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Latest Comments by thoughtfulhippo
Google Stadia is out now for early adopters, well a few anyway
20 November 2019 at 5:33 pm UTC

I pre-ordered, and have been conflicted over the value of the service, but yesterday decided to cancel.

Originally I (probably very naively) wanted to support Stadia because it runs on Linux, and hoped the long term effect would be more Linux native games. I also thought Stadia might be the most legitimate way to play Borderlands 3 and Cyberpunk 2077. But neither of those games are available on Stadia yet, and will likely be on Steam at the same time they hit Stadia, making me wonder why I would get them on Stadia.

However, yesterday I went to the pub and didn't cancel; my Stadia kit is arriving tomorrow!

I do get a Chromecast which I wanted anyway (especially since Amazon Prime now supports it), my partner has a Pixel 3 so I'll 'borrow' that for testing, and it might be a solution for the kids wanting to replace an aging gaming laptop.

But the lack of included (free) and interesting (to me) games, means this might just end up being a tech demo for now.

EVERSPACE 2 is officially funded and on the way to Linux
5 November 2019 at 1:56 pm UTC Likes: 4

Backed the campaign, and very happy to see it funded - though not sure I can wait until 2021 for a full release!
I've been watching corben78 play the Everspace 2 demo on Linux (Proton) and subsequently bought a MoveMaster, which has made me a *much* better pilot.

Odds and ends, the Linux and gaming Sunday Section
28 October 2019 at 9:26 am UTC Likes: 2

I'm not sure what your criteria are, but surprised you did not mention the ongoing Everspace 2 campaign. They've a week to go, and need a bit of (solar) wind in their (light) sail.

Noir-inspired detective adventure 'Backbone: Prologue' now supports Linux
26 October 2019 at 9:57 am UTC Likes: 1

That's great news. I backed the campaign and it's good to see them come through on their promise for Linux support.

Things are going downhill for the Atari VCS as Rob Wyatt quits
8 October 2019 at 3:29 pm UTC Likes: 11

macintuxNot trying to sound rude or anything, but, why do you keep giving them your money? All it does is encourage bad behavior and poorly planned out ideas like the Atari VCS.

No, not rude. I don't just back any campaign! I look at who's running it, if they have prior experience with whatever the project is, have they run successful campaigns (and delivered) previously. I backed "The Journey Down, Part 3" because they delivered the first two; I've back Zenva courses because they deliver on time, and I backed Everspace 2 because they delivered an excellent previous product. I hardly think that is rewarding bad behaviour.

If I think the campaign seems fanciful, over-hyped, is just plain BS, or this is their first one I would steer clear. For example, I did not back Atari VCS.

My point about no expectation, was that I recognise that software and hardware is hard, and that despite the best intentions, the project may fail to deliver. In the case of a sole developer, they may have massively understimated the time to deliver, or suffer burnout. Some games still deliver, but many years after they promised. I don't get angry about this.

Things are going downhill for the Atari VCS as Rob Wyatt quits
8 October 2019 at 1:54 pm UTC Likes: 2

This is a shame, but sadly unsurprising news. I doesn't even sound like they have the hardware finalised. Even without the software, and streaming services, if they could deliver a tidy little Linux box with the Atari logo on then backers would probably be (reasonably) happy. It's not going to be that difficult to install whatever emulator you want on it.

I've backed several Kickstarter campaigns (latest is Everspace 2), all of which have delivered or are still expected to. When I back a campaign, it is with no expectation that it will deliver either on time, at all, or what I wanted.

Some thoughts on Police Stories, the recently released slower tactical top-down shooter
4 October 2019 at 4:56 pm UTC

I picked this up a few days ago, have been playing every night, and really enjoying it. Yes, it's frustrating to have nearly cleared a level only to have the last bad guy shoot you as soon as you open a door or walk round the corner. But then this is meant to be more tactical than burst in and shoot everyone - it's not Hotline Miami. In fact you get penalised for indiscriminately shooting suspects - they need to draw a gun first.

I struggled with the first few missions, and failed the first bomb mission, until I figured my character could run! The game worked flawlessly with a DualShock controller, and I found it much easier (I never got the hang of WASD). In later missions you unlock a Borescope so you can see who's in a room without opening the door or alerting them to your presence.

My basic strategy was to burst into rooms and punch everyone, including citizens! I agree that the partner AI could be better, but he has saved me on a few occasions. If he were too good though I think it would make the game too easy.

GTA: San Andreas is being remade (unofficially) in Unity and it supports Linux
9 September 2019 at 10:30 am UTC

PhlebiacFirst question: why are all the car doors opening all the time?
Same question. Presumably door-locking physics is low on the priority list!

The action-platformer space-shooter hybrid A.N.N.E has now entered Early Access, Six years after Kickstarter
2 July 2019 at 8:06 pm UTC

I'm very interested in this, and love the style, but am reluctant to buy a game still in early access after 6 years in development. The few Steam reviews are positive, but I see others also have concerns about the unresponsiveness of the developer.

Would love to read a review here.

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