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Latest Comments by Leopard
Rise of the Tomb Raider for Linux to release tomorrow, April 19th
18 Apr 2018 at 12:48 pm UTC

Quoting: liamdawe
Quoting: Leopard
Quoting: liamdawe
Quoting: Leopard
Quoting: liamdawe
Quoting: Leopard
Quoting: Eike
Quoting: LeopardNo , but you gotta aim higher. We need tons of AAA's.
Sure, but I would count RofTR as AAA already.
(And a quick Google search seems to agree on this.)
I didn't say anything like ; Tomb Raider is not AAA though.

Btw , 396.18 driver need is a bit odd.
Personally, I wouldn't say it was odd. On Windows, NVIDIA and AMD both put out new drivers that are needed for a lot of AAA releases. There's always a reason behind it :)
But from what i saw , it is kinda problematic with its new technique for shaders.
In regards to that new NVIDIA driver, NVIDIA seem to be closely watching DXVK and have made adjustments to improve it: https://github.com/doitsujin/dxvk/issues/267#issuecomment-382147467 [External Link]

So...Wine being used with DXVK is actually helping NVIDIA's Linux driver.
I didn't say anything about Wine at all.

Why do you come up with it?

If it is beneficial , than it is very welcome. I just think spending money for Wine titles is absurd , that's all.

In fact , donating to Wine and buying native Linux games much more sense.

I'm a Wine user too , not a hardcore one though.
No need to get defensive there. We are on the subject of drivers and I thought it was interesting how Wine + DXVK is helping NVIDIA improve their driver :)
We are cool :)

Rise of the Tomb Raider for Linux to release tomorrow, April 19th
18 Apr 2018 at 12:13 pm UTC

Quoting: liamdawe
Quoting: Leopard
Quoting: liamdawe
Quoting: Leopard
Quoting: Eike
Quoting: LeopardNo , but you gotta aim higher. We need tons of AAA's.
Sure, but I would count RofTR as AAA already.
(And a quick Google search seems to agree on this.)
I didn't say anything like ; Tomb Raider is not AAA though.

Btw , 396.18 driver need is a bit odd.
Personally, I wouldn't say it was odd. On Windows, NVIDIA and AMD both put out new drivers that are needed for a lot of AAA releases. There's always a reason behind it :)
But from what i saw , it is kinda problematic with its new technique for shaders.
In regards to that new NVIDIA driver, NVIDIA seem to be closely watching DXVK and have made adjustments to improve it: https://github.com/doitsujin/dxvk/issues/267#issuecomment-382147467 [External Link]

So...Wine being used with DXVK is actually helping NVIDIA's Linux driver.
I didn't say anything about Wine at all.

Why do you come up with it?

If it is beneficial , than it is very welcome. I just think spending money for Wine titles is absurd , that's all.

In fact , donating to Wine and buying native Linux games much more sense.

I'm a Wine user too , not a hardcore one though.

Rise of the Tomb Raider for Linux to release tomorrow, April 19th
18 Apr 2018 at 11:30 am UTC

Quoting: lucifertdark
Quoting: LeopardTomb Raider is not AAA though.
Yes it is.

Quoting: LeopardBtw , 396.18 driver need is a bit odd.
The most recently released drivers, Vulkan needs them to run properly I guess.
Just read my post again.

Rise of the Tomb Raider for Linux to release tomorrow, April 19th
18 Apr 2018 at 11:19 am UTC

Quoting: liamdawe
Quoting: Leopard
Quoting: Eike
Quoting: LeopardNo , but you gotta aim higher. We need tons of AAA's.
Sure, but I would count RofTR as AAA already.
(And a quick Google search seems to agree on this.)
I didn't say anything like ; Tomb Raider is not AAA though.

Btw , 396.18 driver need is a bit odd.
Personally, I wouldn't say it was odd. On Windows, NVIDIA and AMD both put out new drivers that are needed for a lot of AAA releases. There's always a reason behind it :)
But from what i saw , it is kinda problematic with its new technique for shaders.

