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Latest Comments by DrMcCoy
Vote For GOG To Make Galaxy Open Source
17 Jul 2014 at 1:35 pm UTC

Quoting: psyminIt would be simple enough to choose a license that forbade commercial use of the code
That would violate freedom 0 of the four essential freedoms [External Link].

Quoting: FSFThe freedom to run the program as you wish, for any purpose (freedom 0)
[...]
A free program must be available for commercial use, commercial development, and commercial distribution.
Without this freedom, it would by definition not be free software anymore. It would not be FOSS.

Vote For GOG To Make Galaxy Open Source
16 Jul 2014 at 7:30 pm UTC Likes: 5

Quoting: BillNyeTheBlackGuyNot every program needs to be open.
Wrong.

Vote For GOG To Make Galaxy Open Source
16 Jul 2014 at 6:17 pm UTC Likes: 5

Yeah, there's no chance in hell this will ever happen.

I dare you to prove me wrong, GOG.

Postal 2 Linux Updates Are Now Up In The Air
16 Jul 2014 at 12:21 pm UTC

I never said I know how exactly you maintain your UE2 build. How can I, as far as I know, that information is not public. (What I fear is that it's just this out-of-tree directory, synced with your main development only by patches Ryan sends you. Which would be a nightmare, yes.)

But I do know a thing or two about cross-platform development. And I know that if you keep that mindset of "it exports to Linux" without actually knowing anything about GNU/Linux development, and testing and debugging on GNU/Linux, you're in for a world of pain.

If however you have one tree that builds natively on Windows, Mac OS X, GNU/Linux, wherever, and you can natively develop and debug on that platform, this will make things so much easier.

Postal 2 Linux Updates Are Now Up In The Air
16 Jul 2014 at 11:20 am UTC

Still, I'm not necessarily taking icculus' side here. Not replying to mails is quite unprofessional... :/

I can relate, though. When something else is keeping me busy and/or a reply (or even thinking about how to reply) is too...demanding, I postpone it. And possibly forget it then.

Postal 2 Linux Updates Are Now Up In The Air
16 Jul 2014 at 11:13 am UTC

You know, you don't need to hire someone exclusively for GNU/Linux / Mac OS X support. They can do normal development too. Duh.

And yes, in my mind, icculus should only do the initial porting, and then help the original dev team support and further develop the port. Staying ignorant of the port and just pushing everything to the "Linux guy" is really really stupid.

I mean, how long did you figure he would have time to hold your hands? Last I checked, he has like a dozen of other ports to handle.

Quoting: ToploaderGoing forward things will be different as engines natively will support Linux in most cases and it can be handled in house
You do understand that "just push a button to export to Linux, don't test, don't care, stay ignorant" is a bad idea, right?

Quoting: Toploadermajor updates which effects the C++
As long as you have proper abstractions, use C99 stdint types and the like, there really, really shouldn't be a problem with "updates that effect the C++".

The Funding Crowd 35 (July 2nd-15th)
15 Jul 2014 at 10:57 pm UTC

I really want After Reset, but I'm not so sure about them being able to scale down a $900,000 project into several parts with only $50,000 as a starting budget...

I also want InSomnia, but that "Linux later" thing... Blergh. And yes, I'm still a bit miffed about Larian Studios not communicating anything about a Linux ETA for Divinity: Original Sin.

GOL Asks: What Have You Been Playing Recently?
14 Jul 2014 at 1:47 am UTC Likes: 2


Valve Has Flipped That Switch & Greenlit More Linux Games This July
13 Jul 2014 at 7:16 pm UTC

Quoting: GuestOh god they greenlit Bionic Heart... I am unamused by this >_>
Is it that bad? I have it on Desure, but haven't played it yet.

Quoting: GuestRen'Py being the most accessible VN engine on the net
I've looked into Ren'Py a bit, and yeah, I concur, it is pretty nice.
I hear the documentation is lagging behind development a bit, but I can fully understand that; docs are hard.

Also, I personally wish its code had more comments: it's sometimes a bit weird seeing a magic value in the code, or a seemingly weird way of handling something, and not knowing where that came from. But again, I'm probably guilty of that as well in my FLOSS projects; it often hard to notice that while you're writing it.

Quoting: GuestAnalogue
Analogue: A Hate Story [External Link] and Hate Plus [External Link] are amazing games, in my opinion.

I always loved Christone Love's earlier, pseudo-prequel Digital: A Love Story [External Link]. I really didn't get don't take it personally, babe, it just ain't your story [External Link], but I guess it just wasn't my story. :P

Quoting: GuestHeileen
IMHO, the first one [External Link] is okay. A nice little story, even if the protagonist is a bit naive.

The second one [External Link] isn't. I said a bit more about that in comment to the "What have you been playing recently" article. YMMV, of course.

I heard the third one is supposed to be better? We'll see when it comes to Steam...

While I'm on that tangent here, other (free) Ren'Py visual novels I personally liked that come to my mind right now are Romance Detective [External Link] and the two Rising Angel [External Link] ones. Again, YMMV.

Valve Has Flipped That Switch & Greenlit More Linux Games This July
13 Jul 2014 at 5:53 pm UTC Likes: 2

Bionic Heart
Blue Rose
More visual novels. Neat.

The Little Acre
And a cute point-and-click adventure. :)