Latest Comments by Leopard
DXVK, a Vulkan-based compatibility layer for Direct3D 11 for use with Wine
26 Mar 2018 at 10:37 am UTC Likes: 1
26 Mar 2018 at 10:37 am UTC Likes: 1
Quoting: lejimsterStill quite buggy at this stage, but some games do perform well already.I can run Dying Light native without problems on Nvidia binary. If you are a Mesa user , you must force OGL version to 4.5 via launch options.
I like my Blizzard games, and it seems to be more fluid using DXVK than gallium-nine on Diablo III... But there are some visual bugs that need fixing.
I tried Quantum Break also which launches but is pretty slow in game right now 10-20 fps.
I've thought about trying this with Dying Light as I can't get the native Linux version to launch.
One thing to mention is you really need to be using the latest mesa-git and radv-git drivers if you're an AMD user, I was getting some weird glitches on the stable branch.
Doom (2016) could have been on Linux, id Software made a Linux version sound easy to do
24 Mar 2018 at 10:22 pm UTC
Last time i saw , Valve was not a charity.It was a company Like GOG , EA, Sony , Bethesda etc.
24 Mar 2018 at 10:22 pm UTC
Quoting: 1xokI don't get it.Quoting: LeopardMaxing out revenue.I would say Valve is maxing out revenue by collecting every cent.
Take care of the pennies and the pounds look after themsleves.
Last time i saw , Valve was not a charity.It was a company Like GOG , EA, Sony , Bethesda etc.
Doom (2016) could have been on Linux, id Software made a Linux version sound easy to do
24 Mar 2018 at 8:35 pm UTC Likes: 7
They don't have a cause like building or supporting a platform , they just publish games for strong platforms.
They did PS Vr version of Skyrim , because they love to squezee out of their IP's.
They did Switch version because they foresaw , Switch will become a thing all of a sudden. And it did so they made the right choice for their business.
Maxing out revenue.
Platforms like Linux or MacOS are there for years and they won't boom at one night from population wise.
24 Mar 2018 at 8:35 pm UTC Likes: 7
Quoting: YaroKasearEh, Bethesda/Zenimax have pretty consistently been hostile to Linux and OS X. None of their excuses for why they don't port their games to these platforms hold water when you consider they actually invested resources in porting Skyrim to platforms it belongs on even less than Linux (VR and Switch), or that they already would have been required to do 90% of the work to support OS X or Linux when they ported their games to PS4 since PS4 uses a BSD fork. It really would be trivial at this point for games like Doom or Skyrim or Fallout 4 to be ported to Linux, they just don't want to do it.Bethesda is not specificially hostile to Linux or MacOS. They're hostile to platforms with low revenue possibilities.
I suspect it has to do with them failing to see enormous profits the last time they tried Linux as a platform. I don't know which game it was they tried, but it seems to had been years before Valve stepped up and showed that, actually, Linux IS a viable gaming platform despite all the FUD. It also doesn't help they tried it with one of their side games from the Elder Scrolls series, and those games barely sold well even on Windows.
I like Bethesda, but between refusing to even start work on TES6 and support non-Windows PCs are their worst problems.
They don't have a cause like building or supporting a platform , they just publish games for strong platforms.
They did PS Vr version of Skyrim , because they love to squezee out of their IP's.
They did Switch version because they foresaw , Switch will become a thing all of a sudden. And it did so they made the right choice for their business.
Maxing out revenue.
Platforms like Linux or MacOS are there for years and they won't boom at one night from population wise.
Doom (2016) could have been on Linux, id Software made a Linux version sound easy to do
24 Mar 2018 at 8:14 pm UTC
Because it didn't happen yet.
A wise man once said this:
"Installing Linux is sort of the equivalent of moving to Canada when one doesn’t like US political trends.
Nope, we’ve got to fight for the freedoms we have today, where we have them today."
Tim Sweeney-2018
Let's share some Ninja plays Fortnite videos qq
24 Mar 2018 at 8:14 pm UTC
Quoting: Guestlet me just start cooking this conspiracy baconNo , they don't want that. But they don't want to move on to more secure solutions either because of this MS threat.
it's because big publishers want to help microsoft create a pc gaming monopoly
Because it didn't happen yet.
A wise man once said this:
"Installing Linux is sort of the equivalent of moving to Canada when one doesn’t like US political trends.
Nope, we’ve got to fight for the freedoms we have today, where we have them today."
Tim Sweeney-2018
Let's share some Ninja plays Fortnite videos qq
Doom (2016) could have been on Linux, id Software made a Linux version sound easy to do
24 Mar 2018 at 6:38 pm UTC Likes: 1
24 Mar 2018 at 6:38 pm UTC Likes: 1
Quoting: liamdaweHe is the Lutris maintainer so it is very normal to see him advocating for Wine.Quoting: strycoreI see this as a good thing. First, if you want to play Doom on Linux. it runs great on Wine, for the exact same reasons the ID team got it running easily on Linux.I disagree, because Wine gaming doesn't in any way support Linux gaming.