Rise of the Tomb Raider for Linux to release tomorrow, April 19th
18 Apr 2018 at 11:15 am UTC

Quoting: Eike
Quoting: LeopardNo , but you gotta aim higher. We need tons of AAA's.
Sure, but I would count RofTR as AAA already.
(And a quick Google search seems to agree on this.)
I didn't say anything like ; Tomb Raider is not AAA though.

Btw , 396.18 driver need is a bit odd.

Rise of the Tomb Raider for Linux to release tomorrow, April 19th
18 Apr 2018 at 11:01 am UTC Likes: 3

Quoting: Eike
Quoting: LeopardI'm ready for it. I hope we can create a good revenue for much bigger ports.
I don't think Tomb Raider is so small to begin with...
No , but you gotta aim higher. We need tons of AAA's.

Rise of the Tomb Raider for Linux to release tomorrow, April 19th
18 Apr 2018 at 10:52 am UTC Likes: 6

Nice.

I'm ready for it. I hope we can create a good revenue for much bigger ports.

NVIDIA 396.18 beta driver is out with a new Vulkan SPIR-V compiler to reduce shader compilation time
12 Apr 2018 at 10:01 am UTC

Quoting: Imnotarobot
Quoting: tuubi
Quoting: ImnotarobotThe 390 driver that comes with Ubuntu is horrible. I can't stop the tearing no matter what i do.
It works with 340, but that is old. I think it does not even support Vulkan.
I've had no trouble at all with the 390 series. But you're not the first one to complain here so there must be something to it.

If tearing is your only problem, you could try enabling the Full Composition Pipeline in the Nvidia settings software. This does come with a small performance penalty, but totally worth it in my opinion.

EDIT: Leopard was quicker.
Yeap. Have done that done this and nothing works.
I have a laptop and my gpu is k1000m.

https://www.youtube.com/watch?v=oYWer86A20s&t=9s [External Link]
That is the guide i use to get rid of tearing, but with 390 it's not working. Works with all the other driver versions.

I think that Nvidia should open up their drivers if they can't manage to handle their proprietary ones...

Is there any way i can install 384? every time i put sudo apt install nvidia-384 it just installs the 390 driver.
Because on a laptop , you have to configure PrimeSync.

I told you on my earlier message.

https://forum.linuxmint.net.tr/index.php?topic=8505.0 [External Link]

Just do this.

Change xed parts to your distros editor.

NVIDIA 396.18 beta driver is out with a new Vulkan SPIR-V compiler to reduce shader compilation time
11 Apr 2018 at 5:45 pm UTC Likes: 2

Quoting: GuestAs someone still fairly new to linux, is it best to use drivers from the Driver Manager or get them from nvidias website? What would be the disadvantages of using one from nvidia website (non-beta drivers) ? Would they be less stable or/and less reliable on a wider range of games? I do love to play a wide range of games so wouldn't want to upset that compatability

I'm currently on 384.11, and using an asus nvidia gtx 1060 3gb, does that sound about right or am I on out-dated drivers? It says recommended on driver manager
Stay away from Nvidia site installers.

Add this ppa.

https://launchpad.net/~graphics-drivers/+archive/ubuntu/ppa [External Link]

Driver updates will be visible on your driver manager.

NVIDIA 396.18 beta driver is out with a new Vulkan SPIR-V compiler to reduce shader compilation time
11 Apr 2018 at 4:15 pm UTC

Quoting: ImnotarobotThe 390 driver that comes with Ubuntu is horrible. I can't stop the tearing no matter what i do.
It works with 340, but that is old. I think it does not even support Vulkan.
Are you on a laptop or desktop?

If it is desktop , use ForceFullComposition option.

If it is a laptop , set up PrimeSync properly to eliminate all tearings.