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Latest Comments by rustybroomhandle
Feral Interactive are teasing a new Linux port again
28 January 2017 at 2:06 pm UTC Likes: 3

Quoting: Whitewolfe80No i mean the steam.api file that the game will not start with unless its there that would be copy protection well unless you happen to be using a "special" version possibly by codex

Totally optional for a developer to use. For example:

The game "Kelvin and the Infamous Machine" game directory contains only two files:

- infamous_machine.jar
- InfamousMachine.sh

You can copy the directory anywhere, and launch the .sh without Steam even being installed.

Most AAA games will likely use the DRM though.

It's even possible to build your game such that it'll use it (for Steam features) if present, or not use it if libsteam_api.so is not present.

Feral Interactive are teasing a new Linux port again
28 January 2017 at 1:30 pm UTC Likes: 8

Quoting: Whitewolfe80Do you use steam to play said games because if you do you are already using a DRM system.

Steam does have DRM that developers can use, but it's not a DRM system by default. My own game, as an example, after buying and downloading it via Steam, you can make a tarball of the game dir and send it to your grandmother and it will work fine.

If you consider the "buying and downloading" part of the process to be DRM, well then GoG is also DRM to you.

Feral Interactive are teasing a new Linux port again
27 January 2017 at 9:54 pm UTC

Vampyr? Maggie always sucking on that pacifier like a little vampire.

It's a UE4 game so maybe that helps the porting process a bit, and also a good candidate for Feral's first Vulkan title.

Feral Interactive are teasing a new Linux port again
27 January 2017 at 5:35 pm UTC Likes: 1

Call of Cthulhu or... Wolfenstein: The New Order... two wild guesses.

Hitman might be a safer guess though.

Exclusive: Civilization VI now fully confirmed to be coming for SteamOS & Linux and soon too
10 January 2017 at 7:06 pm UTC

Quoting: liamdawe
Quoting: rustybroomhandle
Quoting: ajgp
Quoting: rustybroomhandleThey originally announced the Mac port and that was it. Then only after Linux users started begging they said they were going to do a feasibility analysis. The Linux version was not intended from the beginning.

This is a simple recount of how it happened - not intended to be hostile, and no need to be defensive about it.

It took some digging but the official CIV 6 twitter specifically stated Linux as a platform they did that on 11th May 2016

https://twitter.com/CivGame/status/730440440437055490

Granted that was a s much as I could find "easily".

Keep digging then, specifically looking at the Aspyr posts. If we did not demand and jump around, there would have been no Linux port.

That Civ official Twitter post you linked is exactly why we were all so sad when Civ dropped and Linux was nowhere to be seen.
Stop posting your speculation as if it's fact.

The fact is a Linux version is coming. Do you think it would be coming "soon" if it wasn't planned for? Ports can take months to a year to actually finish, so to think otherwise makes me think you have some kind of issue with Aspyr that you're taking out on them here.

Now you're the one speculating. ;) I have nothing against Aspyr - they've ported some of my favourite games. Nor do I really have a problem with them if they did not plan a Linux version - it's their time and they are the only ones with say over how they plan to use it. The things I am saying are based solely on their communication regarding this port. I can speculate on one thing though... when they said they were doing a "feasibility study", I first wondered if this meant technical or market feasibility, but now I think it's clear it's a technical one. Compile the source, see where it fails, etc. etc. In a way you could say the porting process began at this point (regardless of when they announced it).

Da heck is everyone so angry?

Exclusive: Civilization VI now fully confirmed to be coming for SteamOS & Linux and soon too
10 January 2017 at 6:23 pm UTC

Quoting: ajgp
Quoting: rustybroomhandleThey originally announced the Mac port and that was it. Then only after Linux users started begging they said they were going to do a feasibility analysis. The Linux version was not intended from the beginning.

This is a simple recount of how it happened - not intended to be hostile, and no need to be defensive about it.

It took some digging but the official CIV 6 twitter specifically stated Linux as a platform they did that on 11th May 2016

https://twitter.com/CivGame/status/730440440437055490

Granted that was a s much as I could find "easily".

Keep digging then, specifically looking at the Aspyr posts. If we did not demand and jump around, there would have been no Linux port.

That Civ official Twitter post you linked is exactly why we were all so sad when Civ dropped and Linux was nowhere to be seen.

Exclusive: Civilization VI now fully confirmed to be coming for SteamOS & Linux and soon too
10 January 2017 at 2:48 pm UTC

Quoting: Duckeenie
Quoting: rustybroomhandle
Quoting: EikeProbably the one obvious question to them:
Which technical problems have held up the port?

None. Originally there was going to be no Linux port at all, but since we jumped up & down they decided to reevaluate the "feasibility" of said port and it would appear they decided to do it after all.

When did they say there wouldn't be a port? The only info I managed to find is that they were evaluating the viability which is business 101 anyway and nobody should be surprised by that.

They originally announced the Mac port and that was it. Then only after Linux users started begging they said they were going to do a feasibility analysis. The Linux version was not intended from the beginning.

This is a simple recount of how it happened - not intended to be hostile, and no need to be defensive about it.

Exclusive: Civilization VI now fully confirmed to be coming for SteamOS & Linux and soon too
9 January 2017 at 1:16 pm UTC Likes: 2

Quoting: EikeProbably the one obvious question to them:
Which technical problems have held up the port?

None. Originally there was going to be no Linux port at all, but since we jumped up & down they decided to reevaluate the "feasibility" of said port and it would appear they decided to do it after all.

Aspyr Media state no news about the 'feasibility' of Civilization VI on Linux until after the holidays
22 December 2016 at 8:28 pm UTC

Quoting: RussianNeuroMancer
Quoting: rustybroomhandleGot this email from Aspyr:

QuoteThe criminal underworld of Mafia III is coming soon to Mac! Travel back to 1968 and explore the large open world of New Bordeaux as Lincoln Clay. When his surrogate family, the black mob, is betrayed and wiped out by the Italian Mafia, Lincoln builds a new family on the ashes of the old and blazes a path of military-grade revenge through those responsible.
No mention of Linux. Could very well be that Linux is just not priority for them any more.
It's Mafia III after all, so who cares?

http://www.metacritic.com/game/pc/mafia-iii

Completely irrelevant to the point.

Aspyr Media state no news about the 'feasibility' of Civilization VI on Linux until after the holidays
22 December 2016 at 4:47 pm UTC Likes: 3

Got this email from Aspyr:

QuoteThe criminal underworld of Mafia III is coming soon to Mac! Travel back to 1968 and explore the large open world of New Bordeaux as Lincoln Clay. When his surrogate family, the black mob, is betrayed and wiped out by the Italian Mafia, Lincoln builds a new family on the ashes of the old and blazes a path of military-grade revenge through those responsible.

No mention of Linux. Could very well be that Linux is just not priority for them any more.