Quoting: strycoreSecond, this give a slap in the face of a small but vocal subset of the Linux community, made up of people who believe Linux ports are only a matter of engines, middleware, DirectX vs OpenGL, etc. There's nothing wrong with those Linux users, except they have to stop being so naive, hence this is why the ID move is badly needed for those users to wake up.This however I do agree with, I've said so many times simply using Vulkan won't mean more Linux ports and I've had maaaany heated disagreements with me over it.
Steam on Linux has been around for a while now, people should start to understand that Linux ports don't get done because they are easy to make, because the game is using SDL or Vulkan or whatever other library native to Linux. Linux ports happen because business managers sign contracts to get the port done. That's it. Software developers do not make business decisions, releasing a Linux version of a game is a business decision, not a technical one.
Doom (2016) could have been on Linux, id Software made a Linux version sound easy to do
24 Mar 2018 at 2:15 pm UTC
24 Mar 2018 at 2:15 pm UTC
Quoting: GuestHi Liam,John Carmack is not working at id anymore. He is at Oculus.
Have you tried contacting John Carmack or anyone from id Software and ask why they are so anti Linux? Doom runs great on WINE and has performance parity with Windows when using Vulkan.
Linux gaming has improved a lot since Feb 2013.
Doom (2016) could have been on Linux, id Software made a Linux version sound easy to do
24 Mar 2018 at 1:52 pm UTC Likes: 7
And not only for Feral in fact , even for indie devs. Buying a game for Windows only, then asking about Linux version is not helping.
24 Mar 2018 at 1:52 pm UTC Likes: 7
Quoting: liamdaweNo , that is just one the reasons. But that is a huge one.Quoting: LeopardFeral or some porter like Feral won't do it because many people bought it already because it runs great with Wine.I don't think that's the reason, a lot of Feral games come way later than Windows. If that was really the case, they wouldn't port much at all.
And not only for Feral in fact , even for indie devs. Buying a game for Windows only, then asking about Linux version is not helping.
Doom (2016) could have been on Linux, id Software made a Linux version sound easy to do
24 Mar 2018 at 1:41 pm UTC Likes: 1
24 Mar 2018 at 1:41 pm UTC Likes: 1
Quoting: EikeFeral or some porter like Feral won't do it because many people bought it already because it runs great with Wine.Quoting: GuestUnfortunately, releasing a commercial game involves more than just thinking a game runs great. Target platforms must be tested against officially, support must be provided, build chains setup, tests integrated, and the list goes on.Yes, there's more to it than making a game run. But if that would be their concern, they could sell the Linux rights - of a game already working on Linux - to e. g. Feral.
Unofficial builds sidestep a lot of these problems - but if you fork out money and the unofficial build doesn't work, the company is well within its rights to offer no refund. But even then, it's a poor image for the company, which might negatively impact sales on the primary platform - so it's better not to offer unofficial builds in the first place.
Then there are the hours spent getting builds setup and out to the public. The developer hours spent doing that might be better spent improving the game for the primary platform (which generally means Windows).
Nothing in there is high horse. It's business risk/reward considerations. Not saying I agree with all of it, but it's also not as clear cut as it might seem at first glance.
Doom (2016) could have been on Linux, id Software made a Linux version sound easy to do
24 Mar 2018 at 12:29 pm UTC Likes: 5
We need games that are advertised properly , i bought Everspace which has a Linux version but not showing on Steam. Seems like they decided to not to advertise it officially.
So what happened? I bought game and many people bought game for Linux , they got our money. But Linux needs much more game on Steam officially. Because that helps for newcomers but that was not the case with Everspace.
24 Mar 2018 at 12:29 pm UTC Likes: 5
Quoting: CorbenAww man, this is so sad. Especially if it's already done and working. If they don't want to promote it officially, a Linux version in the beta branch would be a possibility. Denuvo is already removed, so please give the Linux version a go!I won't fall into that trap once more.
We need games that are advertised properly , i bought Everspace which has a Linux version but not showing on Steam. Seems like they decided to not to advertise it officially.
So what happened? I bought game and many people bought game for Linux , they got our money. But Linux needs much more game on Steam officially. Because that helps for newcomers but that was not the case with Everspace.
Doom (2016) could have been on Linux, id Software made a Linux version sound easy to do
24 Mar 2018 at 11:21 am UTC Likes: 9
24 Mar 2018 at 11:21 am UTC Likes: 9
I would buy it of course!
They're relying on DirectX for sound , input etc. right now , they can switch it to SDL i guess.
They're relying on DirectX for sound , input etc. right now , they can switch it to SDL i guess.
- GOG now using AI generated images on their store
- Valve's in-development game Deadlock just got a massive upgrade
- Open Gaming Collective (OGC) formed to push Linux gaming even further
- GPD claim the WIN 5 is getting an official Bazzite Linux adaptation but the Bazzite team say otherwise
- AMD confirm the Ryzen 7 9850X3D launch date and pricing
- > See more over 30 days here
Recently Updated
- Will you buy the new Steam Machine?
- GustyGhost - Is Amutable the missing piece for anti-cheat on Linux?
- Arehandoro - What are you playing this week? 26-01-26
- robvv - Cyberspace Online
- whizse - Away later this week...
- Jarmer - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck