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Latest Comments by n30p1r4t3
Darksiders 2 Confirmed For Linux
14 Aug 2014 at 3:24 pm UTC

Quoting: vulture
Quoting: n30p1r4t32 + 1 = 3. Darksiders 3 Confirmed!
i know this was HL3 joke, but DS3 was already confirmed with them stating something like "We'd like to familiarize with franchise before continuing it" and one would say ports were just that
Never "confirmed," just turning more and more likely. The former Vigil devs (the core team at least) left Crytek USA (after issues) to form their own studio and have gotten in contact with Nordic about DS3, but the devs are hesitant to rush into a new project right away.

Darksiders 2 Confirmed For Linux
14 Aug 2014 at 12:05 pm UTC

2 + 1 = 3. Darksiders 3 Confirmed!

Borderlands: The Pre-sequel Looks Like It May Come To Linux (UPDATED)
6 Aug 2014 at 11:20 am UTC

Quoting: lavedont know about this one.. sure im happy that it will (if it does) support linux but the very same engine, user interface and (horrible!) menus again? if this is just borderlands2 with new content i might just skip it. for some reason when im done with a game i cannot simply enjoy the successor if it doesnt look and feel all new.
stopped playing after 30 minutes of fallout: new vegas because it was all fallout3 again and had a very hard time to motivate myself playing the borderlands2 dlc campaigns after finishing the original game. if the coop gameplay is good again and they do something about that piece of crap that is the inventory (borderlands 1 was way ahead here) then i might still fall for it.. but my first impression is this: meh D:
1) Fallout NV is NOT the same as FO3. Sure the game play is similar, but the story and atmosphere are worlds apart. What did you expect? A Race car sim?

2) The Pre-Sequel is meant to bridge the gap between 1 and 2 explaining some of the conflicts in BL2.

3) I agree that Borderlands 2's menus were a bit off, and the gameplay is highly repetitive. That being said, if you're in the right mood...borderlands 2 is an amazingly fun experience.

I for one am very excited about this :).

Quoting: Beamboom... But maaan, what I would give to see "Linux" after that "Grand Theft Auto 5" entry... :)
I know right...bye bye Windows.

The Team Behind PlayOnLinux & PlayOnMac Reveals PortMyApps (UPDATED)
4 Aug 2014 at 7:28 pm UTC

Quoting: tinouAs a developer of PlayOnLinux, and by reading some comments, I want to make things clearer.

This tool is noway made to discorage use of native ports. In fact, you cannot use it port games because it is limited 50Mo.

It is designed for very specific apps (like the one we ported) that could not and would not be ported in other way, or very old game (in general the source code is lost).

Real games won't be ported with PortMyApps, it is not planed for the moment.
Care to explain further? I understand the Limitation on size due to bandwidth, etc, but why not support for full games?

If a company were to contact you, would you be willing to work with them to port an AA title?

The Team Behind PlayOnLinux & PlayOnMac Reveals PortMyApps (UPDATED)
4 Aug 2014 at 7:22 pm UTC Likes: 2

I never thought the response to this would be so negative. While a native port would be great, in some cases the studio is either too small, or not that well off financially enough to support a native port either in house or via third party.

The way I see this is a tool for games/apps that would never see a linux release to get ported for a lot less than a full on port.

For example, Skyrim. Skyrim will probably never see a native release until the OpenMW team decides to port it 50 years from now, but it works amazingly well in a wineskin on OS X.

The Team Behind PlayOnLinux & PlayOnMac Reveals PortMyApps (UPDATED)
4 Aug 2014 at 6:10 pm UTC Likes: 1

Quoting: SslaxxWell, so long as it works better than the wrapper Witcher 2 uses...
People have said that TW2 runs better through WINE anyways. ^_^

SteamOS Update 126 Pushed To Alchemist Beta
4 Aug 2014 at 12:21 pm UTC

I've started a new experiment. More details to come soon. :D

SteamOS Update 126 Pushed To Alchemist Beta
1 Aug 2014 at 10:30 am UTC

Quoting: scaineDo you find, with all these compositor fixes, that SteamOS does a better job with screen tearing than stock Ubuntu?

I use stock Ubuntu, Nvidia proprietary, with Unity. I have very few problems with using Linux for gaming, but I do occasionally see some games experience screen tear. Not all games, and not so severe that I'm prepared to run crazy Openbox/Compton combos to eliminate it, but it's about the last thing I'd like to see fixed in my gaming experience.
Personally I don't use Ubuntu, but I can say that SteamOS is better than XFCE stock (without compton). That might be an interesting video to make though.

Feral Interactive Are Teasing New Linux Games UPDATED
26 Jul 2014 at 1:57 pm UTC Likes: 1

Quoting: nlla
Quoting: GoCorinthianshttp://i.imgur.com/TqEzCdg.gif
What a horrible gif. :dizzy:
How is that a horrible gif? It's a very funny movie.

GOG com Now Officially Support Linux Games
24 Jul 2014 at 8:52 pm UTC

Quoting: liamdaweI would say Ubuntu & Mint are in fact quite different. Given that they have completely different window managers alone can make games behave differently when full screen.

Anyway stop moaning about distributions people. Be happy!
I'm talking about binary compatibility. Mint == Ubuntu. Debian /= Ubuntu.