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Latest Comments by chr
Last Epoch drops the Native Linux version, devs tell players to use Proton
20 Sep 2024 at 10:24 am UTC Likes: 2

Quoting: PublicNuisance
Quoting: soulsourceWithout knowing anything about the game:
Let me guess, Unreal Engine?
Unity from what I could find.
This is correct. I personally recommend PCGamingWiki [External Link] for this information. And AugmentedSteam extension for Firefox to get a sidebar link on Steam Store pages (not in the Steam app though).

Quoting: const
Quoting: PublicNuisance
Quoting: soulsourceWithout knowing anything about the game:
Let me guess, Unreal Engine?
Unity from what I could find.
Then, sorry, but I can understand them. Supporting Unity linux builds is a nightmare to no gain.
However, they could still provide an old Linux build as beta for those who are stubborn about "native" builds.
I like the idea of having it as a Steam Beta. But I fear from the developers perspective that is again little gain and the risk of extra maintenance - extra issue reporting burden (or tolerating complaints from entitled players) from users of an unsupported build. I guess Rocket League is an example of a game where the old Linux version was left available though - so at least sometimes it isn't that foreign of an idea.

Quoting: KandarihuWell, I'm mad about this. I bought this based on there being native support. They took that away. Also, there are plenty of people who have horrid performance on Proton, no matter which version they try. I, for one, don't even want to try. If they've been having problems with maintaining the Linux version under Unity, they obviously need help. But dropping it altogether without warning just isn't honest.
Getting help is more complicated and more costly for them, I'd guess, than switching to maintaining the Proton compatibility instead. But yeah, poor communication on their part.

Steam Families has officially launched with a big Steam Client Update
18 Sep 2024 at 12:42 am UTC

Quoting: _wojtek
Quoting: chrI think suggestions that include non-automated work (a paid human doing something) are nearly always a no-go for a company if they understand economics. There can be edge cases where it provides great value to customers or customers specifically pay for that extra process. But otherwise - yeah, they would more than hesitate when such a suggestion comes up.
Yeah, that's true... Though maybe relying on government ID (but those hardly provide "family ties" info :( )
I did the automated government ID thing in Japan recently for dating apps (mandated by law) and it was a realllllly poor experience from big companies in a big market. So, not cheap or not good - at least for now.

Steam Families has officially launched with a big Steam Client Update
13 Sep 2024 at 10:09 pm UTC

Quoting: _wojtek
Quoting: Liam DaweI get that for how some people live, in that way it's a downgrade. But, I don't really believe a family sharing system is meant at all for different countries. That, really, feels like a bit of a stretch for Valve getting developers on board to allow games to be shared like this at all.

Different households in the same country though, that I feel they could (and should) relax on a bit. Like for me as a co-parent, the kiddo is between two houses in two completely different cities.
This... I get that automatic determination what household is based on wifi/ip/gps/whetever is easier but I wouldn't mind providing legal country official document that we are family and Valve would tick off in their system that we are without doing restrictive stuff...

I'm moving quite a lot (often for months) abroad and share my library with my nephew (we all live together) and now it just works fine (and I don't play that much so current restrictions don't affect me that much) and with new system I feel it won't work... bollocks!
I think suggestions that include non-automated work (a paid human doing something) are nearly always a no-go for a company if they understand economics. There can be edge cases where it provides great value to customers or customers specifically pay for that extra process. But otherwise - yeah, they would more than hesitate when such a suggestion comes up.

Steam Families has officially launched with a big Steam Client Update
12 Sep 2024 at 9:17 pm UTC Likes: 1

Quoting: Belaptir
Quoting: Mountain Man
Quoting: BelaptirIt's crap.

They restricted it so much that you must be in the same household (aka under the same roof) to invite someone. People reporting everywhere that not even if they live in the same building but different apartments works. You need to be under the same roof and, apparently, show activity that proves it.

We thought it was a downgrade because we couldn't invite people from the same region but a different country, but this is even worse.
That makes sense. Family sharing is supposed to be used for, well ,family sharing, which typically means people living under the same roof. It's not meant for sharing with your friends in a completely different residence.
Typically? My sister lives in a different house, she's not family then? What about people who move to a different country leaving parents or siblings behind? Are they not family?
What if my sister lives in my same building but we don't live in the same apartment? Are we not family?
The restriction of the year cooldown and the risk of being banned by what other family members do with your games should be more than enough to control these issues.
I suspect perhaps a better label for what Valve is going for would be "Household Sharing" rather than "Family Sharing". It's just that the latter is a much more common (and marketable?) term, even if the former might be more accurate.

But yeah - I understand it sucks either way to lose something you had been counting on (and possibly basing some previous decisions on). In the EU even country-based limits to "Family" Sharing would be restrictive for many families and even some households (frequently commuting; not co-habiting but co-parenting).

Dance of Dragons is the latest major update for War Thunder
11 Sep 2024 at 11:31 pm UTC

Quoting: Tuxee
Quoting: chrI'm still having a rare sunlight glare issue on my AMD setup. Though something similar-sounding was mentioned a couple of patches ago, so I suspect they fixed that on the newest Mesa, and I should finally stop procrastinating and update my old system. :whistle:

The issue basically removes color and ups the whites on the game view, making distinguishing objects much harder. I haven't bothered doing anything because appears only roughly in 1/20 of the matches and lasts a minute in the absolute worst case.
It doesn't. I am on Mesa 24.2.2 and the issue - while becoming way less frequent - still exists. It's more like "brief flashes" every now and then, though very rarely it kinda "sticks".
Thank you for that insight! For the record I'm apparently on Mesa 23.2.1.

For others curious, hopefully this linked image [External Link] displays it.

