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Latest Comments by Leopard
Developer of 'Steam Marines' talks sales, Linux represented 2% over the lifetime of it
8 Nov 2016 at 7:57 pm UTC

Quoting: Eike
Quoting: Leopard
Quoting: EikeDeveleopers need to buy bread, too.
I didn't say anything like he should give the game free or anything like that.Game is not free.
He needed to work to make the game run under Linux. He invested his time. There needs to be a fair return for him. He, says, the sales did not amount to a fair return - but that he still wants to support Linux. That's great and not to be blamed.

If you or me like the game is something completely different. I wouldn't buy it. But I don't debase people.
We're a small community.In all platforms,%3 Linux sale is not a bad thing.

What is he expecting?

%50 or something much higher?If we were achieved these amounts,we would not arguing about these devs.We would cursing Activision for space Cod,playing BF1,modding Skyrim and so much more

Developer of 'Steam Marines' talks sales, Linux represented 2% over the lifetime of it
8 Nov 2016 at 7:47 pm UTC Likes: 1

Quoting: m2mg2
Quoting: LeopardOh c'mon.You're just so used to begging developers.

If he is loving Linux and Mac community;then why he is complaining about sale percentage?

Why is he saying about game's profits?Why is he whining?

You're just so blind.
Polite conversions generate much better results. Calling people beggars, whiners and physically impaired isn't going to help anything.
Dev literally said"Linux users are just want support,but when it comes to purchasing they're not such in a hurry."

What is that means?

I'll tell you.This means you're just some bunch of hypocirates Linux users.

You're way more innocent than Polyanna.That's usually a good thing,but someone pointed out you as two-face!!! you should get tempered,which is normal.

Developer of 'Steam Marines' talks sales, Linux represented 2% over the lifetime of it
8 Nov 2016 at 7:41 pm UTC Likes: 1

Quoting: Eike
Quoting: LeopardOh c'mon.You're just so used to begging developers.

If he is loving Linux and Mac community;then why he is complaining about sale percentage?

Why is he saying about game's profits?Why is he whining?

You're just so blind.
Develeopers need to buy bread, too.
I didn't say anything like he should give the game free or anything like that.Game is not free.

He simply say,it's not worth to make game compatible with Linux.Then so be it .

Look at the Steam user ratings.It's not a wortwhile game,rated by mostly(%95)Windows users.Ms users says it.

Developer of 'Steam Marines' talks sales, Linux represented 2% over the lifetime of it
8 Nov 2016 at 7:19 pm UTC Likes: 2

Oh c'mon.You're just so used to begging developers.

If he is loving Linux and Mac community;then why he is complaining about sale percentage?

Why is he saying about game's profits?Why is he whining?

You're just so blind.

Developer of 'Steam Marines' talks sales, Linux represented 2% over the lifetime of it
8 Nov 2016 at 5:36 pm UTC Likes: 1

What is that smug developer?

Just because you're supporting Linux and Mac people won't buy your shitty game.

When Witcher 3,Skyrim and Doom like AAA games comes to SteamOS and Linux people will greatfully buy them.

We don't need your shitty game(s).We're happy with Mad Max,Shadow of Mordor,Civilazition V and stuff like that.

He just sees Linux and Mac users for profit.His goal is not sharing a game's fun with platforms.

To him,Windows users are worthy.We're just leftovers

Septerra Core, an rpg from 1999 is another Wine-port from Topware Interactive
1 Nov 2016 at 10:04 am UTC

There is nothing wrong with these old games comes to Linux with Wine porting.Because,demanding from them a native port will be pointless.I've tried Enclaeve yesterday and it ran nicely.

Linux gamers are sweet-talking Aspyr Media again
1 Nov 2016 at 9:44 am UTC

Quoting: tmtvlI thought it said threats. Was worried for a minute there.
Terrorizing,dreadful penguins:)

Why GNU/Linux ports can be less performant, a more in-depth answer
27 Oct 2016 at 10:55 pm UTC

Quoting: Guest
Quoting: LeopardVulkan will improve gaming on Linux,because more engines come out with Vulkan support there will be no need like porting stuff.

I wrote this,because your article sounded like; with Vulkan we will going into another porting sequence.
I think it's more accurate to say Vulkan will help lower the barrier to in house development. Graphics is only one part of porting too - file system access, audio, networking, etc, and all the associated platform testing remain - and that's assuming a dev doesn't want to tweak the engine to suit their own needs on the graphics side. DX12 also has a bit of a head start, so a lot of games might need DX12 -> Vulkan work.

So I think we'll see more games done in house, but I also see there will be a need still for porting.
Graphics are biggest issue.Other things are piece of cake,when it compares to graphics side.

Besides,i m not talking about games developed for Dx12 and ported to Vulkan.I m talking about native Vulkan games.So in this case,there will be just little adjustments for varies to platforms,which can be included in game engines in the near future

Why GNU/Linux ports can be less performant, a more in-depth answer
27 Oct 2016 at 8:50 pm UTC Likes: 2

Vulkan will improve gaming on Linux,because more engines come out with Vulkan support there will be no need like porting stuff.

I wrote this,because your article sounded like; with Vulkan we will going into another porting sequence.