Latest Comments by razing32
Sunless Skies, the successor to Sunless Sea should see day-1 Linux support for Early Access
4 Aug 2017 at 1:33 pm UTC
4 Aug 2017 at 1:33 pm UTC
It looks charming.
Though have not even played that much of Sunless sea I might support them starting in EA.
Though have not even played that much of Sunless sea I might support them starting in EA.
Lots of changes could be coming to the Serious Sam games on the Vulkan Fusion engine
4 Aug 2017 at 9:58 am UTC Likes: 2
Maybe I just have rose tinted glasses for older titles and did not have enough fun with this one.
4 Aug 2017 at 9:58 am UTC Likes: 2
Quoting: UltraAltesBrotI'll be honest did not know about that.Quoting: razing32I wish someone could remaster BFE to make it more colorful.You can change the color scheme in the game's settings. See https://www.youtube.com/watch?v=7KTjg92fQDE [External Link]
It is a fun game but the aesthetics kill it for me. The first and second encounter felt like an amusement ride. BFE feels like a gray-brown modern military shooter.
I mean: It's at least something :S:
Maybe I just have rose tinted glasses for older titles and did not have enough fun with this one.
Lots of changes could be coming to the Serious Sam games on the Vulkan Fusion engine
3 Aug 2017 at 11:09 am UTC
3 Aug 2017 at 11:09 am UTC
I wish someone could remaster BFE to make it more colorful.
It is a fun game but the aesthetics kill it for me. The first and second encounter felt like an amusement ride. BFE feels like a gray-brown modern military shooter.
It is a fun game but the aesthetics kill it for me. The first and second encounter felt like an amusement ride. BFE feels like a gray-brown modern military shooter.
Cossacks 3: The Golden Age DLC announced, releasing this month
3 Aug 2017 at 10:58 am UTC
3 Aug 2017 at 10:58 am UTC
So , when do we stream this ? :P
Morrowind continues living on, with a fresh release of the open source OpenMW game engine
2 Aug 2017 at 4:59 pm UTC
My bad. The few ones I used worked without flaw so did not dig into overall status.
2 Aug 2017 at 4:59 pm UTC
Quoting: hummer010Oh i see.Quoting: razing32Mods seem to already work.Depends on the mod.
Or am I missing something ?
https://wiki.openmw.org/index.php?title=Mod_status [External Link]
My bad. The few ones I used worked without flaw so did not dig into overall status.
Linux game sales statistics from multiple developers, part 5
2 Aug 2017 at 4:53 pm UTC Likes: 2
Pre-orders , on disc DLC , season pass. All those work for companies and against you.
Unless you are a stock holder you are not getting the carrot you are getting the stick.
Is it really worth it ? Not for me.
I'd rather play AA and indie games forever than bow down to being screwed over like that.
Why do you think I use a PC ?
Hardware choice. They have to cater to me , I don;t have to settle for what they throw at me.
OS choice. Windows does some BS with their EULA I switch to Linux. Won;t hurt them at all financially , but still I have the choice.
Publisher choice. I can buy games from what publisher I choose and there is no bouncer at the gate called Microsoft or Sony making the rules.
We may not have one single massive publisher for PC , but we do have many , and put together they give us a big enough edge.
2 Aug 2017 at 4:53 pm UTC Likes: 2
Quoting: JanNo , the anti consumer practices I spoke about seem to be the driving force. Which is not a good thing for you and me.Quoting: razing32Of course, games like World of Warcraft or League of Legends are build by large teams with big budgets.Quoting: JanBreak those numbers down by title, genre, etc. Subtract subscription based or free to play/IAP driven MMOs, visual novels and stuff like Hearthstone or LoL and then compare the numbers again.So remove all the huge PC exclusives from the word go.
So far so fair , right ?
Huge AAA open world titles and immersive experiences like Uncharted, Zelda or Assassin's Creed could not exist without the console market. And those titles are what "hardcore" gamers consider AAA and big teams and studios are built for.And all the games from before you wanted excluded are made by an indie team in a garage ?
Also what is a "hardcore" gamer nowadays ? Pro players ? People who invest time and money into gaming ?
EDIT:
Misread your comment. On a personal note do not care about sports - so no knowledge in that field.
Don't be fooled by total numbers. The big franchises make much more money on consoles than on all PC platforms combined, that's why they are being build with the PS4 as their lead platform (Xbox 360 in the last generation).I try not to be. I could be in the wrong.
But if by big franchises you mean the console exclusives which are by design anti consumer since they are locked down to one platform and one publisher then yes , those by deign will be made for ONE and ONLY one platform in mind. ( Until the publisher wants more money and port it to PC that is )
But be honest: Think about PC gaming without Blizzard, LoL and the gazillions of Asian F2P shenanigans. What's left? Besides AA houses like Paradox and maybe 20 million active Steam users with a diverse gaming library (even though Valve claims they have more than 150 million accounts, but not daily users)?
The PC market is huge and healthy, but it's not the driver of the gaming industry.
GTA V. Call of Duty. Forza. FIFA. Madden. Metroid. Mario. Zelda. Pokemon etc.
Without PS4, 3DS, Xbox and now the Nintendo Switch those titles could not exist. Platform holders need exclusives and a diverse library to sell units. That's the main reason why SteamOS was never going to be a 'huge' success: Valve never planned to put any exclusive title on it. Half-Life 3 only on SteamOS? Millions of gamers would dual-boot to Linux in a heartbeat -- but that won't happen.
