Latest Comments by woox2k
Build massive circuits in 'Logic World' (prev. The Ultimate Nerd Game) releasing in March
8 Feb 2020 at 9:20 am UTC
8 Feb 2020 at 9:20 am UTC
Finally!
Cant wait to waste days in that game :P
Cant wait to waste days in that game :P
Check out some fresh gameplay from the upcoming Transport Fever 2
25 Nov 2019 at 11:32 am UTC
25 Nov 2019 at 11:32 am UTC
Doesn't seem all that different from first game. Probably worth to wait until it goes on sale.
Let's only hope they finally added the ability to change movement speed/time ratio. I found it very annoying that i was forced to do everything in pause mode. Just watching routes work and tweaking when needed did not work in real time since the time/tech progressed way too fast. (It shouldn't take several years to make a round trip with a truck between cities!) This was my biggest dealbreaker in first game with no real solution. There are mods that slow down time but income/time ratio is hardcoded so even though time progresses more slowly you still make the exact same amount of money per year, meaning you can't afford stuff without waiting for tens of years to pass.
Let's only hope they finally added the ability to change movement speed/time ratio. I found it very annoying that i was forced to do everything in pause mode. Just watching routes work and tweaking when needed did not work in real time since the time/tech progressed way too fast. (It shouldn't take several years to make a round trip with a truck between cities!) This was my biggest dealbreaker in first game with no real solution. There are mods that slow down time but income/time ratio is hardcoded so even though time progresses more slowly you still make the exact same amount of money per year, meaning you can't afford stuff without waiting for tens of years to pass.
Valve will bring out 'Remote Play Together' to give online support to local multiplayer games
10 Oct 2019 at 1:17 pm UTC
10 Oct 2019 at 1:17 pm UTC
Quoting: Schattenspiegelquite a bit of a delay involved.That's my main concern as well. Not only does it need to send low latency stream to remote client, it also has to receive input from there adding to overall latency. At the same time the person hosting has no such delays making competition coops totally unfair and frustrating. One way would be to run the entire game in background and stream to local player as well while adjusting buffer sizes to match the delay on the remote client. No idea if that's even possible but that would be performance hungry process for sure making it counter productive again.
The Ultimate Nerd Game is now called 'Logic World', releasing this Summer with Linux support
12 Apr 2019 at 12:55 pm UTC Likes: 1
Can't wait for the release.
12 Apr 2019 at 12:55 pm UTC Likes: 1
Quoting: EhvisIt was in need of a few quality of life improvements though. But it may have gotten those already.In my experience most of the improvements i suggest are already in the works or something even better has already been thought through. Jimmy is an awesome developer who knows what the community needs and is willing to implement stuff when he doesn't. (All within reasonable limits of-course)
Can't wait for the release.
TUNG (The Ultimate Nerd Game) made me realise how stupid I really am
16 Jul 2018 at 9:10 pm UTC Likes: 3
16 Jul 2018 at 9:10 pm UTC Likes: 3
Dev is working on 0.3 and has been doing so for few months already. That's the reason behind the lack of updates recently.
Also my precious creation: https://youtu.be/czoeQtAg4Ec [External Link] (Bad video quality but gets the point across)
Also my precious creation: https://youtu.be/czoeQtAg4Ec [External Link] (Bad video quality but gets the point across)
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