Latest Comments by chr
Proton GE has another new release out with patches for GTA V and lots of updates
4 Nov 2019 at 4:22 pm UTC
Idk about mobile, but on desktop, I ignore everything above and to the side of the article content. And then at the bottom of the article content there are 3-6 horizontal lines, some of which have text, and I ignore all of those as well, till I get to the comments. I guess solving this problem would probably be about putting it in a place where users would search for such a thing, when and if they need it, rather than make an arms race of UI elements - one flashier than the other.
4 Nov 2019 at 4:22 pm UTC
Quoting: Liam DaweI can explain it from my side, but you probably need a professional designer to look at this (if you don't have any better choices I know one or two designers).Quoting: trawz[Woops! I don't see it though? I remember it being there before now that you've said it but it doesn't seem to appear on mobile.Not sure how people miss it, the text is in bold before you get to the comments section...and yes on mobile too in exactly the same place.
Idk about mobile, but on desktop, I ignore everything above and to the side of the article content. And then at the bottom of the article content there are 3-6 horizontal lines, some of which have text, and I ignore all of those as well, till I get to the comments. I guess solving this problem would probably be about putting it in a place where users would search for such a thing, when and if they need it, rather than make an arms race of UI elements - one flashier than the other.
Proton GE has another new release out with patches for GTA V and lots of updates
4 Nov 2019 at 10:47 am UTC Likes: 5
4 Nov 2019 at 10:47 am UTC Likes: 5
Quoting: trawzThere's a separate albeit perhaps hard to notice button between the article and the comments titled/.steam/root/compatibilitytools.d/Tiny nitpick: you forgot a tilde :) -> ~/.steam/root/compatibilitytools.d/
For spelling, grammar and other corrections to our article—click here. I believe that lane goes through faster than comments.
Worms have invaded Golf With Your Friends with a big new 18 hole course
1 Nov 2019 at 10:35 am UTC Likes: 2
1 Nov 2019 at 10:35 am UTC Likes: 2
Quoting: robvvWow, that's awesome. There are hotseat games that just cap it at 4 for no good reason. If I got 12 people together in the room to play it and if we think we want to have long turn turn-around times, then maybe we should be rewarded for that accomplishment.Quoting: chrDo you know the max limit of players in hot seat in GWYF?12.
Worms have invaded Golf With Your Friends with a big new 18 hole course
31 Oct 2019 at 2:11 pm UTC
31 Oct 2019 at 2:11 pm UTC
Quoting: robvvDo you know the max limit of players in hot seat in GWYF?Quoting: chrYes. The mode is actually called 'Hot Seat'.Quoting: robvvWas playing GWYF this morning with my 14-yo daughter. She thought it was great fun!So this game has local multiplayer (couch gaming with kb or controller)? It is not listed as such in Steam user tags or dev-set categories [External Link] nor on PCGamingWiki [External Link].
To avoid seat-swapping, I used a small portable USB keyboard and my daughter sat in the hot seat. It worked very well and avoided too much frustration.
Worms have invaded Golf With Your Friends with a big new 18 hole course
31 Oct 2019 at 9:16 am UTC Likes: 1
31 Oct 2019 at 9:16 am UTC Likes: 1
Quoting: robvvWas playing GWYF this morning with my 14-yo daughter. She thought it was great fun!So this game has local multiplayer (couch gaming with kb or controller)? It is not listed as such in Steam user tags or dev-set categories [External Link] nor on PCGamingWiki [External Link].
To avoid seat-swapping, I used a small portable USB keyboard and my daughter sat in the hot seat. It worked very well and avoided too much frustration.
Bake 'n Switch looks like a ridiculously fun couch co-op and PvP game coming to Linux
29 Oct 2019 at 2:37 pm UTC
29 Oct 2019 at 2:37 pm UTC
This looks so Japanese, are you sure this isn't Japanese? :D
Rapid Rescue, a new little open source local multiplayer strategy game made in Godot Engine
23 Oct 2019 at 7:08 pm UTC
23 Oct 2019 at 7:08 pm UTC
If anyone makes a gameplay video of this (preferably multiplayer), let us know here.
GGPO, a rollback networking SDK for peer-to-peer games has gone open source
22 Oct 2019 at 2:17 pm UTC
22 Oct 2019 at 2:17 pm UTC
Quoting: ShugyoushaEpic. A lot of respect from me. And best of luck.Quoting: chrI have majored in Japanese Studies and am currently working as Backend Software Engineer (doing mostly HTTP API development and devops though) so I got the basics covered.Quoting: TheSyldatThe sentiment is respectable, but could be perceived disrespectfully. Ask yourself if you honestly are capable and motivated to persist in pouring hundreds of work hours into this project for a "thanks" yourself? If yes, then you are a very rare human being indeed.Quoting: ShugyoushaNow I just have to start with the Japanese translation of the library documentation...Dude if you can perform a translation of that magnitude on your own then get on it right now the quicker the better.
...
So if you can translate
DO IT NOW !!!
It is presumably not trivial by far. The translator should be familiar with low-level game architecture and programming terminology in both Japanese AND English. I think that is a very rare talent to come by and probably have better things to do with their time.
...
My Japanese is quite rusty since I haven't used it that much since graduation but I hope to be able to produce at least an understandable first version of the documentation in the upcoming weeks. The first translated parts have been committed to the repo already.
I am not only doing it for a "thanks" but also for selfish reasons. I am a (bad) Guilty Gear player who would really like to see better netcode in upcoming Japanese fighting games... :P
It's very well possible that it's not the translation that holds back the Japanese fighting game developers but it's better to have tried and failed than to have done nothing.
Paradox have released a big free update for Europa Universalis IV, fix included for Linux
15 Oct 2019 at 5:50 pm UTC
15 Oct 2019 at 5:50 pm UTC
Almost related, but was I the only one who didn't know that Groogy (one of the public-facing devs) works and plays on Linux? [External Link]
Turn-based political simulation game 'Lawgivers' adds Linux support with the latest update
15 Oct 2019 at 5:06 pm UTC
15 Oct 2019 at 5:06 pm UTC
Quoting: AimHereVery interesting. Thanks for sharing.Quoting: razing32Hmm , wondering if they model the societal factors correctly.My experience with Democracy 3 is the opposite. From his public statements, the dev is a free market libertarian randroid of the 'Why do I have to pay tax? People have more money because they deserve it' ilk, while his game gets much easier if you adhere to center-left Social Democratic policies.
I saw a lot of grieps on Democracy 3 that the only way to win was to go the route of the dev's politics.
His game seems relatively immune to his own prejudices on the wish-fulfilment score, but he does have a couple of small issues with political terminology, which is an endemic libertarian trait. 'Socialism' to him seems to be 'if you think the government should do something, you're a socialist' and his civil libertarians seem to be big gun-rights nuts which doesn't make sense in the USA (ACLU devotees and NRA folks tend to be opposed ideolgically) and doesn't make much sense outside the USA either, where there's next to no gun-rights nuts to speak of, at least when it comes to electoral politics.
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