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Latest Comments by chr
Killer Bean looks absolutely nuts in the latest trailer
20 Jun 2024 at 2:48 pm UTC Likes: 4

Quoting: ShabbyX
Quoting: pbDoesn't look much like a bean to me... :whistle:
Lol, how did they not see it?
It's based on an ancient animation [External Link] with a cult following, so the game developers didn't choose the style of the characters. Also, I think they're coffee beans probably?

A related Wikipedia article [External Link].

EDIT: I suddenly feel a strange urge to listen to some '90s electronic music...

So much for preservation, the classic Delta Force games are getting delisted
12 Jun 2024 at 11:22 pm UTC Likes: 1

Quoting: DrMcCoy...So, is nobody going to ask what mysterious "legal reasons" these are?

EDIT: Like, seriously, no one here, nor on the GOG forums, is asking for them to elaborate? Everybody is just eating it up, no questions asked? As if "legal reasons" is just a valid carte blanche, instead of barely even an explanation?

I guess that's what I'm going to use next time I'm late for a meeting at work. "Why weren't you at the sprint review and planning today?" - "Legal reasons." - "Okay, move along."
I think the main reason for not asking is that there is roughly a 0% chance of an answer that is more informative than what you would get from ChatGPT. 😁

Vampire Therapist is a unique dark comedy narrative adventure with a great voice cast
8 Jun 2024 at 1:55 am UTC

Quoting: tuubi
Quoting: chr
Quoting: tuubi
Quoting: Deleted_UserOn a side note: what's with this system requirements? 8 GB RAM and 16 GB of disc space for a game that is basically a text adventure with some animations?
Maybe the voice lines are stored as 24-bit, 192kHz, 7.1 channel uncompressed audio, and the static backgrounds are actually high resolution video loops.
If so, in an ideal world this game could have an HD extras pack.
Obviously I'm joking. Surely no developer would do something as pointless as that.
I can definitely imagine someone using the defaults of their toolset without researching what the reasonable values would be. Every time I convert or export audio files I pick the default or one higher 😅. If I were to make a game and never specifically look at file sizes, this could actually happen. But the same issue happening in multiple fields (audio, graphics) accidentally is considerably less likely.

TFC: The Fertile Crescent a Bronze Age pixel-art RTS releases June 13
6 Jun 2024 at 3:59 am UTC

As someone who is interested in that period's history and who played Age of Empires 1 as a child - I really enjoyed the old free alpha on Itch.io: https://lincread.itch.io/the-fertile-crescent [External Link]

Vampire Therapist is a unique dark comedy narrative adventure with a great voice cast
6 Jun 2024 at 3:24 am UTC

Quoting: tuubi
Quoting: Deleted_UserOn a side note: what's with this system requirements? 8 GB RAM and 16 GB of disc space for a game that is basically a text adventure with some animations?
Maybe the voice lines are stored as 24-bit, 192kHz, 7.1 channel uncompressed audio, and the static backgrounds are actually high resolution video loops.
If so, in an ideal world this game could have an HD extras pack.

Framework Laptop 13 gets Intel Core Ultra with a 120 Hz display, and cheaper AMD models
2 Jun 2024 at 1:45 am UTC Likes: 1

I'm waiting for a touch-screen - with a pressure-sensitive stylus, preferably.

Ultimate Chicken Horse gets its biggest sale yet with a new content update
19 May 2024 at 12:08 pm UTC Likes: 1

I like this game a lot. For local multiplayer games, I feel handicap/equalization mechanics are vital to enable people of different backgrounds and skill levels to play together. UCH has such a mechanic, but it is implemented in a way that the lowest skill level threshold for having fun is to be able to reach the goal at least once (platforming + traps). That is not possible for everyone and thus at risk of much frustration - I can only play this with platforming-games-people.

SteamVR 2.5 released with multiple Linux fixes
9 May 2024 at 10:43 pm UTC Likes: 2

Quoting: TermyCan the Index wake/shutdown the lighthouses in the meantime? Haven't used mine in quite a while tbh, but this alone was very disappointing...
For me, this has been working ever since I got my Index in 2024-02.

SteamVR Beta gets Linux fixes, plus Beta updates for Desktop and Steam Deck
5 May 2024 at 2:40 am UTC Likes: 2

Quoting: Anza
Quoting: chrEither some update in the last 2 months broke my Index setup somehow or the cable finally died. I spent an hour today trying to get it to work. Funnily enough, it worked on the worst attempt except for the sound. And then it never worked again no matter in what order I rebooted or connected the components 😕. Currently. I'm hoping a future version of me can be bothered to update my Ubuntu and hopefully any software issues may disappear.
I have had some random issues too, but last time I solved it by resetting the headset. If I remember correctly, it doesn't need more than unplugging the USB cable so it doesn't get power.
Thanks, I tried a bunch more of that but it didn't help.

I figured it out finally - the power cable to the display port repeater had become unplugged under the couch. I have working VR again!

SteamVR Beta gets Linux fixes, plus Beta updates for Desktop and Steam Deck
30 Apr 2024 at 11:41 pm UTC

Either some update in the last 2 months broke my Index setup somehow or the cable finally died. I spent an hour today trying to get it to work. Funnily enough, it worked on the worst attempt except for the sound. And then it never worked again no matter in what order I rebooted or connected the components 😕. Currently. I'm hoping a future version of me can be bothered to update my Ubuntu and hopefully any software issues may disappear.