Latest Comments by Whitewolfe80
Editorial: No, Valve is not killing SteamOS or the Steam Controller
22 Jul 2017 at 11:08 pm UTC Likes: 3
22 Jul 2017 at 11:08 pm UTC Likes: 3
Quoting: ArdjeGuys, I am having trouble with the term indie and AAA.Basically Triple A games is merely a term publishers use to set them apart as the elite of gaming development and publishing world. Same as in movie studios you have you're big corporations with it's massive budgets then you get you're small Double A publishers like Codemasters and Paradox then you have indie/kickstarter teams/individuals. Trying to compete budget wise with large studios is the reason THQ at least the original THQ is not around anymore.
Of indie I know they are not sponsored by a big publisher. Does that mean that AAA is sponsored by a big publisher? As I cannot really see any other difference. And since AAA and indie seems like mutually exclusive in about any argumentation the only difference is where the money comes from.
So you know what: I don't care about AAA or indie. It's certainly not about eye candy or playability.
Shadow Warrior: Special Edition is currently free on the Humble Store
22 Jul 2017 at 11:04 pm UTC
22 Jul 2017 at 11:04 pm UTC
Quoting: HamishTrue there is not right or wrong answer here it's only opinion and while I loved Shadow Warrior and Duke 3d at the time, my tastes have def changed i just cant get into them anymore there no story no reason to care. This is why am not a huge fan of games like painkiller and games of that ilk fun in short bursts but without a decent story and characters i get burned out real quick.Quoting: Whitewolfe80That's great for me i can't i just do not enjoy early 3d games the graphics are so bad you could cut yourself on the edges. 16 bit games hold up for the most part the hand drawn sprites still look good not what guys in their 20's think sprites looked like see any number of games on steam like Broforce good game but no 16 bit games looked better than that.Your criticism here seems to be a little off base when it comes to the the original Shadow Warrior considering it is a non-polygonal 3D shooter with quite detailed sprite work and rather nice art design. Not as nice as fellow Build Engine stablemate Blood in my opinion, but still pretty nice. You would be hard pressed to find a nicer looking game than Blood when it comes to evoking a specific horror feel.
I do get where you are coming from to an extent, most games for the original Playstation give me the same feeling, but I do still have a soft spot even for early true 3D PC games. They are usually far crisper than any PS1 games in terms of resolution and the ones using early 3D acceleration often have really attractive bright coloured lighting and a certain minimalism that appeals to me. I am still not all that big on the modern "slap some shaders on everything" school of video game art design. And accommodations for low polygon counts often made modellers have to get creative with their work, which I actually appreciate.
There is no right or wrong answer to this, but I still love them.
Editorial: No, Valve is not killing SteamOS or the Steam Controller
22 Jul 2017 at 10:59 pm UTC
22 Jul 2017 at 10:59 pm UTC
Quoting: cRaZy-bisCuiTAnd there we have hit the nail on the head it's not for people who want a plug and play console, it's not for linux power users because they already decided on whichever distro/desktop environment suits them. Which leaves who the techie guys that will get it no matter what because it's new and just to have it sure i get that but who else. Something i think Valve struggled with because they seem to of very quietly killed Steam machines.Quoting: Whitewolfe80I would say the same, but I'm not sure how this should work out. Steam Maschines will always exist with different configurations of hardware. It's not quite the Plug'n'Play these people are used to. With consoles you have at least a generation which will play certain games and after a few years there's a new one. Having flexibility of am usual x86 computer also means doing compromises.Quoting: cRaZy-bisCuiTSo what is the user base they so actually aim for?They have to be aiming it at console players the fact the default view drops you into big picture mode. If you are already using Linux chances are there is no way you are dropping you're distro to go to steam os.
Shadow Warrior: Special Edition is currently free on the Humble Store
21 Jul 2017 at 11:16 pm UTC
21 Jul 2017 at 11:16 pm UTC
Quoting: HamishThat's great for me i can't i just do not enjoy early 3d games the graphics are so bad you could cut yourself on the edges. 16 bit games hold up for the most part the hand drawn sprites still look good not what guys in their 20's think sprites looked like see any number of games on steam like Broforce good game but no 16 bit games looked better than that.Quoting: Whitewolfe80But like a lot of older games you are looking back with rose tinted glasses. We've all done it talked about how great x game was from when we were younger. If you play it again now it's usually not that great and the flaws you never noticed back then become very apparent.You see, I get around that problem by still playing them today. ;)
And they are still great, for the most part.
Total War: WARHAMMER II announced and it sounds like it may see Linux support
21 Jul 2017 at 10:10 am UTC
21 Jul 2017 at 10:10 am UTC
Quoting: GuestYay well done you found a game that supports it now go to VP (dirt and mirco machines lately)and Aspyr pages and all of there games support cross play. Feral if they can link against Steam integrated multi player stack really really should.Quoting: Whitewolfe80Read my last comment again.Quoting: GuestThen how come both vp and Asypr can do it on every game and Feral can'tQuoting: Whitewolfe80Incorrect. It's been explained many times: there are technical reasons stopping this from Feral's side. It's likely that Feral could fix the problems if they were permitted to fix the windows version, but I can't see any publisher permitting that.Quoting: KeyrockDay 1 please. Pretty please with a cherry on top. :DQuoting: AnxiousInfusionWon't be day one it took months to get tw warhammer portedNope Feral they dont do cross platform Aspyr do but Feral main concern is making sure it works, they dont like to Steam multi player which would allow cross play.
Hopefully they will do cross-platform multiplayer this time around.
