteamOS
22 February 2017 at 7:46 am UTC

Quoting: ellie_feralEvery Tuesday at 1PM UK time, Sam (from Feral) and Liam (from, well, here) get their Dawn of War II on. You should join them if you have time. Liam streams it and everything.

Unfortunatelly I'm in work at this time.

Total War: SHOGUN 2 looks like it will be heading to Linux & SteamOS
20 February 2017 at 4:09 pm UTC Likes: 3

I only hope, thre will be a cross platform multiplayer. Right now, I want to play the Total War: Warhammer with my friends, but all of them are playing on Windows and this "incompatible versions" error is quite annoying. Same with the DOW 2, I played all of the single campaings in all DOW 2 games on Linux, but I'm unable to find any multiplayer game. There were problem to find a game even on Windows a year ago. Now on Linux it is almost impossible.

I knew this is not the fault of the Feral Interactive. I'ts sad, that this could be easily solved by making a dedicated servers, but this means, rewriting of multiplayer code of the game for which nobody wants to pay for. :(