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Latest Comments by n30p1r4t3
Forced Action RPG Released On Steam For Linux
2 Nov 2013 at 3:25 pm UTC

I put about 5 hours with a friend into this game. It is so much fun. So worth the $15.

Left 4 Dead 2 Graduates Linux School, Now Officially Available
28 Oct 2013 at 12:01 am UTC

Quoting: Quote from scaineAs for the next game, I'm really, really hoping for Portal 2. CSGO would be nice too, but most of my friends have moved on from that game, so a quality single-player experience in Portal 2 would be superb.
+1

Want To See Red Baron On Linux? The Developers Are Listening!
27 Oct 2013 at 3:19 pm UTC

Red Baron will support Linux.
We want to let you know why. Because it's Open. We like Open. As Indie Game Developers for 20 years, we have had to fight the gatekeepers for access to their walled gardens. We want to let the players decide what games they want. We welcome an open, competitive market because we believe we can deliver as much value in our game as anyone else. We'd rather put all our time and effort into making the best possible game.
We haven't yet decided on whether or not to include OSX support.
We will support SteamOS.
The exact quote. Might want to update this post.

Forced Action RPG Released On Steam For Linux
25 Oct 2013 at 4:40 pm UTC

It looks like this game is Trine 2 without the side scrolling and puzzles, but with combat. It looks interesting and I will probably buy and test it out.

GamingOnLinux Reviews - Trine 2: Complete Story
24 Oct 2013 at 7:30 pm UTC

Were you able to max out the game on the Gallium driver?

7 Days To Die Taken Down From Steam
23 Oct 2013 at 3:08 pm UTC

The game, on steam or not needs work. Performance is quite shaky on the mac alpha. 

AssaultCube 1.2 Open Source FPS Has Been Released
20 Oct 2013 at 12:14 am UTC

Quoting: Quote from QydfacWow, Don't strike me down but, I seriously thought the CUBE engine was completely dead.
I had really good times with Sauerbraten.
Same here. I really enjoyed this game back in the day. I'm happy to see it still chuggin'.

Saitek X52 With Air Conflicts Pacific Carriers On Ubuntu
20 Oct 2013 at 12:08 am UTC

I hope to configurer failing to open gets fixed soon.

TopWare Interactive Give More Details About Two Worlds 2 & Other Games
16 Oct 2013 at 4:54 pm UTC

Quoting: Quote from Linas
Quoting: Quote from n30p1r4t3Yup. The "crossover port" of Limbo was very Native like in appearance and performance. The basic user wouldn't be able to tell the difference.
Really? My experience is exactly the opposite. High processor load, sound issues, broken fullscreen... Not something I would call a pleasant experience. I had to dig down to find the actual Wine configuration they used and tweak it to hell just to get it barely running. Eventually I gave up. A huge disappointment, because I really do like the game.

The hacks they put together are hardly ports. They are just a bunch of DLL overrides and registry hacks. Something that multiple Wine frontends can already help you with. Improve them, or Wine itself, so hacks are not needed anymore. But I will be staying away from such Wine "ports".

I do love Wine. I just hate when companies try to use it as an excuse for not doing proper ports.
That's weird on your Limbo performance. I had no such issues.

I'm not defending them for not porting a game, but wine bottles allow a game to ship with little configuration on the users end, that in theory runs on a wide range of systems without hassle.

TopWare Interactive Give More Details About Two Worlds 2 & Other Games
16 Oct 2013 at 1:54 am UTC

Quoting: Quote from TouchMyBox
Quoting: Quote from n30p1r4t3
Quoting: Quote from OrkultusOnly issue i have had with wine, is that yeah i can get a game working decently, but then the next time wine updates, the game breaks and i either cant get it working after that, or i have to down grade or figure out how to get it to work again.
I believe they will ship in "bottles" or packages that feature one version of WINE that is only used by the game and is thus unable to update/break. This allows the game developer to control what version of WINE their games runs on. 
Yeah, if a WINE port is done really well, it should be indistinguishable from native from the user's end.
Yup. The "crossover port" of Limbo was very Native like in appearance and performance. The basic user wouldn't be able to tell the difference.