And it won't only be a problem for Feral, but they have games that are more popular where these problems are more visible.
And then go play Grid: Autosport with a windows friend and see who ported that.
Editorial: No, Valve is not killing SteamOS or the Steam Controller
21 Jul 2017 at 10:07 am UTC Likes: 2
21 Jul 2017 at 10:07 am UTC Likes: 2
Quoting: lucifertdarkIt's not the point you have not bought any of them or not think about it perception. A windows user considering linux sits down boots up steam looks at new releases sees latest triple A games and the greenlight/direct crap as well. Boots linux looks at new releases and its page after page of pixel shaded asset flip crap then one maybe two triple a games back to indie crap. We need quality ports/games on linux great that there are so many people trying to make games but not all of it is gold in fact very few titles are.Quoting: razing32Lets not forget the flood of shill developers who came in when Greenlight opened the gates.I must be very lucky as I never got caught out by any of them.
Everything from asset flips to card farmers.
Total War: WARHAMMER II announced and it sounds like it may see Linux support
21 Jul 2017 at 9:57 am UTC
21 Jul 2017 at 9:57 am UTC
Quoting: GuestThen how come both vp and Asypr can do it on every game and Feral can'tQuoting: Whitewolfe80Incorrect. It's been explained many times: there are technical reasons stopping this from Feral's side. It's likely that Feral could fix the problems if they were permitted to fix the windows version, but I can't see any publisher permitting that.Quoting: KeyrockDay 1 please. Pretty please with a cherry on top. :DQuoting: AnxiousInfusionWon't be day one it took months to get tw warhammer portedNope Feral they dont do cross platform Aspyr do but Feral main concern is making sure it works, they dont like to Steam multi player which would allow cross play.
Hopefully they will do cross-platform multiplayer this time around.
And it won't only be a problem for Feral, but they have games that are more popular where these problems are more visible.
Editorial: No, Valve is not killing SteamOS or the Steam Controller
21 Jul 2017 at 9:31 am UTC Likes: 2
21 Jul 2017 at 9:31 am UTC Likes: 2
Quoting: lucifertdarkThere wouldn't be any gaming on PC or Linux at all without Indie developers like Codemasters, they are the Original Indie games company that helped kickstart the entire gaming industry back in the 80s.That is true codemasters are not indie anymore though they are a legit publisher but yeah people not delivering linux ports is a problem. The reasons given are pathetic as well linux is really hard guys.If you lack the skill to port to linux fine if you're windows/mobile sales are strong enough bring in the skills you need to port. It all comes down to research if you dont think the market is there for you're game do not promise a port linux gamers have long long memories.
Look at Valve too, they started out as an Indie game developer with Half-Life.
Complaining about Indie developers is wrong, complain about Bad Indie Devlopers instead, the ones who promise Linux Ports but never deliver on the promise even after FIVE years, that Giana Sisters port for instance, I won't name the developer as they don't deserve the free advertising.
Total War: WARHAMMER II announced and it sounds like it may see Linux support
21 Jul 2017 at 9:27 am UTC
21 Jul 2017 at 9:27 am UTC
Quoting: KeyrockDay 1 please. Pretty please with a cherry on top. :D
Quoting: AnxiousInfusionWon't be day one it took months to get tw warhammer portedNope Feral they dont do cross platform Aspyr do but Feral main concern is making sure it works, they dont like to Steam multi player which would allow cross play.
Hopefully they will do cross-platform multiplayer this time around.
Editorial: No, Valve is not killing SteamOS or the Steam Controller
21 Jul 2017 at 8:29 am UTC Likes: 1
In terms of setting linux up as the home of indie essh that's not a label Linux needs if you want to grow the linux install base AAA gaming is one of the easiest ways of doing it. If all they want to do is make the current install base happy then yeah continue as it is now Feral and Asypr porting the odd Triple A game with indie studios vomiting out pixel retro platformers and walking sims. I know there are good indie games but we have more dreck than we have gold.
21 Jul 2017 at 8:29 am UTC Likes: 1
Quoting: Purple Library GuyAges ago can't remember which gaming site tried to get AA publisher to be a thing in talking in relation to smaller publishers for codemasters and Thq were used as examples back then game publishers that make good games but did not have the budget for the latest and greatest engines, yet more resources than an indie studio.Quoting: GuestI am a realist. Linux gaming as it is now is good for indie gaming only.I think we need some kind of word for games that are made by fairly established companies which are not operating on a shoestring but which do not cost the truly obscene amounts of money and marketing that we associate with the AAA. Maybe AA or something. Because, really, when someone says "indie gaming" I picture a couple guys in a basement, or at most like a quickie rented office space with a bunch of hastily-installed equipment and cables hanging out all over the place. And lots of games, including lots of games on Linux, are not big enough to qualify as AAA but are made by profitable companies with solid sales and track records, moderate numbers of employees, and probably fairly stable offices with ergonomic furniture and receptionists and the whole schmeer.
So if we admit only two categories, "indie" and "AAA", then I guess it's not wrong to say Linux gaming is nearly all indie. But it's kind of misleading. If games are a pyramid in terms of size, slickness and expense, then "indie" sounds like the bottom layer, where in fact Linux has its share of all but the top few blocks.
In terms of setting linux up as the home of indie essh that's not a label Linux needs if you want to grow the linux install base AAA gaming is one of the easiest ways of doing it. If all they want to do is make the current install base happy then yeah continue as it is now Feral and Asypr porting the odd Triple A game with indie studios vomiting out pixel retro platformers and walking sims. I know there are good indie games but we have more dreck than we have gold.
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