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Latest Comments by fedso
GOL Cast: Fleeing From Elves in The Witcher 2
25 May 2014 at 2:15 pm UTC Likes: 1

That editor comment doesn't sound that bad reading the other half of the paragraph:

My perspective is that given the intelligence of Linux gamers, CD Projekt should have been upfront about how the game was to be “ported” from Windows. Instead, it now has a few pages of vitriol on the Steam forums over the debacle.
Anyway now that the trolls are getting tired (I'm kind of suspicious of all those level 0 gamers) the real spirit of Linux community is coming out: LETS FIX IT on LINUX instead of complaining! [External Link], I just hope eOS or whoever on the devs side will take advantage of this.

The Galactic War Begins In Planetary Annihilation With A Single-player Mode
24 May 2014 at 1:19 pm UTC

Quoting: liamdaweI would have if I felt it was needed, but it's just an RTS game with quite basic mechanics too. You build buildings, then units, then fight.
Of course you didn't feel the need, you know the game :P
(I admit I haven't followed the game so I didn't even know it's a RTS with basic mechanics)

OpenXcom, The Open Source Engine For The Original X-COM Stable Release To Come Soon
24 May 2014 at 12:58 pm UTC

The original X-COM game UFO: Enemy Unknown/X-COM UFO Defense is one of the best strategy games ever made.
Can't agree more! :)
...but it's hard to not notice that it is a 20 years old game.

The Galactic War Begins In Planetary Annihilation With A Single-player Mode
24 May 2014 at 12:39 pm UTC

May I suggest to park the mouse pointer on items with tooltips more often in the gameplay video or/and to to add captions to explain what is happening in the game? Considering that there is no commentary I gave up looking at the video after few minutes since I had no idea what you where doing. Thanks!

Left 4 Dead 3 & Half-Life 3 Are Real According To The Creator Of Counter Strike
22 May 2014 at 8:43 pm UTC

Every time I hear an interview where HL3 is hinted I have the sensation it is talked about like if it were an old memory. I'm starting to think too that HL3 is not in the plans anymore, considering also the fact that Valve seems be focused exclusively on multi-player nowadays (where the big money are, looking at Dota2 tournament).

Valve's Rich Geldreich Is At It Again, The State Of Graphics Drivers OpenGL Support
13 May 2014 at 10:39 am UTC

I found this website about OpenGL and support of various drivers. FOSS drivers are not tested besides Intel ones but there is an interesting article for candidate features for OpenGL 5:
http://www.g-truc.net/post-0652.html#menu [External Link]

Valve's Rich Geldreich Notes Some Problems With OpenGL, DirectX 12 Will Leave It In The Dust
12 May 2014 at 5:21 pm UTC

Blog from the same guy about the drivers situation:
http://richg42.blogspot.ca/2014/05/the-truth-on-opengl-driver-quality.html [External Link]
This would have been a useful addendum to Liam's article about drivers from a couple of weeks ago (http://www.gamingonlinux.com/articles/where-will-amd-take-their-drivers-in-future-on-linux.3595)

New Unreal Tournament Announced, Linux Support Is A Go & Will Be Free
8 May 2014 at 11:06 pm UTC

This is awesome news!! And by the 2000+ posts on their forum in about 5 hours I'd say that there is "some" interest ;)

Steam Hardware Survey For April 2014, Linux Rises From The Ashes
2 May 2014 at 5:26 pm UTC

Quoting: FutureSutureI am glad that there's an increase, but it's a tiny one. When will we see a considerable jump? An increase of 1.00%, 0.50%, or even 0.25%?
0.25% that is about 150-200k users could be a realistic percentage only after the official release of Steam Boxes, the 1% we have now is already great considering that it's between hard to impossible depending on the country to buy out-of-the-box Linux computers and that big publisher are not on Linux yet (as Deformal clearly explain with an example :) ). Linux could gain a few new ex-WinXP users but they are just 5% and they most likely have a very Windows oriented library so in the best case the 0.06% is not a fluctuation and we'll gain a few more cents of percent ;)

Comparing Windows and Linux stats I noticed a few interesting points.
First that, while I thought Linux users had older slower machines, the actual average amount of RAM (more or less, I approximated the "less than...", "...to..." and "...and higher" ) is equivalent, just 2% difference: Linux 5.89 GB vs Windows 5.76 GB
Linux gamers choose Intel slightly more often than Windows users (76.56% vs 73.69%), CPU frequency statistics don't say much since there definitely old high frequency CPUs (P4) in some Linux machines. The average number of cores is also equivalent with just a 3.7% advantage for Linux (Linux 3.07, Windows 2.96)
The Video Card statistic is not reliable since Steam doesn't specify the graphic used for 34.71% of Windows machines and 39.09% of Linux machines, however Linux users seem to use Intel Graphics more than Windows users (Linux 22.23% vs Win 14.62%) but avoid AMD graphics more or less like Windows users (Linux: AMD 10.02%, Nvidia 27.94%, Windows: AMD 12.92%, Nvidia: 37.72%), unless Steam get confused by FOSS drivers and put AMD on FOSS drivers under "other"...
In any case 0.54% of Linux users are on VirtualBox graphics... that's about 4000 users, I didn't expect so many people to play on VM!
Last, Linux users use their hard drives much less having on average 79GB of space used (avg free=208GB, avg total=287GB) while Windows users on average use 271GB of space but have bigger drives (avg free=362GB, avg total=633GB) ...well, for Linux I should probably talk about partitions since Linux machines often have multiboot.

Where Will AMD Take Their Drivers In Future On Linux?
30 Apr 2014 at 5:45 pm UTC

So, what do you the readers think AMD will do in future?
Limited to the FOSS/proprietary drivers matter the answer is: the usual? AMD invested a lot in FOSS drivers so they won't abandon it but they still need a few years to reach at least OpenGL/OpenCL parity with Catalyst, so for a few years probably nothing will change, except maybe trying to reduce duplicate work from driver teams as they revealed at GDC2014 but that's just an internal detail that won't affect the final user significantly.