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Latest Comments by Leopard
DXVK, a Vulkan-based compatibility layer for Direct3D 11 for use with Wine
26 Mar 2018 at 9:47 pm UTC

Quoting: Shmerl
Quoting: LeopardProblem is not the dual booting , problem is feeding Windows market.
The major step there is to stop using Windows for good. That automatically reduces Windows market. So dualbooting is way bigger issue if you are concerned about reducing Windows market.
No , it is not. There are many people out who use Windows partition for only Photoshop like programs and gaming on Linux partition and buying Linux only games.

So ; Wine users are mostly much more worse than dual booters.

DXVK, a Vulkan-based compatibility layer for Direct3D 11 for use with Wine
26 Mar 2018 at 9:42 pm UTC

Quoting: Shmerl
Quoting: LeopardIs PUBG runs with it? No

Is Fortnite runs with it? No

Is League of Legends runs without crashing? Maybe today , unsure for tomorrow
DRM tends not to work in Wine, but what effect does it have on anything? Developers of said games don't have interest in Linux, and if Wine doesn't support them, it means such cases are irrelevant to the idea, that Wine somehow hurts native Linux releases. So your example only disproves such claims.

Wine does support many games in practice, so what Xpander said is correct, that Wine helps people switch to Linux and ditch Windows, thus weakening the catch 22.

And also, let's ask critics or Wine, are they dual booting or not? If they do, they should consider using Wine instead.
You're either really really dumb ( which you're not ) or pretending to be a one for making excuses for Wine.

Problem is not the dual booting , problem is feeding Windows market.

You're giving money for an unsupported product, on an unsupported OS in order to run it via an unsupported tool.

That is a big middle finger to devs who put effort into Linux versions for their games. Why they did it , you would buy it anyway for Wine.

If you don't get it , i can try to explain much more simply.

Enhanced Doom engine 'GZDoom' has a fresh release, now collecting hardware information
26 Mar 2018 at 9:12 pm UTC Likes: 1

Quoting: F.UltraBtw how does one get the IWAD files out of the Doom bought from GOG, I reckon that it's a Windows installer so do one have to do a wine install and then move some files or is it possible to open the installer with an archiver and get the files that way or how does this work?
You can extract like that , with innoextract.

https://forum.openmw.org/viewtopic.php?t=3510 [External Link]

DXVK, a Vulkan-based compatibility layer for Direct3D 11 for use with Wine
26 Mar 2018 at 9:10 pm UTC

Quoting: Xpanderi think wine also helps with growing linux market share. I mean how many people ask for "I want to switch to linux, but i play this or that game, will it work on linux?" if those said games work good enough a person can try out Linux and probably will buy some native games as well, while growing the Linux market.

Its the chicken-egg problem anyway, we need more users to get somewhere and wine can help with that.
No , you're just fooling yourself.

Is PUBG runs with it? No

Is Fortnite runs with it? No

Is League of Legends runs without crashing? Maybe today , unsure for tomorrow

You sound like Wine evolved into a stage that it can run anything. No , we're still trying 4 or 5 years games to work at a decent performance on Wine. We're not even up-to-date. So Wine is not a convincing tool and it never will be.

DXVK, a Vulkan-based compatibility layer for Direct3D 11 for use with Wine
26 Mar 2018 at 10:37 am UTC Likes: 1

Quoting: lejimsterStill quite buggy at this stage, but some games do perform well already.

I like my Blizzard games, and it seems to be more fluid using DXVK than gallium-nine on Diablo III... But there are some visual bugs that need fixing.

I tried Quantum Break also which launches but is pretty slow in game right now 10-20 fps.

I've thought about trying this with Dying Light as I can't get the native Linux version to launch.

One thing to mention is you really need to be using the latest mesa-git and radv-git drivers if you're an AMD user, I was getting some weird glitches on the stable branch.
I can run Dying Light native without problems on Nvidia binary. If you are a Mesa user , you must force OGL version to 4.5 via launch options.

Doom (2016) could have been on Linux, id Software made a Linux version sound easy to do
24 Mar 2018 at 10:22 pm UTC

Quoting: 1xok
Quoting: LeopardMaxing out revenue.
I would say Valve is maxing out revenue by collecting every cent.

