Latest Comments by Botonoski
RetroArch will soon get the PlayStation 2 emulator PCSX2
21 Nov 2020 at 10:05 am UTC
I recently tried 1.6 and 1.7 builds of PCSX2 and it gave substantially better performance than what I was used to, could even fast forward in games that used to barely run. It was far more of a pain than it should've been to get those later builds working on my system and I nearly entirely gave up. The official PCSX2 PPA only has daily git builds, and they're quite unstable, and on my system not able to get into a game before hitting a segfault, couldn't compile PCSX2 myself due to it using a web of old dependencies that would've ruined my install (Probably could've set up a container, but that came off as too much of a pain in my mind, was at the end of my rope at that point already), when I did finally discover builds of the emulator that worked, well they didn't actually work, they just failed in a different but fixable way, for whatever reason PCSX2 1.6 and onward just hates the AMDGPU Pro drivers and can't find an OpenGL compatible GPU with them installed. While I needed the Pro drivers to prevent Blender from crashing when using the Eevee renderer I eventually gave in and just removed them, this wasn't the first time those drivers gave me this kind of issue so whatever, good riddance.
I've been picking away at this issue off and on for two weeks now and dabbled with it at points much earlier, it's been driving me crazy. Seems like PCSX2 is a bit of a mess and needs some major refactoring or something, I don't know, maybe I just need to switch to a rolling distro. Either way I can't wait for the libretro core to come out and hopefully put all these efforts of mine to waste.
21 Nov 2020 at 10:05 am UTC
Quoting: slaapliedjeYeah, I experienced the same issue with the PS3 emulation as well. Part of this is due to some of the plugin differences. The DirectX one seems to be much more advanced than the OpenGL one.The Ubuntu focal repository has a 1.5 build that, according to some on github, for whatever reason has worse performance than it really should, and worse than even 1.4 builds.
I recently tried 1.6 and 1.7 builds of PCSX2 and it gave substantially better performance than what I was used to, could even fast forward in games that used to barely run. It was far more of a pain than it should've been to get those later builds working on my system and I nearly entirely gave up. The official PCSX2 PPA only has daily git builds, and they're quite unstable, and on my system not able to get into a game before hitting a segfault, couldn't compile PCSX2 myself due to it using a web of old dependencies that would've ruined my install (Probably could've set up a container, but that came off as too much of a pain in my mind, was at the end of my rope at that point already), when I did finally discover builds of the emulator that worked, well they didn't actually work, they just failed in a different but fixable way, for whatever reason PCSX2 1.6 and onward just hates the AMDGPU Pro drivers and can't find an OpenGL compatible GPU with them installed. While I needed the Pro drivers to prevent Blender from crashing when using the Eevee renderer I eventually gave in and just removed them, this wasn't the first time those drivers gave me this kind of issue so whatever, good riddance.
I've been picking away at this issue off and on for two weeks now and dabbled with it at points much earlier, it's been driving me crazy. Seems like PCSX2 is a bit of a mess and needs some major refactoring or something, I don't know, maybe I just need to switch to a rolling distro. Either way I can't wait for the libretro core to come out and hopefully put all these efforts of mine to waste.
KDE teams up with PinePhone for the PinePhone - KDE Community edition
19 Nov 2020 at 9:55 am UTC
19 Nov 2020 at 9:55 am UTC
I wonder how good the main camera is? The budget android phone I'm currently using is reportedly 12MP, but the pictures are so dreadful I'm convinced it actually uses some kinda horrid 3MP sensor and pushes the image data through a crappy upscaler. The images always look smeary, and in low light scenes (anything besides direct sunlight) additionally look blotchy and blurry. If the PinePhone is a honest good quality 5MP sensor, it might outclass my current device quite easily. Though that isn't hard to do, I swear the Sony Mavica I used in the mid-2000s pumped out better looking pictures more often than my current Android device.
RetroArch will soon get the PlayStation 2 emulator PCSX2
7 Nov 2020 at 2:37 am UTC
7 Nov 2020 at 2:37 am UTC
PCSX2 for me has always had huge performance discrepancies between the windows and linux versions. The game on which I most often test, Black, is unplayable under linux, but fine under Windows. Could be some sort of driver issue as running PCSX2 under wine results in the same poor performance as the native port, though in every other application I've ran through wine I have not notices OpenGL performance suffer really at all compared to running the app natively under Windows.
I hope the retroarch port doesn't have this issue, I dual boot for five specific applications, and one of them is PCSX2
I hope the retroarch port doesn't have this issue, I dual boot for five specific applications, and one of them is PCSX2
Powerful Linux video editor Kdenlive gets a huge new release
17 Aug 2020 at 6:03 pm UTC
17 Aug 2020 at 6:03 pm UTC
Last I used this program it was fairly unstable and seemed needlessly clunky, it was arguably worse than editing a video in Blender's video sequencer. It's been a few years, maybe it's finally time to give it another go.
