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Latest Comments by Echoz
Find GamingOnLinux useful? Your support would be appreciated
13 May 2019 at 12:00 pm UTC Likes: 4

I have retired my XMPP (who needs this when Matrix exists, duh) server and repurposed the saved cost of the VPS to a $5 monthly donation to GoL.

Are PayPal donations counted on Patreon? I'm hesitant to touch anything Patreon due to some questionable ethics regarding censorship.

Easy Anti-Cheat are apparently "pausing" their Linux support, which could be a big problem (updated)
6 May 2019 at 6:17 pm UTC Likes: 2

Quoting: GuestCan't Epic Games just die somewhere lonely in a corner?
Nothing of value would be lost.

Facepunch Studios have given an update on the future of Rust for Linux, issues with "third parties"
3 May 2019 at 5:58 am UTC

I think I will have a hard time getting a refund. I bought Rust when it was still a Unity Web Player game, before it was even on Steam.

Steam Play just got two updates with 4.2-3 and 3.16-9, some great stuff included
19 Apr 2019 at 2:44 pm UTC Likes: 1

Quoting: evergreenDid someone try Space Engineers? Still "borked"?
I see a black box for a split second and then it crashes. Tried on Debian Sid w/ Nvidia 418.56.

Godot Engine awarded 50K USD from Mozilla, more exciting features planned for Godot Engine 3.2
12 Apr 2019 at 6:31 am UTC Likes: 1

All these news about Godot make me want to make a game.

The MMO 'Albion Online' has officially gone free to play and it supports Linux
12 Apr 2019 at 6:28 am UTC

Quoting: Kimyrielle
Quoting: crumblesFree to play has ruined too many games that I used to care about and I have yet to see one that doesn't go down the drain once it goes free to play.
Yes and no. The biggest danger of pure F2P (not B2P) games is that they get designed from the ground up to be unfun, boring and tedious after the first few hours of trying them out - unless you pay up. Almost 100% of all mobile games are designed that way, which why I never play any.
There are certainly some F2P MMOs falling in that category. The most famous case being SWTOR. There is like no way whatsoever you can play that game without still being subscribed to it and have any fun with it. Or Neverwinter (the Perfect World one, not Neverwinter Nights), which is also a good example of making people run into (pay)walls at every corner.

However, I have seen several MMOs converting from P2P to full F2P that managed to do so in a fashion that still left the game in an enjoyable fashion even for players that spend very little or even nothing at all. Star Trek Online and Champions Online (funnily enough also by Perfect World) are very playable if you don't insist on having the absolute best available stuff at any time. Same goes for Rift. I didn't play it in a while, but for a while Skyforge was fun, too.

IMHO the best middle ground in terms of business models is B2P, but as can be seen in the case of this game, it doesn't work so well for niche games (and while this chart is probably meant to demonstrate how healthy the game is, but 10k-20k players a day is pretty much the equivalent of "dead" as far as MMOs go).
Guild Wars 2 and Elder Scrolls Online use the B2P model with great success, but both aren't exactly niche games (they measure daily attendance in hundreds of thousands, so...). The charm of B2P is that devs don't absolute HAVE to put annoying dis-features into the game and force people to buy them away, since they get at least some revenue up front from every player.

Btw, most of the games I listed here work very well in WINE, with very little or no glitches. So it's not that Albion is the only choice if you want to play a MMO on Linux. It's thankfully not. ;)
Add World of Warcraft to the list of MMOs that work exceptionally well in Wine. (And has been working well for a very long time.)

The next release of the free and open source racer 'Yorg' sounds like it's going to be great
12 Apr 2019 at 6:24 am UTC

Quoting: Patola
Quoting: chris.echozThe successor to Xorg, Yorg?
Or halfway between Xorg and Zorg [External Link]?
The evil planet Zorg, ready to be conquered by Spaceman Spiff?

Valve have put out a new Steam Client Beta, it's small but good for Steam Play users
29 Mar 2019 at 10:17 am UTC

Quoting: BeamboomWhat do people use that overlay for, when gaming? For Steam chat? I just simply never enter that mode other than if someone happen to message me during a session...?
I use it sometimes to see what time it is, respond to messages or use the web browser. Most of the time it's more convenient to just hide the game and use the regular Steam chat and Firefox, though.
One annoying thing is if you try to play a game that has an activation key for a different service (uPlay, Rockstar Social Club, GFWL, etc.) you can't close the notification without going into the overlay and clicking it away, but this only affects a minority of games.