Latest Comments by rustybroomhandle
Valve's review of 2020 shows off pretty big numbers - 120 million monthly active users
14 Jan 2021 at 8:33 am UTC Likes: 3
14 Jan 2021 at 8:33 am UTC Likes: 3
Would be interesting to see if the Chromebooks thing will have an impact. Even if it's significant, I still doubt it will encourage publishers to make more Linux native stuff. However, it might get them to at least make their games slightly more proton-friendly.
NVIDIA reveal the GeForce RTX 3060, plus lots of GeForce RTX laptops
12 Jan 2021 at 8:19 pm UTC
12 Jan 2021 at 8:19 pm UTC
I am so confused. I have an RTX 3060ti by which I assumed the 3060 already existed. Guess I know nothing.
Looks like we may see Steam properly on Chrome OS by the end of 2021
11 Jan 2021 at 3:45 pm UTC Likes: 2
11 Jan 2021 at 3:45 pm UTC Likes: 2
Well, this at least is one good explanation of why Valve is investing so much in Linux gaming.
Them's Fightin' Herds for Linux now planned for the 2.0 update and the port is 'done'
6 Jan 2021 at 10:37 am UTC Likes: 2
6 Jan 2021 at 10:37 am UTC Likes: 2
Geeze guys, get a moove on.
Mad Max and Shadow of Mordor delisted for Linux and macOS on Steam
5 Jan 2021 at 12:44 pm UTC Likes: 1
5 Jan 2021 at 12:44 pm UTC Likes: 1
Quoting: sbolokanovAnd unless the publishers keep track for who play via Proton, one is possibly counted as yet another Windows user.You'll be happy to know that the data available to the publisher from Steam does in fact keep track of how many people are playing on Linux via Proton.
Mad Max and Shadow of Mordor delisted for Linux and macOS on Steam
5 Jan 2021 at 6:59 am UTC Likes: 1
Valve's goal for the contractors working on Proton is to make every single game work on Linux. So yeah, they can either do another round of Steam Machines then, to make sure their catalogue continues to have a place to live.
Or wouldn't it be hilarious if Valve signed a licensing deal with Sony to make the PS6 effectively a Playstation branded Steam Machine?
5 Jan 2021 at 6:59 am UTC Likes: 1
Quoting: MohandevirThis piece got me thinking... Why is Valve still supporting Linux, at this point, if it all comes to this?Well, there's good reason to think that Microsoft will slowly be phasing out the "PC" as it is in its current form by turning Windows into a thin client, moving to cloud based software mostly, with gaming being provided by streaming. It's easy to laugh at Stadia, but that too is a real threat to PC gaming in its current form. Desktop PC as it is today will then basically mean not running Windows.
Valve's goal for the contractors working on Proton is to make every single game work on Linux. So yeah, they can either do another round of Steam Machines then, to make sure their catalogue continues to have a place to live.
Or wouldn't it be hilarious if Valve signed a licensing deal with Sony to make the PS6 effectively a Playstation branded Steam Machine?
Mad Max and Shadow of Mordor delisted for Linux and macOS on Steam
4 Jan 2021 at 6:07 pm UTC
4 Jan 2021 at 6:07 pm UTC
Quoting: EagleDeltaI don't think anyone posted this yet, but both games are based on movie properties rather than being standalone IPsTotally not related. This is entirely just Feral's license to the ports that have expired.
Impressive racing game DRAG gets a big driving-physics update
4 Jan 2021 at 2:24 pm UTC Likes: 4
4 Jan 2021 at 2:24 pm UTC Likes: 4
If this had modding I would try to remake Stunt Car Racer's tracks in this.
Mad Max and Shadow of Mordor delisted for Linux and macOS on Steam
4 Jan 2021 at 12:32 pm UTC Likes: 11
I guess what I did not realize was that Feral licenses had a time limit on them.
4 Jan 2021 at 12:32 pm UTC Likes: 11
Quoting: hardpenguinI mean they haven't said they meant music licenses. Could be literally anything. For example, perhaps the porting studio issues a license to the game publisher for some part of their work. Or it could be some other part of the game, like middleware.The way I understand it, Feral license the right do port/sell games from the publisher. This is different to companies like Q-Loc, for example, that are hired by the publisher to a ports.
I guess what I did not realize was that Feral licenses had a time limit on them.
NVIDIA release big new Linux driver with 460.27.04, LunarG Vulkan SDK Ray Tracing ready
16 Dec 2020 at 7:26 am UTC
16 Dec 2020 at 7:26 am UTC
Quoting: PhlebiacIt sounded like using that extension just happened to work around stupid bugs in the game. So if the game gets good bugfixes, then that extension is probably unnecessary. After all, it mostly works on Nvidia already (with probably the same amount of crashing that is seen on Windows, from what I've heard).Correct. I think fixes from CDPR will come long before any valve-specific vulkan extentions get added to nvidia drivers.
- GOG now using AI generated images on their store [updated]
- CachyOS founder explains why they didn't join the new Open Gaming Collective (OGC)
- The original FINAL FANTASY VII is getting a new refreshed edition
- GPD release their own statement on the confusion with Bazzite Linux support [updated]
- Four FINAL FANTASY games have arrived on GOG in the Preservation Program
- > See more over 30 days here
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck