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Latest Comments by scaine
Play the 9th chapter of the story in the latest Last Epoch RPG upgrade
6 Sep 2021 at 4:33 pm UTC Likes: 1

I've been keeping an eye on this for a long time. I wonder how it stacks up next to Grim Dawn, which (despite being Windows-only) is the best diablo-like ARPG I've ever played, with quite simply incredible character customisation, combined with fluid and addictive gameplay.

Interestingly, this review on Steam [External Link] seems to suggest that the character customisation is at least as good as Grim Dawn!

Get a taste of dungeon crawling tower defense in Dwerve: Prologue out now
6 Sep 2021 at 4:25 pm UTC

This has been firmly on my radar since the demo, which was superb. It definitely needed balancing though, so it's great to hear that feedback. I think I'll give it another go, keep my hype up for this one!

Gutted that it's another year to wait though!

RetroArch 1.9.9 is out with AMD FidelityFX Super Resolution (FSR) support
6 Sep 2021 at 1:26 pm UTC Likes: 4

When I first heard of FSR, I was worried that it was going to be months or years before we saw tangible results of it existing. Quite the contrary, however! First the winehack was out within days, then games added it as an option, and now we have emulators taking advantage. Superb!

Developer of the cosmic-horror RPG 'Death Trash' shows off some sales per-platform
3 Sep 2021 at 10:50 pm UTC Likes: 2

What always strikes me about Linux is that while Steam claims we're 1% of their userbase, we consistently feature much higher than 1% of any given title's sales. Death Trash is actually pretty low as the trend goes, I think.

And I don't think it's because there's less choice either. Honestly, I don't know what it is. Perhaps its skewed because my main source of information about this stuff is GOL, so it's more likely to be about games Liam covered, so Linux users are more likely to have heard of and been hyped by the game in question?

I dunno. I just know that I can't remember figures that suggested less than 1% of sales.

Dual-booters maybe? But if they're spending more time in Windows, why buy the game on Linux (or play it mostly on Linux for first two weeks)?

The other thing that confuses me is scale. If we're 1%, and that's over a million active monthly users on Steam... then a game like Death Trash sells, let's say 50K units, then 500 sales were Linux. But that's only 500 sales out of a million active Linux users. I'd expect the units to be much higher, honestly. You know, higher than 1.6%, I mean, which is still only 800 units.

I mean, especially a game like Death Trash, which, because it's indie, is more likely to get press from places like GOL and hence a higher ratio?

I have a degree in mathematics, but failed my first year statistics (and the re-sit... not my proudest moment). My brain isn't geared for this kind of stuff. :grin:

Take-Two filed a lawsuit against the reverse-engineered GTA III and Vice City developers
3 Sep 2021 at 10:36 pm UTC Likes: 3

Quoting: tonRI'm very sorry to Electronic Arts (EA) for losing "the worst game publisher in the world of the year" title. This year "competition" is so damn tough.
Goddamit, yeah. Between Activision (and Blizzard especially), Zenimax, Bethesda, Ubisoft and EA, it's like shooting fish in a barrel. Pretty depressing.

Take-Two filed a lawsuit against the reverse-engineered GTA III and Vice City developers
3 Sep 2021 at 10:33 pm UTC Likes: 4

Quoting: F.Ultra
Quoting: scaine
Quoting: LachuSentence about lost of market, because game will be available on new platform is stupid. People must still buy an license to play on these new platforms, so Reverse Engineering team made a big gift for Take Two. It must not port game code to the new platform, so save many money. And it will receive profits, because users of these new platforms will buy an game licenses.
Defendants have sought to exploit a potential market that belongs exclusively to Take-Two
Yep, completely agree. Since you need the original game to use this re-engineered engine, T2 still own the market, still get all profits. Indeed, they do so without any support burden, or risk.

Nearly... oh so nearly picked up GTA-V in the last sale, but glad I didn't now. Last GTA I paid for was 3, funnily enough, back on the PS2, I think, or maybe PS3. I used to work in the same building as the R*N guys too. Of course, this isn't about them as devs, just their knee-jerk publishers.
Not really, with a free implementation of GTA3 you can buy say the cheap pc version to get the assets and then use this free port to have the game on the Switch, meanwhile T2 want you to pay a premium to be able to play GTA3 on the Switch so the free version have "taken that market away from T2".
Well, perhaps some hard-core modders will get this working on Swtich, but it's not quite there yet. I agree that this is probably the mindset of the executives at T2 making this decision.

I guess it's like DRM, a little. The executives/publisher thinks they're protecting sales, but the reality is that I'm not buying their game as a result of their actions. Hopefully I'm not alone, but sadly enough people do buy/play Denuvo-encumbered and similarly restricted DRM titles that the executives/publishers don't get the message.

Arcadian Atlas is an upcoming tactical-RPG and it looks freaking sweet
3 Sep 2021 at 3:23 pm UTC Likes: 1

Quoting: ArehandoroLooks like a great game to play on the Steam Deck!
Honestly, every single game that comes out now, I'm seeing it through two lenses. First, will I enjoy this on my monster PC, either traditionally, or in VR. Second, will I enjoy this on the SteamDeck, sitting on the couch, on a train, or in bed, chilling out.

And yeah, completely agree - this is couch/steamdeck perfection!

Take-Two filed a lawsuit against the reverse-engineered GTA III and Vice City developers
3 Sep 2021 at 3:22 pm UTC Likes: 3

Quoting: LachuSentence about lost of market, because game will be available on new platform is stupid. People must still buy an license to play on these new platforms, so Reverse Engineering team made a big gift for Take Two. It must not port game code to the new platform, so save many money. And it will receive profits, because users of these new platforms will buy an game licenses.
Defendants have sought to exploit a potential market that belongs exclusively to Take-Two
Yep, completely agree. Since you need the original game to use this re-engineered engine, T2 still own the market, still get all profits. Indeed, they do so without any support burden, or risk.

Nearly... oh so nearly picked up GTA-V in the last sale, but glad I didn't now. Last GTA I paid for was 3, funnily enough, back on the PS2, I think, or maybe PS3. I used to work in the same building as the R*N guys too. Of course, this isn't about them as devs, just their knee-jerk publishers.

Arcadian Atlas is an upcoming tactical-RPG and it looks freaking sweet
2 Sep 2021 at 2:25 pm UTC Likes: 2

Wow, that's some great voice acting. And I've never seen such a huge clone of Disgaea without it being a Disgaea sequel... I wonder if you can pick up team members and throw them?? But that's definitely a good thing. Superb art. I'm sold.

Wait... "later in 2022"??? Goddamit!

ARK: Survival Evolved releases on Stadia with a bunch more free games for Stadia Pro
2 Sep 2021 at 12:22 pm UTC

Quoting: rustybroomhandle
Quoting: scaine
Quoting: The_Aquabatit's better to run ARK on proton.. it's that bad seriously
Yep, the graphical fidelity under Linux is appalling. They must be running this under Proton on the Stadia farms.
Nobody is running Proton on Stadia. dxvk/vkd3d native sure, but not wine / proton.
That was my understanding. So has anyone tried it on Stadia? Because if it's feature-complete graphically with the Windows version, then either we're wrong and they're using Proton somehow, or they've written a new renderer and just not bothered applying it to their atrocious Linux desktop build on Steam.