The weekend round-up: tell us what play button you've been clicking recently
8 Aug 2020 at 12:31 pm UTC
8 Aug 2020 at 12:31 pm UTC
I've been playing Marble Blast Ultra, seems it had been ported to PC unofficially a few years back and the port's release made such a small splash I wasn't made aware of it until I off-handedly googled Marble Blash in a bout of nostalgic reminiscing. For me it's a game strongly attached to some formative mid-2000s memories. Weirdly I never owned the full game as back then I strongly believed that purchasing a game with no physical cartridge/disk was absurd and wasteful (lol), as a result I played the hell out of the demo. I'm not entirely sure how the demo enthralled me for hours with only 5% of the full game's content, but it managed. I'm glad I waited so long as not only do I get to play the full game at no expense, but also on my favorite platform.
What are you clicking on this weekend? Come tell us
7 Jun 2020 at 5:29 am UTC
7 Jun 2020 at 5:29 am UTC
I've been playing Cities Skylines, I knew that if I waited long enough the game would go on sale for real cheap eventually, and that finally came to pass recently on Humble Bundle.
I forgot how stressed out I get when playing city management games. The one thing I hate the most is managing traffic, no matter how many roundabouts I add, or how much I widen the lanes, or how many routes I add, there is always jams somewhere which slowly kill the cities I make.
I forgot how stressed out I get when playing city management games. The one thing I hate the most is managing traffic, no matter how many roundabouts I add, or how much I widen the lanes, or how many routes I add, there is always jams somewhere which slowly kill the cities I make.
Valve adds a 'Play Next' shelf in Steam to remind you of all those games you've never played
8 May 2020 at 12:36 pm UTC Likes: 6
8 May 2020 at 12:36 pm UTC Likes: 6
Kinda fixed that particular issue by categorizing my games into 3 collections: Finished, Unfinished, and Unfinishable (typically multiplayer games or endless games like Tetris).
Has categorizing my games like this helped me in anyway towards finishing more games in my Steam library? Absolutely not.
Has categorizing my games like this helped me in anyway towards finishing more games in my Steam library? Absolutely not.
Reminder: Update your PC info for the next round of statistics updates
25 Apr 2020 at 9:39 pm UTC Likes: 1
My PC is probably capable of running the game, but is it capable enough to run it in a way that won't give me nausea? I doubt it.
25 Apr 2020 at 9:39 pm UTC Likes: 1
Quoting: CyrilHalf-Lifr Alyx methinks.Quoting: BotonoskiMan, I really need a proper upgrade, it's been years.So, why you need it? ^_^
Still I can hardly justify an upgrade when it's a very stable system capable of playing all the modern titles I'm interested in.
My PC is probably capable of running the game, but is it capable enough to run it in a way that won't give me nausea? I doubt it.
Reminder: Update your PC info for the next round of statistics updates
25 Apr 2020 at 12:58 pm UTC Likes: 4
25 Apr 2020 at 12:58 pm UTC Likes: 4
Man, I really need a proper upgrade, it's been years.
Problem is I kind of have to throw the baby out with the bath water here, I can't upgrade the CPU without getting a new motherboard, and I can't use my current RAM in a new motherboard. Plus the front IO on my case is borked, and while the PSU works, that's only due to a slightly hacky fix I did to it maybe a year ago.
Still I can hardly justify an upgrade when it's a very stable system capable of playing all the modern titles I'm interested in.
Problem is I kind of have to throw the baby out with the bath water here, I can't upgrade the CPU without getting a new motherboard, and I can't use my current RAM in a new motherboard. Plus the front IO on my case is borked, and while the PSU works, that's only due to a slightly hacky fix I did to it maybe a year ago.
Still I can hardly justify an upgrade when it's a very stable system capable of playing all the modern titles I'm interested in.
OpenTESArena - a modern game engine for The Elder Scrolls: Arena has a new release
7 Apr 2020 at 4:34 am UTC
Something about the labyrinthine dungeons in Daggerfall always sparked my imagination, like I always imagined that getting stuck in an underground sewer system would provide a similarly miserable and terrifying experience, with the exception of the part where my foot touches a tree branch and I fall into an endless void of course.
7 Apr 2020 at 4:34 am UTC
Quoting: damarrinThis is so much fun! I missed Arena completely and started my TES adventure with Daggerfall. Which was equally amazing and terrible. Dungeons were glued together from pre-made sections and completely broken. I remember having to use cheats to open doors and progress as they just didn't work properly. Or maybe I was too stupid.Sometimes doors in Daggerfall's dungeons are locked and have to be lockpicked or bashed in with a weapon, and I think occasionally they have to be opened via a nearby lever disguised as a candelabra, and some doors blend in with the wall textures and the only hint there is anything there is a misaligned texture, and for some reason the game has teleporters that just look like brick walls, and there's the occasional lever that usually activates something nearby but other times seems utterly purposeless, and upon all that confusion is a liberal amount of bugs that can easily softlock the game.
Anyway, I just spent 30 minutes walking around in this and it seems much better than Daggerfall as far as dungeons are concerned. A lot of things are working and even though there's no game there yet, it's already very impressive. Fantastic work!
Something about the labyrinthine dungeons in Daggerfall always sparked my imagination, like I always imagined that getting stuck in an underground sewer system would provide a similarly miserable and terrifying experience, with the exception of the part where my foot touches a tree branch and I fall into an endless void of course.
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