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Latest Comments by scaine
Another month down, here's a round-up of what was big through September 2021
1 Oct 2021 at 2:42 pm UTC Likes: 1

Quoting: Ehvis
Quoting: scaineThe "Month of the Anti-Cheat News"! Now we just need October to the "Month Devs Embraced Proton Anti-Cheat"!
You mean a month of devs switching to create games for Linux exclusively. No? Too much? :grin:
Since we're dreaming, can you throw a free Ferrari for every Linux purchase in there too? :grin:

The upcoming No VR Mod for Half-Life: Alyx shows off amazing progress
1 Oct 2021 at 12:41 pm UTC Likes: 9

Quoting: WorMzyI get that Alyx was supposed to be a showcase of VR potential and shoehorning keyboard and mouse support afterwards is unlikely to provide a comparative gaming experience, but it annoys me that I can't play the latest game in a series I've been playing since the late 1990s just because I can't splash out £1000+ on an sparsely-used gimmicky bit of tech that I wouldn't even be able to use unless I reorganise my living room. :unsure:
You're right about the expense, so I think the trick is that you make sure that it's not "sparsely used". And if you think it's a gimmick, then you'll never spend that kind of money, I agree. I usually find that people who call VR a gimmick though just haven't tried VR on a modern headset. If if you have, and you still think it's a gimmick, I don't know what to say!

It's definitely not a gimmick to me though. The games I play in VR very different to what I'd play in "pancake" mode, but they're just as much fun, albeit in a different way.

I'm in VR about two or three times a week, even if only for 15 minutes in BoxVR to get some (much needed) exercise. My last big adventure in VR was The Room VR, which was superb, and now I'm enjoying Until you Fall which Liam streamed a while back. But I have hundreds of hours in Elite, which doesn't need any room to play at all (you just sit at your desk, as normal). Nor does Automobilista 2, or Ultrawings, or any cockpit-style game.

As long as you don't think of VR as being some big revolution that's gonna change gaming (spoiler: it won't), you'll get more out of it, I think.

Another month down, here's a round-up of what was big through September 2021
1 Oct 2021 at 12:32 pm UTC Likes: 1

The "Month of the Anti-Cheat News"! Now we just need October to the "Month Devs Embraced Proton Anti-Cheat"!

The upcoming No VR Mod for Half-Life: Alyx shows off amazing progress
1 Oct 2021 at 12:16 pm UTC Likes: 8

This is very cool. And they're obviously extremely proud that they got the object interaction nailed - everything gets bunny ears! :grin:

It's weird seeing the opening scene in 2D - the bit where the strider put its foot on your balcony - it lacks the impact that has in VR, where you're genuinely shocked by the size of it and how close it came to wiping you out. Similarly, it lacks the panic you feel when you realise that you have to reload your weapon manually!

But awesome work nonetheless - it still looks amazing, and it's a great story. I do wonder how the cover mechanic will pan out later in the game. There are some enemies that you just can't show your face to, or they shoot it off. I found myself almost blind firing around cover just to survive certain encounters. I suspect the team still have some work to go before this will be fully playable.

Night School Studio creator of Oxenfree joins Netflix
29 Sep 2021 at 11:49 am UTC Likes: 2

I don't think the world needs another stadia-like, so if it's that, not only am I not interested, but I'd actively reconsider my Netflix sub, since I'd know it's going towards enabling that, instead of securing good shows for me to watch.

However, if it's more tied to existing show content and not trying to compete with Stadia on a grand scale, I can see the value. Like Mirv, I have precisely zero interest in it, but maybe some do, and I'm not averse to Netflix trying something new.

Warhammer: Vermintide 2 developer responds on Easy Anti-Cheat for Linux with Proton
28 Sep 2021 at 11:59 am UTC Likes: 8

Quoting: CorbenWell, what is it worth, if they don't officially support it running via Proton?
Let's say they enable it, interested people try it, but get banned? Or will you just be disconnected?
From Destiny 2 we know people don't just get disconnect but get banned.
If they don't support people playing via Linux and Proton and don't lift bans of people who get banned... who will play it then?
Yes, the Steam Deck might change the situation, as it could become a viable "platform"... but with the statement above, I'm worried that the EAC situation might not improve after all.
I think what they're saying here is that they're investigating NOT banning/kicking people for playing via Proton. BUT, they won't "support" issues you have getting the game running. So if you have a stuttery experience, low performance, broken shaders, etc, then that's tough luck. But crucially, they WILL "support" (they mean "accept", I think) your Proton anti-cheat and let you join in, assuming you can get the game to work.

From my experiences of playing Vermintude 2 when I got back to my Linux PC, this will be fine. The game plays perfectly out of the box in single player. However, you are disconnected (even from a single player "server") when it tries to update your character's experience.

So basically, you can play all the missions you want, but only with a starting character - you can never progress.

This is similar to the earlier situation with Killing Floor 2, where their anti-cheat prevented you from levelling up, even though you could play the game itself.

The absolutely ace deck-builder Dicey Dungeons is now on GOG
27 Sep 2021 at 10:32 pm UTC Likes: 2

Quoting: ShabbyXI don't really know why this game is popular. It felt very repetitive to me, despite the wildly different characters. Like the strategies are different ok, but the world and enemies themselves are just too repetitive and boring IMO.
Slay the Spire, Dreamgate, Fate Hunters, Neoverse - they're all insanely repetitive. But you tend to play them for those unusual runs when it all comes together.

I enjoyed this a lot, albeit I'd burned out a little when I came to this, so I only have around 20 hours or so. Still, well worth picking up, I think.

Looks like Valve sent out quite a lot of Steam Deck developer kits
27 Sep 2021 at 12:52 pm UTC Likes: 4

First game? I had the same thought a few weeks back, so I created this forum post to chat about it. There's too many games that will be epic on this device. I'm insanely hyped for its arrival, but like you, Liam, I'm in the Q1 2022 allocation. <sigh>

Hopefully we'll see some anti-cheat landing long before then, though. Exciting times!

BattlEye confirms Linux support for Steam Deck, will be opt-in like Easy Anti-Cheat
25 Sep 2021 at 10:10 pm UTC Likes: 4

Quoting: KohlyKohl
Quoting: MayeulC
we will also support the upcoming Steam Deck (Proton)
It really does sound like they will have a proprietary module on the steam deck with in-kernel anti-cheat, not sure we'll be able to use that on our computers?
I don't remember where I read this but Valve stated that this will all be available outside of Steam Deck
Here you go - fifth question down: https://www.gamingonlinux.com/2021/09/valve-answer-questions-about-the-steam-deck-in-a-new-faq-anti-cheat-for-all-linux-systems

BattlEye confirms Linux support for Steam Deck, will be opt-in like Easy Anti-Cheat
25 Sep 2021 at 2:56 pm UTC Likes: 2

Yeah, quite a few games have native EAC, such as 7 Days to Die. The problem has only ever been a) lack of native titles, which is compounded by b) lack of anti-cheat support via Proton.

This fixes b) finally.

Doubt it'll do much to help a) though, I'm afraid.