You might not like those business antics, but that's how you make money (and create some excellent titles).
By the way: I forgot to mention one PC game on par with the highest quality console titles: The Witcher 3 (if you study the history of CD Project RED that's another anomaly).
Pre-orders , on disc DLC , season pass. All those work for companies and against you.
Unless you are a stock holder you are not getting the carrot you are getting the stick.
Is it really worth it ? Not for me.
I'd rather play AA and indie games forever than bow down to being screwed over like that.
Why do you think I use a PC ?
Hardware choice. They have to cater to me , I don;t have to settle for what they throw at me.
OS choice. Windows does some BS with their EULA I switch to Linux. Won;t hurt them at all financially , but still I have the choice.
Publisher choice. I can buy games from what publisher I choose and there is no bouncer at the gate called Microsoft or Sony making the rules.
We may not have one single massive publisher for PC , but we do have many , and put together they give us a big enough edge.
Linux game sales statistics from multiple developers, part 5
2 Aug 2017 at 2:09 pm UTC Likes: 1
So far so fair , right ?
Also what is a "hardcore" gamer nowadays ? Pro players ? People who invest time and money into gaming ?
EDIT:
Misread your comment. On a personal note do not care about sports - so no knowledge in that field.
But if by big franchises you mean the console exclusives which are by design anti consumer since they are locked down to one platform and one publisher then yes , those by deign will be made for ONE and ONLY one platform in mind. ( Until the publisher wants more money and port it to PC that is )
2 Aug 2017 at 2:09 pm UTC Likes: 1
Quoting: JanBreak those numbers down by title, genre, etc. Subtract subscription based or free to play/IAP driven MMOs, visual novels and stuff like Hearthstone or LoL and then compare the numbers again.So remove all the huge PC exclusives from the word go.
So far so fair , right ?
Huge AAA open world titles and immersive experiences like Uncharted, Zelda or Assassin's Creed could not exist without the console market. And those titles are what "hardcore" gamers consider AAA and big teams and studios are built for.And all the games from before you wanted excluded are made by an indie team in a garage ?
Also what is a "hardcore" gamer nowadays ? Pro players ? People who invest time and money into gaming ?
EDIT:
Misread your comment. On a personal note do not care about sports - so no knowledge in that field.
Don't be fooled by total numbers. The big franchises make much more money on consoles than on all PC platforms combined, that's why they are being build with the PS4 as their lead platform (Xbox 360 in the last generation).I try not to be. I could be in the wrong.
But if by big franchises you mean the console exclusives which are by design anti consumer since they are locked down to one platform and one publisher then yes , those by deign will be made for ONE and ONLY one platform in mind. ( Until the publisher wants more money and port it to PC that is )
Linux game sales statistics from multiple developers, part 5
2 Aug 2017 at 1:48 pm UTC Likes: 4
2 Aug 2017 at 1:48 pm UTC Likes: 4
Quoting: JanYes , too bad we are worth more than 5 times more :Quoting: razing32There is not even one title on PC with production values comparable to Uncharted 4, Horizon: Zero Dawn or The Legend of Zelda: Breath of the Wild. 60+ $ console games and/or free to play with tons of IAP titles make the big money nowadays.Quoting: PeciskSure, but then disqualify PC altogether, because best AAA games are on consoles these days. PC market is big, sure, but console market just guarantees that sweet sweet revenue. There's good reason why Arkham Knight was canned for PC altogether.Sorry but I strongly disagree with that statement.
We have overall more exclusives on PC than there are on consoles and way better backwards compatibility.
What is "best" AAA games ?
Are you going by scores ? Sales ? What ?
Steam sales and the "won't buy unless it's under 20 bucks" attitude could not sustain the multi-million budget AAA productions of the big publishers.
Morrowind continues living on, with a fresh release of the open source OpenMW game engine
2 Aug 2017 at 1:42 pm UTC
Or am I missing something ?
2 Aug 2017 at 1:42 pm UTC
Quoting: GuestLooking good! I imagine it will get a lot more popular when there are graphical improvements / mods. Most Windows users are probably using the original engine so they can jack it up to look like (almost) a new game.Mods seem to already work.
This [External Link] Youtube channel has some tests with Oblivion & Skyrim.
Or am I missing something ?
Linux game sales statistics from multiple developers, part 5
2 Aug 2017 at 1:23 pm UTC
We have overall more exclusives on PC than there are on consoles and way better backwards compatibility.
What is "best" AAA games ?
Are you going by scores ? Sales ? What ?
2 Aug 2017 at 1:23 pm UTC
Quoting: PeciskSure, but then disqualify PC altogether, because best AAA games are on consoles these days. PC market is big, sure, but console market just guarantees that sweet sweet revenue. There's good reason why Arkham Knight was canned for PC altogether.Sorry but I strongly disagree with that statement.
We have overall more exclusives on PC than there are on consoles and way better backwards compatibility.
What is "best" AAA games ?
Are you going by scores ? Sales ? What ?
- Discord is about to require age verification for everyone
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- GE-Proton 10-30 released with fixes for Arknights Endfield and the EA app
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- > See more over 30 days here
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
Source: www.superdataresearch.com
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