Take care of the pennies and the pounds look after themsleves.
I don't get it.

Last time i saw , Valve was not a charity.It was a company Like GOG , EA, Sony , Bethesda etc.

Doom (2016) could have been on Linux, id Software made a Linux version sound easy to do
24 Mar 2018 at 8:35 pm UTC Likes: 7

Quoting: YaroKasearEh, Bethesda/Zenimax have pretty consistently been hostile to Linux and OS X. None of their excuses for why they don't port their games to these platforms hold water when you consider they actually invested resources in porting Skyrim to platforms it belongs on even less than Linux (VR and Switch), or that they already would have been required to do 90% of the work to support OS X or Linux when they ported their games to PS4 since PS4 uses a BSD fork. It really would be trivial at this point for games like Doom or Skyrim or Fallout 4 to be ported to Linux, they just don't want to do it.

I suspect it has to do with them failing to see enormous profits the last time they tried Linux as a platform. I don't know which game it was they tried, but it seems to had been years before Valve stepped up and showed that, actually, Linux IS a viable gaming platform despite all the FUD. It also doesn't help they tried it with one of their side games from the Elder Scrolls series, and those games barely sold well even on Windows.

I like Bethesda, but between refusing to even start work on TES6 and support non-Windows PCs are their worst problems.
Bethesda is not specificially hostile to Linux or MacOS. They're hostile to platforms with low revenue possibilities.

They don't have a cause like building or supporting a platform , they just publish games for strong platforms.

They did PS Vr version of Skyrim , because they love to squezee out of their IP's.

They did Switch version because they foresaw , Switch will become a thing all of a sudden. And it did so they made the right choice for their business.

Maxing out revenue.

Platforms like Linux or MacOS are there for years and they won't boom at one night from population wise.

Doom (2016) could have been on Linux, id Software made a Linux version sound easy to do
24 Mar 2018 at 8:14 pm UTC

Quoting: Guestlet me just start cooking this conspiracy bacon
it's because big publishers want to help microsoft create a pc gaming monopoly
No , they don't want that. But they don't want to move on to more secure solutions either because of this MS threat.

Because it didn't happen yet.

A wise man once said this:

"Installing Linux is sort of the equivalent of moving to Canada when one doesn’t like US political trends.

Nope, we’ve got to fight for the freedoms we have today, where we have them today."

Tim Sweeney-2018

Let's share some Ninja plays Fortnite videos qq

Doom (2016) could have been on Linux, id Software made a Linux version sound easy to do
24 Mar 2018 at 6:38 pm UTC Likes: 1

Quoting: liamdawe
Quoting: strycoreI see this as a good thing. First, if you want to play Doom on Linux. it runs great on Wine, for the exact same reasons the ID team got it running easily on Linux.
I disagree, because Wine gaming doesn't in any way support Linux gaming.

Quoting: strycoreSecond, this give a slap in the face of a small but vocal subset of the Linux community, made up of people who believe Linux ports are only a matter of engines, middleware, DirectX vs OpenGL, etc. There's nothing wrong with those Linux users, except they have to stop being so naive, hence this is why the ID move is badly needed for those users to wake up.

Steam on Linux has been around for a while now, people should start to understand that Linux ports don't get done because they are easy to make, because the game is using SDL or Vulkan or whatever other library native to Linux. Linux ports happen because business managers sign contracts to get the port done. That's it. Software developers do not make business decisions, releasing a Linux version of a game is a business decision, not a technical one.
This however I do agree with, I've said so many times simply using Vulkan won't mean more Linux ports and I've had maaaany heated disagreements with me over it.
He is the Lutris maintainer so it is very normal to see him advocating for Wine.

Doom (2016) could have been on Linux, id Software made a Linux version sound easy to do
24 Mar 2018 at 2:15 pm UTC

Quoting: GuestHi Liam,

Have you tried contacting John Carmack or anyone from id Software and ask why they are so anti Linux? Doom runs great on WINE and has performance parity with Windows when using Vulkan.

Linux gaming has improved a lot since Feb 2013.
John Carmack is not working at id anymore. He is at Oculus.