Mojang give an update on the future of Minecraft development
11 Sep 2024 at 8:59 am UTC Likes: 1

Quoting: PenglingI'll be sticking with Minetest [External Link], myself, but now I'm wondering if Mojang will ever address the many failings of Minecraft Education Edition [External Link]?
I have very high standards for the Youtube content I watch and just so I don't get recommendations for content I don't like, I often open stuff in private browsing. But I must say that I really enjoyed what you linked! Seemed like real good stuff. Will check out more videos from the channel. Thanks! ☺️

Dance of Dragons is the latest major update for War Thunder
11 Sep 2024 at 7:26 am UTC

I'm still having a rare sunlight glare issue on my AMD setup. Though something similar-sounding was mentioned a couple of patches ago, so I suspect they fixed that on the newest Mesa, and I should finally stop procrastinating and update my old system. :whistle:

The issue basically removes color and ups the whites on the game view, making distinguishing objects much harder. I haven't bothered doing anything because appears only roughly in 1/20 of the matches and lasts a minute in the absolute worst case.

Oxenfree is being completely removed from itch.io in October
9 Sep 2024 at 12:46 pm UTC Likes: 14

Quoting: MicromegasAs a customer I don't know who is responsible for this breach of trust. The only thing I know is: I won't buy ANY games anymore from Itch.io. I'm serious. Itch.io is dead for me from this moment onwards.
I think Itch.io doesn't get much of a say in this. Distributing a specific game can become illegal if some licenses expire (most commonly for music or car brand likeness used in the game), therefore Itch.io requires a method for the game uploader to remove the game from the platform. And it makes sense that the uploader is responsible for doing it rather than Itch.io themselves trying to keep track of the licenses in the many many games uploaded. If a publisher uses this system for something like retroactive platform exclusivity, Itch.io can't easily filter that out and limit it.

Itch.io also isn't important enough in the gaming space to leverage significant political power and be able to pressure the uploader to follow Itch.io views (even if they aligned perfectly with your views) on game conservation or customer expectations.

So personally, I wouldn't blame Itch.io really. But I do understand how this can be very unpleasant.

TUXEDO reveal the InfinityFlex a fully foldable Linux laptop
15 Aug 2024 at 12:51 pm UTC Likes: 2

Quoting: Cybolic
Quoting: Matombo
Quoting: CybolicIf you're in the EU, you should be able to get a refund for that Windows tax, if they don't directly offer it without an OS.
no, if you complain they will most likely just offer to take the whole device back
Quoting: PenglingI almost attempted that some years ago, but the hoops that you had to jump through to even be considered for a refund were so cumbersome that I didn't bother in the end*. I don't imagine that it's any better now, unfortunately, and it just shouldn't be that way. :neutral:

*This was an extreeeeeeeemely long time ago so pardon my slightly fuzzy memory, but I seem to recall that, at a minimum, you had to provide photographic proof of the entire process of declining to use Windows and installing something else, as well as proof of purchase and all of the personal details that you'd reasonably expect would be needed to process a refund; I recall that it felt like a hell of a lot to have to give to a company who forced their software onto the product I wanted in the first place. I figured it was one of those cases where they legally have to offer it, but they make it such a pain that most folks won't go for it. Knowing my luck, they probably would've said that it wasn't proof enough, anyway. :tongue:
I'm sad to hear that it's gotten like this! Last I did it was about a decade ago, but it really was no more than telling the store that I refused to accept the terms that Windows required me to accept and that I wanted the price of the Windows license removed from the total price. I think I might have had to give them one reminder that they were legally required to give me a refund, but I certainly didn't have to repeat it or provide any proof (which I also couldn't have done, as I was telling them this in the store as I was purchasing the machine).
So sounds like it depends on the store 🤷‍♀️

TUXEDO reveal the InfinityFlex a fully foldable Linux laptop
9 Aug 2024 at 11:36 pm UTC Likes: 1

Quoting: JarmerI had a Yoga foldable laptop once upon a time, long ago. Seemed like a wonderful idea on paper and in concept. In real life it was HORRIBLE. I HATED every minute of it. Actually wound up selling it used after less than a year and going back to a "normal" laptop. These kinds of laptops might be nice for the extreme graphic artist or whatever, but I guarantee for 99% of the market, there's no reason for this.
Not to invalidate your experience at all - but my experience was rather pleasant.

About 7 years ago I joked to a colleague that I would get a foldable laptop and use Linux on it (poor touch-screen UX). As that idea settled in my mind, I realized it was less crazy than I thought. I tried it out with a 12-inch used Dell 5289 ultrabook. It was my first touch-screen pc and even though I'm a heavy keyboard user, I found touching the screen very rapid and intuitive (even though KDE and X11 didn't work great with it - often needed to tap ("click") twice). I enjoyed the graphics tablet pen a lot for drawing. Although I never got around to setting up proper workflows for taking notes or sketches - only full-on drawing. Even though I liked this a lot, I used the pen very rarely. So I can definitely understand it not being worth the money for most people. I also didn't set up a right-click for the touch-screen. Foldability was nice for cramped spaces like train or plane trips. Somehow it still feels effective and just cool to me ca. 8 years later. Recently I've started using that laptop way less due to having gotten used to a bigger screen and way superior performance on bigger pc-s. Crazy to think this was my main gaming pc once - for Minecraft, War Thunder, and Paradox grand strategy games (with potato graphics mods). But I do still see a place for something like that in my life. Although a tablet would have superior UI/UX for the touch screen - I prefer a familiar software setup and capabilities.

I'm secretly hoping that Framework will give us touch-screen with a pressure-sensitive pen support. I would forgive a bigger weight, smaller batter, and more performance. 😁